Difference between revisions of "Talk:Mail System"
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::Isn't the bio 1024 characters? {{User:Thirty7/Sig}} 23:23, 9 June 2012 (UTC) | ::Isn't the bio 1024 characters? {{User:Thirty7/Sig}} 23:23, 9 June 2012 (UTC) | ||
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+ | ::: According to [[The Players' Guide to the Cities/User Interface/I.D. Screen]] the bio is 1023 characters. -- [[User:Sekoia|Sekoia]] 00:01, 10 June 2012 (UTC) | ||
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+ | ::::So, essenitally I was right... but in the wrong direction, it can't be greater or equal to 1024. {{tongue}} {{User:Thirty7/Sig}} | ||
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+ | ::::: I'm guessing it's technically 1024 but that includes a trailing null to terminate the string, so we effectively get 1023. -- [[User:Sekoia|Sekoia]] 17:47, 13 June 2012 (UTC) |
Latest revision as of 17:47, 13 June 2012
Mail Size
I was testing around last night to try to determine the size limit on the message body and discovered that when you add characters to the subject or addressee, you're given a lower allowable length for the message body. The message body length limit was in the ballpark of a thousand characters. So it appears that the size of a mail message is limited to 1KB, including the header information (addressee, subject, attachments). I didn't want to add this to the article though since it's based solely on observation and testing. Can anyone confirm? -- Sekoia 18:56, 9 June 2012 (UTC)
- Probably 1000 characters even, as that's the same as the bio length (including carriage returns as a character) and they seem to like to repeat limitations a lot. No confirmation though, just gut feeling. ~ AGGE talk/cons 19:12, 9 June 2012 (UTC)
- According to The Players' Guide to the Cities/User Interface/I.D. Screen the bio is 1023 characters. -- Sekoia 00:01, 10 June 2012 (UTC)
- I'm guessing it's technically 1024 but that includes a trailing null to terminate the string, so we effectively get 1023. -- Sekoia 17:47, 13 June 2012 (UTC)