Difference between revisions of "User:Archabaddon/Opportunity"
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− | == | + | == Overview == |
By carefully striking at their foes, [[Sentinel | Sentinels]] work towards creating opportunistic attacks that can weaken their foes or grant themselves a chance to recoup. Any enemy that a Sentinel focuses attacks on will be easier to hit and will suffer an additional 5% damage from incoming attacks. Multiple Sentinels can work together to make this effect stronger. Occasionally, the Sentinel may find an extreme vulnerability in a target that can be exploited to deliver up to 25% additional damage against it for a limited time. Only one such extreme vulnerability may be exploited at a time. | By carefully striking at their foes, [[Sentinel | Sentinels]] work towards creating opportunistic attacks that can weaken their foes or grant themselves a chance to recoup. Any enemy that a Sentinel focuses attacks on will be easier to hit and will suffer an additional 5% damage from incoming attacks. Multiple Sentinels can work together to make this effect stronger. Occasionally, the Sentinel may find an extreme vulnerability in a target that can be exploited to deliver up to 25% additional damage against it for a limited time. Only one such extreme vulnerability may be exploited at a time. | ||
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+ | == Description == | ||
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+ | Opportunity is the Sentinel's inherent power. When a Sentinel attacks an enemy, it reduces the enemy's Defense and Damage Resistance. In addition, it has a random chance to mark a target, which will take an additional 25% damage when the next attack is delivered. | ||
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+ | {{PowerBlock Start}} | ||
+ | {{PowerBlock Other|Header=Type|Text=Archetype-Specific ([[Sentinel]])}} | ||
+ | {{PowerBlock Effects|Single Target: -Def, -Res, Chance for crit (+25% additional damage)}} | ||
+ | {{PowerBlock End}} | ||
+ | {{EndHomecomingServer}} | ||
== See Also == | == See Also == | ||
* [[Inherent Powers]] | * [[Inherent Powers]] | ||
− | + | [[Category: CoH Homecoming]] | |
[[Category:Powers]] | [[Category:Powers]] |
Latest revision as of 03:18, 30 August 2019
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Template:HomecomingServer
Overview
By carefully striking at their foes, Sentinels work towards creating opportunistic attacks that can weaken their foes or grant themselves a chance to recoup. Any enemy that a Sentinel focuses attacks on will be easier to hit and will suffer an additional 5% damage from incoming attacks. Multiple Sentinels can work together to make this effect stronger. Occasionally, the Sentinel may find an extreme vulnerability in a target that can be exploited to deliver up to 25% additional damage against it for a limited time. Only one such extreme vulnerability may be exploited at a time.
Description
Opportunity is the Sentinel's inherent power. When a Sentinel attacks an enemy, it reduces the enemy's Defense and Damage Resistance. In addition, it has a random chance to mark a target, which will take an additional 25% damage when the next attack is delivered.
Type | Archetype-Specific (Sentinel) |
Effects | Single Target: -Def, -Res, Chance for crit (+25% additional damage) |