Difference between revisions of "Talk:Submariner Janus"
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::I've fleshed out the article further, having found more information about the NPC's purpose in the submarine hatch's dialogue box - this is definitely a big hint about how Going Rogue's alignment-changing mechanism will work. Meanwhile, I noticed that although the #2 system for the additional information works nicely in the body of the text, for some reason the x2, y2, and z2 coordinates don't show up in the Infobox Contact section (if I've done this properly). Thanks again for your work on this special case - we'll see how many other dual NPCs will exist in Going Rogue.--[[User:Eternalgentleman|Eternalgentleman]] 00:57, 8 May 2010 (UTC) | ::I've fleshed out the article further, having found more information about the NPC's purpose in the submarine hatch's dialogue box - this is definitely a big hint about how Going Rogue's alignment-changing mechanism will work. Meanwhile, I noticed that although the #2 system for the additional information works nicely in the body of the text, for some reason the x2, y2, and z2 coordinates don't show up in the Infobox Contact section (if I've done this properly). Thanks again for your work on this special case - we'll see how many other dual NPCs will exist in Going Rogue.--[[User:Eternalgentleman|Eternalgentleman]] 00:57, 8 May 2010 (UTC) | ||
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+ | Points 2.1 and 2.2 are leaks from beta, as the live version can only say that you are the incorrect alignment. -- [[User:Snow Globe|Snow Globe]] 07:29, 25 May 2010 (UTC) | ||
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+ | In fact everything beyond the May 7th edit is Closed Beta-only info. -- [[User:Snow Globe|Snow Globe]] 08:29, 25 May 2010 (UTC) | ||
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+ | :I've just done a quick check on the live servers. I've left any info I can confirm based on what's currently in-game in the article and removed some details that were recorded in the introduction. The info under Submarine Hatch (Paragon City) and Submarine Hatch (Rogue Isles) displays when the hatch on the submarine is clicked. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 12:27, 25 May 2010 (UTC) |
Latest revision as of 12:27, 25 May 2010
My apologies if this page breaks guidelines. While there's obviously some speculation here about this NPC's function, it's a safe bet that he is intended to be part of the Going Rogue expansion, most probably to ferry characters between Paragon City and the Rogue Isles once their alignments have been changed to Vigilante or Rogue. Unfortunately, since this NPC exists in both City of Heroes and City Villains, the Paragon Wiki template has trouble dealing with his dual role. If wiki veterans need to edit this page appropriately, it would be most appreciated.--Eternalgentleman 18:33, 7 May 2010 (UTC)
- As long as a NPC can actually be seen in-game, there's no problem documenting them. We just need to be very careful as beta testing approaches that any info contained in the article is restricted to info available outside of the closed beta. (Once open beta starts, all info is fair game.) What else needs to be captured here that isn't currently showing? If the templates need to be modified, we can probably find a way to accommodate the new info without breaking existing articles that use the template. --Eabrace 19:10, 7 May 2010 (UTC)
- This NPC is currently available in game, so I'm working on the assumption he's legitimately there (to tantalize us), rather than because of an accidental leak from the beta. He presents a challenge to the wiki in that he's a contact for both sides, so he needs two sets of contact categories, neighborhoods, coordinates, etc. Speaking of which I'll grab his other set of coordinates this evening, along with a character screenshot. Thank you for all the help on the wiki.--Eternalgentleman 19:23, 7 May 2010 (UTC)
- Yup. If he's in the game right now, he's a legitimate target. (Even if it was an accident that he made it to the live servers.)
- I've modified the contact templates a bit to add some new parameters. In the Infobox, there are now zone2, x2, y2, and z2 parameters that will allow you to specify a second zone and coordinates within that second zone. In the overview I've added Hood2, Zone2, x2, y2, and z2 parameters to allow specifying a neighborhood, zone, and coordinates for a second location. Let me know if there's anything else we need to add. --Eabrace 19:41, 7 May 2010 (UTC)
- I've fleshed out the article further, having found more information about the NPC's purpose in the submarine hatch's dialogue box - this is definitely a big hint about how Going Rogue's alignment-changing mechanism will work. Meanwhile, I noticed that although the #2 system for the additional information works nicely in the body of the text, for some reason the x2, y2, and z2 coordinates don't show up in the Infobox Contact section (if I've done this properly). Thanks again for your work on this special case - we'll see how many other dual NPCs will exist in Going Rogue.--Eternalgentleman 00:57, 8 May 2010 (UTC)
Points 2.1 and 2.2 are leaks from beta, as the live version can only say that you are the incorrect alignment. -- Snow Globe 07:29, 25 May 2010 (UTC)
In fact everything beyond the May 7th edit is Closed Beta-only info. -- Snow Globe 08:29, 25 May 2010 (UTC)
- I've just done a quick check on the live servers. I've left any info I can confirm based on what's currently in-game in the article and removed some details that were recorded in the introduction. The info under Submarine Hatch (Paragon City) and Submarine Hatch (Rogue Isles) displays when the hatch on the submarine is clicked. --Eabrace 12:27, 25 May 2010 (UTC)