Difference between revisions of "Magicked Telepad"
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== See Also == | == See Also == | ||
− | * | + | * [[Transportation Room]] |
* [[Basic Telepad]] | * [[Basic Telepad]] | ||
* [[Raid Telepad|Raid Telepad (tech)]] | [[Raid Teleportal|Raid Teleportal (arcane)]] | * [[Raid Telepad|Raid Telepad (tech)]] | [[Raid Teleportal|Raid Teleportal (arcane)]] | ||
* [[Mystic Base Items]] | [[Tech Base Items]] | * [[Mystic Base Items]] | [[Tech Base Items]] | ||
− | + | * [[Hacked Telepad]] | |
[[Category:Crafted Base Items]] | [[Category:Crafted Base Items]] | ||
[[Category:Teleport Base Items]] | [[Category:Teleport Base Items]] |
Latest revision as of 18:12, 27 April 2012
Overview
A Magicked Telepad is a base item that allows the user to teleport to a particular zone.
Magicked Telepads may connect up to six Teleport Beacons each, which specify the zones the teleporter can transport a player to.
A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in Supergroup Mode; for more information, see Teleport Beacons.
Description
This specially Magicked Telepad has been wired into the teleportation network and can connect to more Beacons than a Basic Telepad. To function, you must have a zone beacon to the target zone. Your SG can unlock these beacons by finding the exploration badges in the desired zone.
Additional Information
Price | 22500 prestige |
Issue Added | Issue 22 |
Energy Consumed | 50 |
Control Consumed | 25 |
Crafted at | Basic Forge |
Salvage Required | 1 Clockwork Winder 1 Temporal Sands 1 Simple Chemical
OR
1 Alchemical Silver 1 Symbol 1 Inert Gas OR
|
Maximum Connections | 6 |
Allowed "Aux" Items | All Teleport Beacons (Arcane style beacons.) |