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Difference between revisions of "Darkness Affinity"

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(Created page with "{{wip|date=2011-12-07}} {{TOCright}} == Overview == '''{{PAGENAME}}''' is one of the power sets. '''Dark Affinity''' is a slightly altered version of Dark Miasma with some co...")
 
m (Per conversation in Template talk:UnlockMastermind, removing UnlockController template)
 
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{{wip|date=2011-12-07}}
 
 
{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
'''{{PAGENAME}}''' is one of the power sets. '''Dark Affinity''' is a slightly altered version of [[Dark Miasma]] with some control-focused powers replaced.  It is a secondary powerset for [[Controller]]s. {{UnlockController}}
+
[[File:ParagonMarket PowerSet DarknessAffinity.png|left]]
 +
'''Darkness Affinity''' is a secondary power set for [[Controller]]s. {{PMarket Power Set|cost=400|vip=y}}
  
Focus the dark power of the Netherworld to weaken your foes. Dark Affinity focuses on draining your opponent.
+
"Focus the dark power of the Netherworld to weaken your foes and aid your allies. Darkness Affinity focuses on draining your opponent."
 +
{{clrl}}
  
 
== Power Table ==
 
== Power Table ==
=== Controller ===
+
The Darkness Affinity power set is available as a secondary set for [[Controller]]s. The following table shows the level at which each power is available:
The {{PAGENAME}} powerset is available as a secondary set for [[Controller]]s. The following table shows which powers are available and at what level:
+
  
 
{{Powers_LevelHeader}}
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkMiasma_TwilightGrasp.png|Power=Twilight Grasp|Level=1|Effect= Ranged, Foe -Regen, -DMG, -To-Hit, Team Heal|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_TwilightGrasp.png|Power=Twilight Grasp|Level=1|Effect=Ranged, Foe -To Hit, -DMG, -Regen, Team Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png|Power=Tar Patch|Level=2|Effect=Ranged (Location AoE), Foe -SPD, -Jump, -Fly, -Res(All)|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_TarPatch.png|Power=Tar Patch|Level=2|Effect=Ranged (Location AoE), Target -Speed, -Res, -Fly|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkestNight.png|Power=Darkest Night|Level=4|Effect=Toggle: Ranged (Targeted AoE), Foe -DMG, -To-Hit|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_DarkestNight.png|Power=Darkest Night|Level=4|Effect=Toggle: Ranged (Targeted AoE), Foe -DMG, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_HowlingTwilight.png|Power=Howling Twilight|Level=10|Effect=Ranged (Targeted AoE), Minor DMG(Negative), Foe Disorient, -Regen, -Recharge, -SPD, Ally Rez|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_HowlingTwilight.png|Power=Howling Twilight|Level=10|Effect=Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_ShadowFall.png|Power=Shadow Fall|Level=16|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_ShadowFall.png|Power=Shadow Fall|Level=16|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)|Border=1}}
{{Powers_LevelRow|Icon=|Power=|Level=20|Effect=|Border=1}}
+
{{Powers_LevelRow|Icon=DarknessAffinity_Fade.png|Power=Fade|Level=20|Effect=PBAoE Team, +Defense(All), +Res(Defense Debuffs)|Border=1}}
{{Powers_LevelRow|Icon=|Power=|Level=28|Effect=|Border=1}}
+
{{Powers_LevelRow|Icon=DarknessAffinity_SoulAbsorption.png|Power=Soul Absorption|Level=28|Effect=PBAoE Team +Regen, +Recovery (Special)|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_BlackHole.png|Power=Black Hole|Level=35|Effect=Ranged (Targeted AoE), Foe Intangible|Border=1}}
 
{{Powers_LevelRow|Icon=DarkMiasma_BlackHole.png|Power=Black Hole|Level=35|Effect=Ranged (Targeted AoE), Foe Intangible|Border=1}}
{{Powers_LevelRow|Icon=DarkMiasma_DarkServant.png|Power=Dark Servant|Level=38|Effect=Summon Dark Servant: Ranged, Debuff, Special|Border=1}}
+
{{Powers_LevelRow|Icon=DarkMiasma_DarkServant.png|Power=Dark Servant|Level=38|Effect=Summon Dark Servant: Ranged Debuff Special|Border=1}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
The following are powers in the {{PAGENAME}} powerset.
 
 
 
=== [[File:DarkMiasma_BlackHole.png]] Black Hole ===
 
=== [[File:DarkMiasma_BlackHole.png]] Black Hole ===
 
Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.
 
Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.
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{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
+
{{PowerBlock_Effects|Ranged (Targeted AoE), Foe Intangible}}
{{PowerBlock_Blank|Foe Intangible}}
+
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|None}}
+
{{PowerBlock_Sets|None}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:DarkMiasma_DarkServant.png]] Dark Servant ===
 
=== [[File:DarkMiasma_DarkServant.png]] Dark Servant ===
 
 
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.
 
Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.
  
''Powers''
+
{{EdNote|note=Dark Servant is resistant to Negative Energy by vulnerable to Energy.}}
:'''Chill of the Night''' (Toggle: PBAoE, Minor DoT(Negative), Foe -To-Hit)
+
:'''Darkest Night''' (Toggle: Ranged (Targeted AoE), Foe -DMG)
+
:'''Twilight Grasp''' (Ranged, Foe -DMG, -To-Hit, Team Heal)
+
:'''Tenebrous Tentacles''' (Ranged (Cone), Moderate DMG(Negative/Smash), Foe Immobilize, -To-Hit
+
:'''Petrifying Gaze''' (Ranged, Foe Hold)
+
:'''Resistance''' (Auto, Self +Res(Negative), -Res(Energy))
+
 
+
The Mastermind version of Dark Servant has double the recharge time.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] # (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 38 (Controller)}}
 
{{PowerBlock_Effects|Summon Dark Servant: Ranged, Debuff, Special}}
 
{{PowerBlock_Effects|Summon Dark Servant: Ranged, Debuff, Special}}
 +
{{PowerBlock_Other|Header=Dark Servant Powers|Text=[[File:DarkMiasma_ChillOfTheNight.png|20px]] Chill of the Night (Toggle: PBAoE, Minor DoT(Negative), Foe -To Hit)}}
 +
{{PowerBlock_Blank|[[File:DarkMiasma_DarkestNight.png|20px]] Darkest Night (Toggle: Ranged(Targeted AoE), Foe -DMG)}}
 +
{{PowerBlock_Blank|[[File:DarkMiasma_PetrifyingGaze.png|20px]] Petrifying Gaze (Ranged, Foe Hold)}}
 +
{{PowerBlock_Blank|[[File:Invulnerability TemporaryInvulnerabilty.png|20px]] Resistance (Auto, Self{{DamResVal|0|0|0|0|-20|30|0|0}})}}
 +
{{PowerBlock_Blank|[[File:DarkCast_TenebrousTentacles.png|20px]] Tenebrous Tentacles (Ranged (Cone), Medium DMG(Negative/Smash), Foe Immobilize, -To Hit)}}
 +
{{PowerBlock_Blank|[[File:DarkMiasma_TwilightGrasp.png|20px]] Twilight Grasp (Ranged, Foe -To Hit, -Dam, Team Heal)}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Healing}}}}
+
{{PowerBlock_Sets|{{Set Accurate Healing}}}}
 +
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
 +
{{PowerBlock_Blank|{{Set Healing}}}}
 
{{PowerBlock_Blank|{{Set Holds}}}}
 
{{PowerBlock_Blank|{{Set Holds}}}}
 
{{PowerBlock_Blank|{{Set Immobilize}}}}
 
{{PowerBlock_Blank|{{Set Immobilize}}}}
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
 
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
 
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:DarkMiasma_DarkestNight.png]] Darkest Night ===
 
=== [[File:DarkMiasma_DarkestNight.png]] Darkest Night ===
 
+
While active, you channel Negative Energy onto a targeted foe. While Darkest Night is active the target, and all foes nearby, will have their chance to hit and Damage potential reduced as long as you keep the power active.
While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target, and all foes nearby, as long as you keep the power active.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
+
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 4 (Controller)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
+
{{PowerBlock_Effects|Toggle: Ranged (Targeted AoE), Foe -DMG, -To Hit}}
{{PowerBlock_Blank|Foe -Damage, -To-Hit}}
+
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set ToHit Debuff}}}}
+
{{PowerBlock_Sets|{{Set ToHit Debuff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:DarkMiasma_HowlingTwilight.png]] Howling Twilight ===
+
=== [[File:DarknessAffinity_Fade.png]] Fade ===
 +
You partially bring yourself and all nearby teammates into the Netherworld vastly increasing their Defense to all attacks and resistance to lethal, smashing, negative energy and psionic damage for a very short period of time as well as increasing their resistance to Defense Debuffs. This power is best used to help counter a dangerous situation.
  
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds
+
{{PowerBlock_Start}}
 +
{{PowerBlock_Recharge|Very Slow}}
 +
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 20 (Controller)}}
 +
{{PowerBlock_Effects|PBAoE Team, +Defense(All), +Res(Defense Debuffs)}}
 +
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Sets|{{Set Defense}}}}
 +
{{PowerBlock_End}}
 +
 
 +
=== [[File:DarkMiasma_HowlingTwilight.png]] Howling Twilight ===
 +
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Negative)}}
 
 
{{PowerBlock_Recharge|Very Long}}
 
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] # (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 10 (Controller)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
+
{{PowerBlock_Effects|Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez}}
{{PowerBlock_Blank|Foe Disorient, -Regeneration, -Recharge, -Speed}}
+
{{PowerBlock_Blank|Ally Resurrect}}
+
 
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
 
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
+
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
+
{{PowerBlock_Sets|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
+
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Slow Movement}}}}
+
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:DarkMiasma_ShadowFall.png]] Shadow Fall ===
 
=== [[File:DarkMiasma_ShadowFall.png]] Shadow Fall ===
 
 
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
 
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] # (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 16 (Controller)}}
{{PowerBlock_Effects|Toggle: PBAoE}}
+
{{PowerBlock_Effects|Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Energy, Negative, Psionics, Fear)}}
+
 
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
 
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
 
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Defense}}}}
+
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock Blank|{{Set Resist Damage}}}}
+
{{PowerBlock_Blank|{{Set Resist Damage}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[File:DarkMiasma_TarPatch.png]] Tar Patch ===
+
=== [[File:DarknessAffinity_SoulAbsorption.png]] Soul Absorption ===
 +
You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.
  
 +
{{PowerBlock_Start}}
 +
{{PowerBlock_Recharge|Very Slow.}}
 +
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 28 (Controller)}}
 +
{{PowerBlock_Effects|PBAoE Team +Regen, +Recovery (Special)}}
 +
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
 +
{{PowerBlock_Blank|{{Enhance Heal}}}}
 +
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Sets|{{Set Endurance Modification}}}}
 +
{{PowerBlock_Blank|{{Set Healing}}}}
 +
{{PowerBlock_End}}
 +
 +
=== [[File:DarkMiasma_TarPatch.png]] Tar Patch ===
 
Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.
 
Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] # (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
+
{{PowerBlock_Effects|Ranged (Location AoE), Target -Speed, -Res, -Fly}}
{{PowerBlock_Blank|Foe -Speed, -Jump, -Fly, -Resistance(All)}}
+
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
 
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
+
{{PowerBlock_Sets|{{Set Slow Movement}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
=== [[File:DarkMiasma_TwilightGrasp.png]] Twilight Grasp ===
 
=== [[File:DarkMiasma_TwilightGrasp.png]] Twilight Grasp ===
 
+
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.
+
 
+
Despite the description, the healing is instantaneous, not gradual. Furthermore, the description doesn't mention that this power also debuffs its target's health Regeneration rate.
+
 
+
The Mastermind version of Twilight Grasp has half the healing radius of the others.
+
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Moderate}}
 
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] # (Controller)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Effects|Ranged}}
+
{{PowerBlock_Effects|Ranged, Foe -To Hit, -DMG, -Regen, Team Heal}}
{{PowerBlock_Blank|Foe -Regeneration, -Damage, -To-Hit}}
+
{{PowerBlock_Blank|Team Heal}}
+
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Healing}}}}
+
{{PowerBlock_Sets|{{Set Accurate Healing}}}}
{{PowerBlock Blank|{{Set ToHit Debuff}}}}
+
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
+
 
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
 
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
 +
{{PowerBlock_Blank|{{Set Healing}}}}
 +
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
 
== Historical ==
 
== Historical ==
 
+
{{historical|type=section}}
{{Historical|type=section|reason=change}}
+
* This set was added to the game for [[Controller]]s in [[Issue 22]].
 
+
* This set was introduced with the release of [[Issue 22]].
+
  
 
== External Links ==
 
== External Links ==
* {{RedTomaxPowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Controller|Type=Buff}}
+
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Buff}}
 
+
  
[[Category:Powersets]]
+
[[Category:Paragon Market]]
 +
[[Category:Power Sets]]
 
[[Category:Controller Secondary]]
 
[[Category:Controller Secondary]]

Latest revision as of 22:20, 8 January 2014

Overview

ParagonMarket PowerSet DarknessAffinity.png

Darkness Affinity is a secondary power set for Controllers. This premium power set is available for 400 Paragon Points on the Paragon Market for Free and Premium Players, or free for VIP Players while subscribed.

"Focus the dark power of the Netherworld to weaken your foes and aid your allies. Darkness Affinity focuses on draining your opponent."

Power Table

The Darkness Affinity power set is available as a secondary set for Controllers. The following table shows the level at which each power is available:

Power Level Effect
DarkMiasma TwilightGrasp.png Twilight Grasp 1 Ranged, Foe -To Hit, -DMG, -Regen, Team Heal
DarkMiasma TarPatch.png Tar Patch 2 Ranged (Location AoE), Target -Speed, -Res, -Fly
DarkMiasma DarkestNight.png Darkest Night 4 Toggle: Ranged (Targeted AoE), Foe -DMG, -To Hit
DarkMiasma HowlingTwilight.png Howling Twilight 10 Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez
DarkMiasma ShadowFall.png Shadow Fall 16 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)
DarknessAffinity Fade.png Fade 20 PBAoE Team, +Defense(All), +Res(Defense Debuffs)
DarknessAffinity SoulAbsorption.png Soul Absorption 28 PBAoE Team +Regen, +Recovery (Special)
DarkMiasma BlackHole.png Black Hole 35 Ranged (Targeted AoE), Foe Intangible
DarkMiasma DarkServant.png Dark Servant 38 Summon Dark Servant: Ranged Debuff Special

Powers

DarkMiasma BlackHole.png Black Hole

Opens up a Black Hole to the Netherworld that temporarily pulls in all foes within its grasp. The victims become phase shifted and are completely intangible. They are hard to see, and cannot affect or be affected by those in normal space.

Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged (Targeted AoE), Foe Intangible
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Intangibility Duration.png Enhance Intangibility Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

DarkMiasma DarkServant.png Dark Servant

Summons a Dark Servant to your aid. The Dark Servant possesses an assortment of dark powers to weaken your foes. The summoned entity is not a willing servant, and it is only your power that binds it in this realm. The Dark Servant can be buffed and healed.

EdLetter.png Editor's Note:

Dark Servant is resistant to Negative Energy by vulnerable to Energy.

Recharge Very Long
Minimum Level Archetypeicon controller.png 38 (Controller)
Effects Summon Dark Servant: Ranged, Debuff, Special
Dark Servant Powers DarkMiasma ChillOfTheNight.png Chill of the Night (Toggle: PBAoE, Minor DoT(Negative), Foe -To Hit)
DarkMiasma DarkestNight.png Darkest Night (Toggle: Ranged(Targeted AoE), Foe -DMG)
DarkMiasma PetrifyingGaze.png Petrifying Gaze (Ranged, Foe Hold)
Invulnerability TemporaryInvulnerabilty.png Resistance (Auto, SelfRes( E-20 N30 ))
DarkCast TenebrousTentacles.png Tenebrous Tentacles (Ranged (Cone), Medium DMG(Negative/Smash), Foe Immobilize, -To Hit)
DarkMiasma TwilightGrasp.png Twilight Grasp (Ranged, Foe -To Hit, -Dam, Team Heal)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Hold Duration.png Enhance Hold Duration
TO Training Immobilization Duration.png Enhance Immobilization Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Accurate Healing.png Accurate Healing
IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO Healing-Absorb.png Healing/Absorb
IO Hold Duration.png Holds
IO Immobilization Duration.png Immobilize
IO To Hit DeBuff.png ToHit Debuff

DarkMiasma DarkestNight.png Darkest Night

While active, you channel Negative Energy onto a targeted foe. While Darkest Night is active the target, and all foes nearby, will have their chance to hit and Damage potential reduced as long as you keep the power active.

Recharge Moderate
Minimum Level Archetypeicon controller.png 4 (Controller)
Effects Toggle: Ranged (Targeted AoE), Foe -DMG, -To Hit
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO To Hit DeBuff.png ToHit Debuff

DarknessAffinity Fade.png Fade

You partially bring yourself and all nearby teammates into the Netherworld vastly increasing their Defense to all attacks and resistance to lethal, smashing, negative energy and psionic damage for a very short period of time as well as increasing their resistance to Defense Debuffs. This power is best used to help counter a dangerous situation.

Recharge Very Slow
Minimum Level Archetypeicon controller.png 20 (Controller)
Effects PBAoE Team, +Defense(All), +Res(Defense Debuffs)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

DarkMiasma HowlingTwilight.png Howling Twilight

Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, have their Regeneration rate reduced and drained of some life. Revived allies will have full Hit Points and Endurance and will be protected from XP Debt for 90 seconds.

Recharge Very Long
Minimum Level Archetypeicon controller.png 10 (Controller)
Effects Ranged (AoE), Minor DMG(Negative), Target Slow, -Recharge, -Regen, Disorient, Ally Rez
Enhancements TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Slow.png Slow Movement
IO Disorient Duration.png Stuns
IO Damage.png Targeted AoE Damage

DarkMiasma ShadowFall.png Shadow Fall

Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.

Recharge Slow
Minimum Level Archetypeicon controller.png 16 (Controller)
Effects Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Energy, Negative, Psionics, Fear)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage

DarknessAffinity SoulAbsorption.png Soul Absorption

You drain the essence of both nearby conscious and defeated foes to cause you and your allies to regenerate and recovery much more quickly. The more defeated foes affected, the more powerful the regeneration and recovery effect will be.

Recharge Very Slow.
Minimum Level Archetypeicon controller.png 28 (Controller)
Effects PBAoE Team +Regen, +Recovery (Special)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Endurance Modification.png Endurance Modification
IO Healing-Absorb.png Healing/Absorb

DarkMiasma TarPatch.png Tar Patch

Drops a large patch of viscous Negative Energy which dramatically slows down enemies that run through it and reduces their damage resistance. Affected targets stuck in the Tar Patch cannot jump or fly.

Recharge Slow
Minimum Level Archetypeicon controller.png 2 (Controller)
Effects Ranged (Location AoE), Target -Speed, -Res, -Fly
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Slow.png Slow Movement

DarkMiasma TwilightGrasp.png Twilight Grasp

You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit, damage and regeneration rate are reduced, while you and your nearby allies are healed.

Recharge Moderate
Minimum Level Archetypeicon controller.png 1 (Controller)
Effects Ranged, Foe -To Hit, -DMG, -Regen, Team Heal
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit DeBuffs.png Enhance ToHit Debuff
Set Categories IO Accurate Healing.png Accurate Healing
IO Accurate ToHit Debuff.png Accurate ToHit Debuff
IO Healing-Absorb.png Healing/Absorb
IO To Hit DeBuff.png ToHit Debuff

Historical

Badge time.png This section contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.

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