Difference between revisions of "Wyvern"
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== Background == | == Background == | ||
− | Wyvern official info ( Copied from the City of Heroes official website [http:// | + | Wyvern official info ( Copied from the City of Heroes official website [http://web.archive.org/web/20121025114812/http://na.cityofheroes.com/en/game_info/know_your_adversary/wyvern.php]) : |
According to public record, Wyvern is a private security agency hired by Paragon’s wealthiest families. Yet the public face, upheld by owner [[Delia Huntley]], masks the true nature of this dangerous strike force. | According to public record, Wyvern is a private security agency hired by Paragon’s wealthiest families. Yet the public face, upheld by owner [[Delia Huntley]], masks the true nature of this dangerous strike force. | ||
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However, Wyvern is no typical mercenary force simply in it for the money. It draws its ranks from around the globe, searching for those whose lives have been shattered at the hands of evil. While most certainly heroic in their goals, Wyvern’s recruits fight with dark motives, driven by a desire to annihilate that which has destroyed them. With unlimited funds and a willingness to bend the law to suit their ultimate goals, it remains unclear the extent to which Wyvern would go to bring down the villains of [[Arachnos]]. | However, Wyvern is no typical mercenary force simply in it for the money. It draws its ranks from around the globe, searching for those whose lives have been shattered at the hands of evil. While most certainly heroic in their goals, Wyvern’s recruits fight with dark motives, driven by a desire to annihilate that which has destroyed them. With unlimited funds and a willingness to bend the law to suit their ultimate goals, it remains unclear the extent to which Wyvern would go to bring down the villains of [[Arachnos]]. | ||
− | Manticore keeps his role in the activities of Wyvern well hidden from Statesman and the Freedom Corps, knowing that many of them would never sanction Wyvern’s “eye for an eye” approach to justice. While firmly on the side of good, Manticore’s own past has given him a different perspective on the nature of evil. After watching [[Protean]] murder his parents in cold blood, Manticore became convinced that there are times when evil must be confronted in a way they can understand, with cold, calculating force. Although other members of the Freedom Corps might agree to some extent, Statesman is adamant that true heroes never use deadly force, no matter the situation. And thus, Manticore’s beliefs put him at odds with many of the core values promoted by Statesman. | + | Manticore keeps his role in the activities of Wyvern well hidden from [[Statesman]] and the Freedom Corps, knowing that many of them would never sanction Wyvern’s “eye for an eye” approach to justice. While firmly on the side of good, Manticore’s own past has given him a different perspective on the nature of evil. After watching [[Protean]] murder his parents in cold blood, Manticore became convinced that there are times when evil must be confronted in a way they can understand, with cold, calculating force. Although other members of the Freedom Corps might agree to some extent, Statesman is adamant that true heroes never use deadly force, no matter the situation. And thus, Manticore’s beliefs put him at odds with many of the core values promoted by Statesman. |
Organized as a paramilitary force, agents of Wyvern work their way up the ranks, gaining better weaponry and being assigned to more prestigious missions as they advance. Wyvern soldiers begin their training as Talon agents where they receive extensive training in close combat knife fighting as well as basic archery skills. Talon agents who prove themselves are promoted to Fang rank, gaining access to Wyvern’s special [[Fang Poison]] that slows the reflexes of anyone injected with it. By the time an agent has advanced to become a Sting Agent, they have achieved Wyvern’s complete trust and begin to specialize in armor piercing arrows . The veteran Wing Agents are eventually granted jet packs allowing them to rain damage from the skies with their deadly arrow attacks. Finally, the most elite arm of Wyvern are the Raptor Agents, trained masters of Archery, deadly accurate with their array of specialty arrows. | Organized as a paramilitary force, agents of Wyvern work their way up the ranks, gaining better weaponry and being assigned to more prestigious missions as they advance. Wyvern soldiers begin their training as Talon agents where they receive extensive training in close combat knife fighting as well as basic archery skills. Talon agents who prove themselves are promoted to Fang rank, gaining access to Wyvern’s special [[Fang Poison]] that slows the reflexes of anyone injected with it. By the time an agent has advanced to become a Sting Agent, they have achieved Wyvern’s complete trust and begin to specialize in armor piercing arrows . The veteran Wing Agents are eventually granted jet packs allowing them to rain damage from the skies with their deadly arrow attacks. Finally, the most elite arm of Wyvern are the Raptor Agents, trained masters of Archery, deadly accurate with their array of specialty arrows. | ||
− | All Wyvern agents focus on two things, extraditing criminals back to Paragon City and targeting villains early in their career so that they are taken down before they get too powerful. With these goals their only directive, it is no surprise that Wyvern agents often resort to illegal and perhaps questionable actions to fulfill their one true desire – the ultimate destruction of evil. | + | All Wyvern agents focus on two things, extraditing criminals back to Paragon City and targeting villains early in their career so that they are taken down before they get too powerful. With these goals their only directive, it is no surprise that Wyvern agents often resort to illegal and perhaps questionable actions to fulfill their one true desire – the ultimate destruction of evil. |
− | + | ||
== Enemy Types == | == Enemy Types == | ||
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''Powers <font color="red">(Levels 1-9)</font>'' | ''Powers <font color="red">(Levels 1-9)</font>'' | ||
− | {{Power|[[ | + | {{Power|[[File:Archery QuickArrow.png|22px]]| Talon Snap Shot| Ranged, Minor Damage, Lethal| A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast. }} |
− | {{Power|[[ | + | {{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Talon Strike| Melee, Lethal, Low Damage| Basic stabbing and cutting blade.}} |
==== Talon Agent ==== | ==== Talon Agent ==== | ||
− | [[ | + | [[File:TalonAgent1.jpg|100px|thumb| |<div style="text-align: center;border:none">Talon Agent</div>]] |
Talon agents are young operatives who have yet to prove themselves in the field. they are given the simplest of asignments until they prove their worth, but are extensively trained in close combat knife fighting, as well as archery. | Talon agents are young operatives who have yet to prove themselves in the field. they are given the simplest of asignments until they prove their worth, but are extensively trained in close combat knife fighting, as well as archery. | ||
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''Powers <font color="red">(Levels 10+)</font>'' | ''Powers <font color="red">(Levels 10+)</font>'' | ||
− | {{Power|[[ | + | {{Power|[[File:Archery QuickArrow.png|22px]]| Talon Snap Shot| Ranged, Minor Damage, Lethal| A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Inherent_Brawl.png|22px]]| Kick| Melee, Smash| A swift kick to the head. }} |
{{clr}} | {{clr}} | ||
==== Wing Talon Agent ==== | ==== Wing Talon Agent ==== | ||
− | [[ | + | [[File:WingTalonAgent2.jpg|100px|thumb| |<div style="text-align: center;border:none">Wing Talon Agent</div>]] |
Wing Agents act as air support for their companions. | Wing Agents act as air support for their companions. | ||
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly | Wing Talon Agents can fly through the use of their jet packs.}} |
− | {{Power|[[ | + | {{Power|[[File:Archery QuickArrow.png|22px]]| Talon Snap Shot| Ranged, Minor Damage, Lethal| A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Inherent_Brawl.png|22px]]| Kick| Melee, Smash| A swift kick to the head.}} |
{{clr}} | {{clr}} | ||
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=== Lieutenants === | === Lieutenants === | ||
− | ====Fang Agent==== | + | ==== Fang Agent ==== |
− | [[ | + | [[File:FangAgent1.jpg|135px|thumb| |<div style="text-align: center;border:none">Fang Agent</div>]] |
Fang Agents have achieved some trust in the organization. They are given access to Wyvern's special Fang Poison that slows the reflexes of anyone injected with it. | Fang Agents have achieved some trust in the organization. They are given access to Wyvern's special Fang Poison that slows the reflexes of anyone injected with it. | ||
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ConeArrow.png|22px]]| Talon Fistful of Arrows| Ranged, Cone, Moderate Damage, Lethal| You fire a fistul of arrows at foes in a cone in front of you. Good at close range. Damage: Moderate, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery FlamingArrow.png|22px]]| Talon Blazing Arrow| (Ranged), Damage over Time, Fire| You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow. }} |
− | {{Power|[[ | + | {{Power|[[File:Inherent_Brawl.png|22px]]| Kick| Melee, Smash| A smashing blow with a bow.}} |
{{clr}} | {{clr}} | ||
==== Wing Fang Agent ==== | ==== Wing Fang Agent ==== | ||
− | [[ | + | [[File:WingFangAgent1.jpg|100px|thumb| |<div style="text-align: center;border:none">Wing Fang Agent</div>]] |
Wyvern is a private agency dedicated to eliminating problems Freedom Corps hasn't or won't deal with. Wing agents act as air support for their companions. | Wyvern is a private agency dedicated to eliminating problems Freedom Corps hasn't or won't deal with. Wing agents act as air support for their companions. | ||
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly | Wing Fang Agents can fly through the use of their jet packs.}} |
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ConeArrow.png|22px]]| Talon Fistful of Arrows| Ranged, Cone, Moderate Damage, Lethal| You fire a fistul of arrows at foes in a cone in front of you. Good at close rangeDamage: Moderate, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery FlamingArrow.png|22px]]| Talon Blazing Arrow| (Ranged), Damage over Time, Fire| You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow. }} |
− | {{Power|[[ | + | {{Power|[[File:Inherent_Brawl.png|22px]]| Kick| Melee, Smash| A smashing blow with a bow.}} |
{{clr}} | {{clr}} | ||
− | ===Bosses=== | + | === Bosses === |
==== Sting Agent ==== | ==== Sting Agent ==== | ||
− | [[ | + | [[File:StingAgent1.jpg|135px|thumb| |<div style="text-align: center;border:none">Sting Agent</div>]] |
Sting Agents have received Wyvern's complete trust and are given access to specialised armor piercing arrows. | Sting Agents have received Wyvern's complete trust and are given access to specialised armor piercing arrows. | ||
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ExplodingArrow.png|22px]]| Talon Explosive Arrow| Ranged, Targeted Area of Effect, Moderate Damage, Lethal/Smash, Foe Knockback| You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ConeArrow.png|22px]]| Talon Fistful of Arrows| Ranged, Cone, Moderate Damage, Lethal| You fire a fistul of arrows at foes in a cone in front of you. Good at close range. Damage: Moderate, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery FlamingArrow.png|22px]]| Talon Blazing Arrow| (Ranged), Damage over Time, Fire| You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow. }} |
==== Wing Sting Agent ==== | ==== Wing Sting Agent ==== | ||
− | [[ | + | [[File:WingStingAgent1.jpg|135px|thumb| |<div style="text-align: center;border:none">Wing Sting Agent</div>]] |
Wing Agents act as air support for their companions. | Wing Agents act as air support for their companions. | ||
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self, Fly | Wing Sting Agents can fly through the use of their jet packs.}} |
− | {{Power|[[ | + | {{Power|[[File:Archery MediumArrow.png|22px]]| Talon Aimed Shot| Ranged, High Damage, Lethal| Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ConeArrow.png|22px]]| Talon Fistful of Arrows| Ranged, Cone, Moderate Damage, Lethal| You fire a fistul of arrows at foes in a cone in front of you. Good at close rangeDamage: Moderate, Recharge: Moderate. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery FlamingArrow.png|22px]]| Talon Blazing Arrow| (Ranged), Damage over Time, Fire| You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow. }} |
− | {{Power|[[ | + | {{Power|[[File:Archery ExplodingArrow.png|22px]]| Talon Explosive Arrow| Ranged, Targeted Area of Effect, Moderate Damage, Lethal/Smash, Foe Knockback| You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow. }} |
− | {{Power|[[ | + | {{Power|[[File:TrickArrow Immobilize.png|22px]]| Talon Entangling Arrow| Ranged, Foe Immobilize, -Fly, -Recharge| Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Entangling Arrow can bring down flying entities and halts jumping. Recharge: Fast. }} |
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''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self, Fly | Wing Sting Agents can fly through the use of their jet packs.}} |
=== Named Enemies === | === Named Enemies === | ||
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* The List's Compiler (Sting Agent) | * The List's Compiler (Sting Agent) | ||
* Wyvern Representative (Sting Agent) | * Wyvern Representative (Sting Agent) | ||
+ | * Sting Agent Cooling (Sting Agent) | ||
+ | : ''An agent known for his undercover work in the Isles, Sting Agent Cooling isn't one to show any mercy to the villains who oppress the people of the Rogue Isles.'' | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Latest revision as of 02:59, 31 October 2013
Overview
Wyvern is an enemy group in City of Villains. They are a private agency dedicated to eliminating problems Freedom Corps hasn't or won't deal with. Publicly, Wyvern is a private security agency hired by Paragon's wealthiest families and owned by Delia Huntley. What isn't known by the public is that Wyvern was founded by Justin Sinclair, aka Manticore, who also funds their activities. Not even the Freedom Phalanx is aware of this. Manticore created the group to carry out tasks that Freedom Corps is unwilling to perform. This group is walking the line between mercenary and hero. They are heroic in their goals, but the means in which they achieve them are questionable.
Background
Wyvern official info ( Copied from the City of Heroes official website [1]) :
According to public record, Wyvern is a private security agency hired by Paragon’s wealthiest families. Yet the public face, upheld by owner Delia Huntley, masks the true nature of this dangerous strike force.
Behind the facade, Wyvern is in fact the dark arm of Manticore’s crusade for justice. Justin Sinclair, aka Manticore, was increasingly frustrated by the limitations placed upon the heroes of Paragon City, and so he created Wyvern to carry out those ambiguous tasks that the Freedom Corps is unwilling to perform. Firm believers in the notion that the ends justify the means, Wyvern agents walk the line between hero and mercenary.
However, Wyvern is no typical mercenary force simply in it for the money. It draws its ranks from around the globe, searching for those whose lives have been shattered at the hands of evil. While most certainly heroic in their goals, Wyvern’s recruits fight with dark motives, driven by a desire to annihilate that which has destroyed them. With unlimited funds and a willingness to bend the law to suit their ultimate goals, it remains unclear the extent to which Wyvern would go to bring down the villains of Arachnos.
Manticore keeps his role in the activities of Wyvern well hidden from Statesman and the Freedom Corps, knowing that many of them would never sanction Wyvern’s “eye for an eye” approach to justice. While firmly on the side of good, Manticore’s own past has given him a different perspective on the nature of evil. After watching Protean murder his parents in cold blood, Manticore became convinced that there are times when evil must be confronted in a way they can understand, with cold, calculating force. Although other members of the Freedom Corps might agree to some extent, Statesman is adamant that true heroes never use deadly force, no matter the situation. And thus, Manticore’s beliefs put him at odds with many of the core values promoted by Statesman.
Organized as a paramilitary force, agents of Wyvern work their way up the ranks, gaining better weaponry and being assigned to more prestigious missions as they advance. Wyvern soldiers begin their training as Talon agents where they receive extensive training in close combat knife fighting as well as basic archery skills. Talon agents who prove themselves are promoted to Fang rank, gaining access to Wyvern’s special Fang Poison that slows the reflexes of anyone injected with it. By the time an agent has advanced to become a Sting Agent, they have achieved Wyvern’s complete trust and begin to specialize in armor piercing arrows . The veteran Wing Agents are eventually granted jet packs allowing them to rain damage from the skies with their deadly arrow attacks. Finally, the most elite arm of Wyvern are the Raptor Agents, trained masters of Archery, deadly accurate with their array of specialty arrows.
All Wyvern agents focus on two things, extraditing criminals back to Paragon City and targeting villains early in their career so that they are taken down before they get too powerful. With these goals their only directive, it is no surprise that Wyvern agents often resort to illegal and perhaps questionable actions to fulfill their one true desire – the ultimate destruction of evil.
Enemy Types
Minions
Talon Agent
Talon agents are young operatives who have yet to prove themselves in the field. they are given the simplest of asignments until they prove their worth, but are extensively trained in close combat knife fighting, as well as archery.
Powers (Levels 1-9)
Talon Snap Shot Ranged, Minor Damage, Lethal
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast.
Talon Strike Melee, Lethal, Low Damage
Basic stabbing and cutting blade.
Talon Agent
Talon agents are young operatives who have yet to prove themselves in the field. they are given the simplest of asignments until they prove their worth, but are extensively trained in close combat knife fighting, as well as archery.
Powers (Levels 10+)
Talon Snap Shot Ranged, Minor Damage, Lethal
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast.
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Kick Melee, Smash
A swift kick to the head.
Wing Talon Agent
Wing Agents act as air support for their companions.
Powers
Flight Self Fly
Wing Talon Agents can fly through the use of their jet packs.
Talon Snap Shot Ranged, Minor Damage, Lethal
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage. Damage: Minor, Recharge: Fast.
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Kick Melee, Smash
A swift kick to the head.
Lieutenants
Fang Agent
Fang Agents have achieved some trust in the organization. They are given access to Wyvern's special Fang Poison that slows the reflexes of anyone injected with it.
Powers
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Talon Fistful of Arrows Ranged, Cone, Moderate Damage, Lethal
You fire a fistul of arrows at foes in a cone in front of you. Good at close range. Damage: Moderate, Recharge: Moderate.
Talon Blazing Arrow (Ranged), Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Kick Melee, Smash
A smashing blow with a bow.
Wing Fang Agent
Wyvern is a private agency dedicated to eliminating problems Freedom Corps hasn't or won't deal with. Wing agents act as air support for their companions.
Powers
Flight Self Fly
Wing Fang Agents can fly through the use of their jet packs.
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Talon Fistful of Arrows Ranged, Cone, Moderate Damage, Lethal
You fire a fistul of arrows at foes in a cone in front of you. Good at close rangeDamage: Moderate, Recharge: Moderate.
Talon Blazing Arrow (Ranged), Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Kick Melee, Smash
A smashing blow with a bow.
Bosses
Sting Agent
Sting Agents have received Wyvern's complete trust and are given access to specialised armor piercing arrows.
Powers
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Talon Explosive Arrow Ranged, Targeted Area of Effect, Moderate Damage, Lethal/Smash, Foe Knockback
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow.
Talon Fistful of Arrows Ranged, Cone, Moderate Damage, Lethal
You fire a fistul of arrows at foes in a cone in front of you. Good at close range. Damage: Moderate, Recharge: Moderate.
Talon Blazing Arrow (Ranged), Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Wing Sting Agent
Wing Agents act as air support for their companions.
Powers
Flight Self, Fly
Wing Sting Agents can fly through the use of their jet packs.
Talon Aimed Shot Ranged, High Damage, Lethal
Though it takes longer to execute, your Aimed Shot deals greater damage than the Talon Snap Shot. Damage: High, Recharge: Moderate.
Talon Fistful of Arrows Ranged, Cone, Moderate Damage, Lethal
You fire a fistul of arrows at foes in a cone in front of you. Good at close rangeDamage: Moderate, Recharge: Moderate.
Talon Blazing Arrow (Ranged), Damage over Time, Fire
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn. Slightly less accurate than other Archery attacks. Damage: Superior, Recharge: Slow.
Talon Explosive Arrow Ranged, Targeted Area of Effect, Moderate Damage, Lethal/Smash, Foe Knockback
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back. Damage: Moderate, Recharge: Slow.
Talon Entangling Arrow Ranged, Foe Immobilize, -Fly, -Recharge
Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Entangling Arrow can bring down flying entities and halts jumping. Recharge: Fast.
Elite Bosses
Tac Lt. Chelman
Main Article: Tac Lt. Chelman
Wyvern is a private agency dedicated to eliminating problems Freedom Corps hasn't or won't deal with. Wing agents act as air support for their compatriots.
Powers
Flight Self, Fly
Wing Sting Agents can fly through the use of their jet packs.
Named Enemies
- The List's Compiler (Sting Agent)
- Wyvern Representative (Sting Agent)
- Sting Agent Cooling (Sting Agent)
- An agent known for his undercover work in the Isles, Sting Agent Cooling isn't one to show any mercy to the villains who oppress the people of the Rogue Isles.