Difference between revisions of "Template:Petcommands"
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==== Stances ==== | ==== Stances ==== | ||
− | *[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' Attack everything in | + | *[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' - Attack everything in their [[Perception]] range, or that attacks you or any of your other pets. |
− | *[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' Retaliate to | + | *[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' - Retaliate to attacks made against you or any of your other pets. |
− | *[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' Will not attack unless specifically told to | + | *[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' - Will not attack unless specifically told to. |
==== Actions ==== | ==== Actions ==== | ||
− | *[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks | + | *[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated. |
− | *[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow | + | *[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' - Follow you. |
− | *[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move short | + | *[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking. |
− | *[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives | + | *[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay. |
− | *[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' | + | *[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. [[Heavy|Heavies]] and Turrets in [[Recluse's Victory]] hang around. |
− | + | ==== Conflict ==== | |
− | + | *[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . ''This does not indicate an error.'' It is simply informational.<noinclude> | |
− | *[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when | + | [[Category:Slash Command Templates|{{PAGENAME}}]] |
+ | [[Category:Powers Templates|{{PAGENAME}}]] | ||
+ | </noinclude> |
Latest revision as of 17:52, 17 February 2010
Stances
- Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
- Defensive - Retaliate to attacks made against you or any of your other pets.
- Passive - Will not attack unless specifically told to.
Actions
- Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
- Follow - Follow you.
- Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
- Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
- Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.