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− | {{historical|reason=event}} | + | {{historical|reason=event|type=article}} |
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| + | The event ran from October 18th through November 2nd [http://www.cityofheroes.com/community/event_halloween2006.html]. |
| {{TOCright}} | | {{TOCright}} |
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− | The event began on October 18, 2006, and ran through November 2, 2006.
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| == Overview == | | == Overview == |
| + | The [[Halloween Event]] for 2006 expanded on the [[Halloween Event 2004|2004 event]]. In addition to Trick or Treating for enemy defeat badges, Event Salvage was added to the treats, which could be turned in for a free costume slot. As with the 2004 event, the [[Croatoa]] [[Giant Monster]]s [[Eochai]] spawned throughout the game (including the City of Villains zones), but was joined by [[Jack in Irons]], and they awarded their own special Halloween badges. |
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− | During this event, players were able to 'Trick or Treat' by clicking on mission doors in the various zones. Players could only click once per 60 seconds, and after a particular door had been clicked on, neither the player nor anybody else could use it for 30 seconds. If a door was successfully knocked, then either a treat was awarded usually in the form of a random inspiration or costume salvage, or else a trick, which would spawn various enemies in the immediate area.
| + | The event ran in all zones in the game except [[Recluse's Victory]], [[The Hive]], [[Cascade Archipelago]], [[The Chantry]], and [[The Storm Palace]]. |
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− | Players had to Trick or Treat in a zone that matches their current effective level (See list below), or the doors would not give tricks or treats. [[Sidekick]]/Lackey and Exemplar/Malefactor could be used to allow Trick or Treating to work, and the [[Sidekick#PvP Zones|auto-exemplar]] of PvP zones meant that they would work for anyone high enough to enter them (except for Recluse's Victory, which has no functioning mission doors.)
| + | == Eternal Night == |
| + | During the event, the entire game was locked in nighttime mode. This was not just a visual effect. All aspects of the game that depended on a day/night cycle were locked to the night side during the event. Enemies that only spawn at night spawned continuously during the event. [[Banisher Badge|Banisher]], [[The Slayer Badge|The Slayer]], and [[Haunted Badge|Haunted]] badges (Hero side) and [[Pirate Badge|Pirate]] and [[Spectral Badge|Spectral]] badges (Villain side) are examples of badges for which hunting was much easier during the event. |
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− | During the event, the entire game was locked in nighttime mode. This was not just a visual effect. All aspects of the game that depend on a day/night cycle were locked to the night side during the event. Enemies that only spawn at night were spawning continuously during the event. [[Banisher Badge|Banisher]], [[The Slayer Badge|The Slayer]], and [[Haunted Badge|Haunted]] badges (Hero side) and [[Pirate Badge|Pirate]] and [[Spectral Badge|Spectral]] badges (Villain side) are examples of badges for which hunting was be much easier during the event.
| + | Note that some zones, such as [[The Hive]], were unaffected by Eternal Night. |
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− | The event ran in all zones in the game except [[Recluse's Victory]], [[The Hive]], [[Cascade Archipelago]], [[The Chantry]], and [[The Storm Palace]]. The few zones where the event is not running are all zones for at least level 40 characters, so for any characters below level 40, literally every single accessible zone will be running the event.
| + | == Trick or Treat == |
| + | :Main article: [[Halloween Event/Trick or Treat|Trick or Treat]] |
| + | During this event, players were be able to 'Trick or Treat' by knocking (that is, 'clicking') on mission doors in the various zones. If a door was successfully knocked, then either a treat was awarded in the form of inspirations or costume salvage, or else a trick was pulled, which spawned Halloween-specific enemies from the clicked door. |
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− | == Temporary Powers == | + | == Giant Monsters == |
| + | :Main article: [[Halloween Event/Giant Monsters|Giant Monsters]] |
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− | One of the treats is the [[Rock]] temporary power. It is a one use, ranged attack that does minor smashing damage. Matt Miller was the developer behind this homage to It's the Great Pumpkin, Charlie Brown. [http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=1646253]
| + | During the event, the entire game was locked in nighttime mode. The Giant Monsters from [[Croatoa]], [[Eochai]] and [[Jack in Irons]] spawned in most zones (including the City of Villains zones), awarding Halloween-specific badges for their defeat. When one GM was defeated in a zone, another spawned in the same zone soon after. |
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− | {{PowerBox|Icon=Temp Melee Moderate.png|Name=Rock|Effect=Ranged Smashing Damage|Desc=You got a rock.}}
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− | | + | |
− | == Free Costume Slot ==
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− | The event introduced the ability to unlock a free costume slot on any character. Which slot it opens depends on how many costume slots you have already unlocked. Costume slots are awarded incrementally...a level 1 will be awarded their second slot, while a level 50 with all four previous costume slots unlocked will unlock a fifth. This reward did not include a free costume change token; unless you have free costume change tokens left over from previous awards, you will have to pay normal [[influence]] or [[infamy]] costs to change the costume in this new slot. | + | |
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− | To unlock this slot a player needed to gather one each of the four types of [[Event_Salvage#Halloween_Event_Salvage|Event Salvage]] that can be found through "Trick or Treating". You need one each of Statesman Mask, Lord Recluse Helmet, Back Alley Brawler Gloves, and Hamidon costume. All four then need to be brought to the appropriate Halloween contact for the character's game. [[Granny Beldam]] for villains and [[Annah]] for heroes. The contact will then unlock the free slot. Note that the devs have said [http://boards.cityofheroes.com/showflat.php?Number=6511204#Post6511204] that the contacts will remain in the game, so that, while new costume salvage cannot be earned after the event, existing costume salvage may still be turned in. There was a 35% chance of any Treat being a piece of event salvage, with even chances for which of the four types of event salvage is received.
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− | == Event Salvage ==
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− | === Back Alley Brawler Halloween Gloves ===
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− | [[Image:Salvage BackAlleyBrawlerGloves.png|left]] [[Image:BAB-gloves.png|100px|thumb]]
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− | '''Event Salvage'''
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− | These are rubber Back Alley Brawler gloves, perfect for a Halloween costume. Their manufacture makes it difficult to perform simple tasks like opening doors. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
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− | {{clr}}
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− | === Statesman Halloween Mask ===
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− | [[Image:Salvage StatesmanMask.png|left]] [[Image:Statesmask.png|100px|thumb]]
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− | '''Event Salvage'''
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− | This is a Halloween mask of the famous hero Statesman. It's made of cheap plastic, and the flimsy string probably won't last through the night. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
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− | {{clr}}
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− | === Lord Recluse Halloween Helmet ===
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− | [[Image:Salvage RecluseMask.png|left]]
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− | '''Event Salvage'''
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− | This is a Halloween mask of the infamous Lord Recluse. It's made of smelly rubber, and wearing it makes you all sweaty and hard to find your breath. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
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− | {{clr}}
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− | === Hamidon Halloween Costume ===
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− | [[Image:Salvage HamidonCostume.png|left]]
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− | '''Event Salvage'''
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− | The most popular Halloween costume among the kids in Paragon City is that of Hamidon. This simple costume is made from coloured plastic wrap. Many kids like to put action figures of their favourite heroes inside the wrap, pretending they are 'raiding' for 'Hami-O's' Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.
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− | {{clr}}
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| == Badges == | | == Badges == |
| + | :Main article: [[Halloween Event/Badges|Halloween Badges]] |
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− | {{BadgeBox|Hallow Spirit}}
| + | There were badges for defeating the Giant Monsters and their Unseelie companions and for defeating the enemies that spawned as Trick or Treat 'tricks'. |
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− | {{BadgeBox|Hunter}}
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− | {{BadgeBox|Buster}}
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− | {{BadgeBox|Shifter}}
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− | {{BadgeBox|Dead Head}}
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− | {{BadgeBox|Malleus}}
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− | {{BadgeBox|Iron Warrior}}
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− | {{BadgeBox|Ghost Touched}}
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− | == Zones ==
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− | Trick or Treating only worked if the palyer was in a zone with a level appropriate for their current combat level. The following are the appropriate levels for various zones:
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− | === Heroes ===
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− | :01 - 11 [[Atlas Park]]
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− | :01 - 11 [[Galaxy City]]
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− | :05 - 15 [[Kings Row]]
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− | :05 - 15 [[The Hollows]]
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− | :07 - 15 [[Perez Park]]
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− | :10 - 20 [[Steel Canyon]]
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− | :10 - 20 [[Skyway City]]
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− | :11 - 20 [[Boomtown]]
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− | :14 - 20 [[Faultline]]
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− | :20 - 30 [[Independence Port]]
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− | :20 - 30 [[Talos Island]]
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− | :20 - 30 [[Striga Isle]]
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− | :20 - 30 [[Terra Volta]]
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− | :21 - 30 [[Dark Astoria]]
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− | :25 - 35 [[Croatoa]]
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− | :30 - 40 [[Brickstown]]
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− | :30 - 40 [[Founders' Falls]]
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− | :30 - 40 [[Crey's Folly]]
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− | :33 - 40 [[Eden]]
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− | :40 - 50 [[Peregrine Island]]
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− | :40 - 50 [[Firebase Zulu]]
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− | :40 - 50 [[Rikti Crash Site]]
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− | | + | |
− | === Villains ===
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− | :01 - 10 [[Mercy Island]]
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− | :05 - 15 [[Port Oakes]]
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− | :10 - 20 [[Cap Au Diable]]
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− | :20 - 30 [[Sharkhead Isle]]
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− | :25 - 40 [[Nerva Archipelago]]
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− | :30 - 40 [[St. Martial]]
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− | :40 - 50 [[Grandville]]
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− |
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− | === PvP (Both) ===
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− | Since all PvP zone automatically Exemplar anyone entering to a specific level, anyone entering the zone is brought to a combet level appropriate to the zone, so all zones are appropriate for Trick or Treating for anyone of a high enough level to enter the zone.
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− | :15 - 50 [[Bloody Bay]]
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− | :20 - 50 [[Siren's Call]]
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− | :30 - 50 [[Warburg]]
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− | | + | |
− | == Enemies ==
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− | Note: none of these groups counted toward the non-Halloween badges available in the game normally. For example, these Fir Bolg do not count towards the Pumpkin Master/Mistress badge.
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− | === Coven ===
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− | The [[Coven]] is made up of witches also seen as the [[The Cabal|Cabal]] enemy group found in [[Croatoa]]. Note that this group is the most visually different from their normal in-game spawns of any of the Halloween mobs. The Cabal is primarily colored in shades of grey and black, while the Halloween Coven is much more colorful.
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− | === Fir Bolg ===
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− | [[Fir Bolg]] can also be found in [[Croatoa]] at the present. '''Note''' that there is '''no''' badge for defeating them.
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− | === Spirits ===
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− | Spectral Demons from the [[Circle of Thorns]] were used to create the [[Spirits]] faction.
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− | === Vampires ===
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− | [[Council]] vampyri were the models used to make up the [[Vampire|Vampires]] enemy group for the event.
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− | === Werewolves ===
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− | [[Council]] nightwolves and warwolves were the models used to make up the [[Werewolves]] faction for the event.
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− | === Zombies ===
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− | The [[zombies]] are [[Banished Pantheon]] soldiers.
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− | === Unseelie Court ===
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− | The [[Unseelie Court]] was a new enemy group for the 2006 event. They accompanied the random zone spawns of [[Eochai]] and [[Jack in Irons]].
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− | === Images ===
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− | <center>
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− | <gallery>
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− | Image:Witch1.jpg|Witch: Coven minion
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− | Image:Sorceress1.jpg|Sorceress: Coven Lieutenant
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− | Image:Coven-crone.jpg|Crone: Coven Boss
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− | Image:Streng-firbolg.jpg|Streng
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− | Image:SpiritsMinion01.jpg|Spirit Lieutenant
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− | Image:Vampire Lieutenant.jpg|Vampire Lieutenant
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− | Image:Vampire-vampirelord02.jpg|Vampire Lord Boss
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− | Image:Werewolf Lt 01.jpg|Werewolf Lieutenant
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− | Image:Zombies Minion 01.jpg|Zombie
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− | Image:Unseelie Court.jpg|Unseelie Court
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− | </gallery>
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− | </center>
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− | | + | |
− | === Eochai and Jack in Irons ===
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− | There was a zone spawn of either Eochai or Jack in Irons in every zone in which the event is active. Once one is defeated, another of the two would spawn in the same zone within a minute or two. For each spawn, there was a 90% chance that it would be Eochai, and a 10% chance that it would be Jack in Irons. Additionally, Jack in Irons only spawned in level 20 and up zones. [http://boards.cityofheroes.com/showflat.php?Cat=&Board=general&Number=6769221&bodyprev=#Post6769221]
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− | <center><gallery>
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− | Image:Halloween 2006 Atlas Park GM Spawn Sites.jpg|[[Atlas Park]] Eochai spawn sites
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− | Image:Halloween 2006 Galaxy City GM Spawn Sites.jpg|[[Galaxy City]] Eochai spawn sites
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− | Image:Halloween 2006 The Hollows GM Spawn Sites.jpg|[[The Hollows]] Eochai spawn sites
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− | Image:Halloween 2006 Kings Row GM Spawn Sites.jpg|[[Kings Row]] Eochai spawn sites
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− | Image:Halloween 2006 Steel Canyon GM Spawn Sites.jpg|[[Steel Canyon]] Eochai spawn sites
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− | Image:Halloween 2006 Independence Port GM Spawn Sites.jpg|[[Independence Port]] Eochai/Jack in Irons spawn site
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− | Image:Halloween 2006 Talos Island GM Spawn Sites.jpg|[[Talos Island]] Eochai/Jack in Irons spawn sites
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− | Image:Halloween 2006 Croatoa GM Spawn Sites.jpg|[[Croatoa]] Eochai/Jack in Irons spawn sites
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− | Image:Halloween 2006 Brickstown GM Spawn Sites.jpg|[[Brickstown]] Eochai/Jack in Irons spawn sites
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− | Image:Halloween 2006 Founders Falls GM Spawn Sites.jpg|[[Founders' Falls]] Eochai/Jack in Irons spawn sites
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− | Image:Halloween 2006 Peregrine Island GM Spawn Sites.jpg|[[Peregrine Island]] Eochai/Jack in Irons spawn sites
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− | </Gallery></Center>
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− | See [[#External Links|below]] for link to guide with more locations.
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− | == External Links ==
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− | * [http://www.badge-hunter.com/boards/viewtopic.php?p=22715#22715 Badge-Hunters guide to Halloween 2006]
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| [[Category:Special Events]] | | [[Category:Special Events]] |
| [[Category:Halloween Event]] | | [[Category:Halloween Event]] |
During the event, the entire game was locked in nighttime mode. This was not just a visual effect. All aspects of the game that depended on a day/night cycle were locked to the night side during the event. Enemies that only spawn at night spawned continuously during the event. Banisher, The Slayer, and Haunted badges (Hero side) and Pirate and Spectral badges (Villain side) are examples of badges for which hunting was much easier during the event.
During this event, players were be able to 'Trick or Treat' by knocking (that is, 'clicking') on mission doors in the various zones. If a door was successfully knocked, then either a treat was awarded in the form of inspirations or costume salvage, or else a trick was pulled, which spawned Halloween-specific enemies from the clicked door.
During the event, the entire game was locked in nighttime mode. The Giant Monsters from Croatoa, Eochai and Jack in Irons spawned in most zones (including the City of Villains zones), awarding Halloween-specific badges for their defeat. When one GM was defeated in a zone, another spawned in the same zone soon after.
There were badges for defeating the Giant Monsters and their Unseelie companions and for defeating the enemies that spawned as Trick or Treat 'tricks'.