Difference between revisions of "Template:TicketPurchases"
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+ | <noinclude>{{incomplete|note=The [[Ticket Vendor]] had a wip note stating that it was missing several Issues worth of items. Since this template is where that info came from, it is actually this template that needs that info. Based on the editing history of this template, Issue 19 forward is what is needed, in part or in whole.}}</noinclude> | ||
+ | |||
==Ticket Purchases== | ==Ticket Purchases== | ||
===Badges=== | ===Badges=== | ||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
! Reward !! Ticket Cost | ! Reward !! Ticket Cost | ||
Line 10: | Line 11: | ||
===Salvage, Inspirations, Standard Enhancements=== | ===Salvage, Inspirations, Standard Enhancements=== | ||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
! Reward !! Ticket Cost | ! Reward !! Ticket Cost | ||
Line 30: | Line 30: | ||
| Dual Origin Enhancement (Level 15 and up) || 35 | | Dual Origin Enhancement (Level 15 and up) || 35 | ||
|- | |- | ||
− | | Single Origin Enhancement (Level | + | | Single Origin Enhancement (Level 25 and up) || 75 |
|- | |- | ||
|} | |} | ||
===Purchase Standard IO Recipe=== | ===Purchase Standard IO Recipe=== | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
! Reward !! Ticket Cost | ! Reward !! Ticket Cost | ||
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===Random Recipe Rolls=== | ===Random Recipe Rolls=== | ||
For the following sections on Bronze, Silver and Gold Class Recipe Rolls, the listing of all possible recipes for rewards Pool A (uncommon and rare), Pool B, Pool C and Pool D can be found here: [[Recipe Drop Pools]] | For the following sections on Bronze, Silver and Gold Class Recipe Rolls, the listing of all possible recipes for rewards Pool A (uncommon and rare), Pool B, Pool C and Pool D can be found here: [[Recipe Drop Pools]] | ||
− | |||
====Bronze Class Recipe Roll==== | ====Bronze Class Recipe Roll==== | ||
− | + | The [[Bronze Class Recipe Roll]] is composed of all [[Recipe_Drop_Pools#Pool_A_.28Critters.29|Pool A]] uncommon recipes and all Pool A rare recipes. | |
− | The [[Bronze Class Recipe Roll]] is | + | |
Purchasing this reward will grant you a random roll for recipe rewards that are normally uncommon and rare drops off of enemies in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | Purchasing this reward will grant you a random roll for recipe rewards that are normally uncommon and rare drops off of enemies in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | ||
− | The likelihood of receiving a Pool A uncommon recipe is | + | The likelihood of receiving a Pool A uncommon recipe is believed to be between 5 and 8 times greater than that of a Pool A rare recipe. |
This ratio is consistent with rewards granted from defeating enemies in PvE outside the Mission Architect environment. This reward table does '''not''' include ultra-rare purple reward drops, '''nor''' does it include temporary powers or respec recipes. | This ratio is consistent with rewards granted from defeating enemies in PvE outside the Mission Architect environment. This reward table does '''not''' include ultra-rare purple reward drops, '''nor''' does it include temporary powers or respec recipes. | ||
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====Silver Class Recipe Roll==== | ====Silver Class Recipe Roll==== | ||
− | + | The [[Silver Class Recipe Roll]] is composed of all [[Recipe_Drop_Pools#Pool_A_.28Critters.29|Pool A]] rare recipes and all [[Recipe_Drop_Pools#Pool_B_.28Missions.29|Pool B]] Mission Complete. | |
− | The [[Silver Class Recipe Roll]] is | + | |
Purchasing this reward will grant you a random roll for recipe rewards that are normally rare drops off of enemies or would be dropped upon completing missions in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | Purchasing this reward will grant you a random roll for recipe rewards that are normally rare drops off of enemies or would be dropped upon completing missions in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | ||
The likelihood of receiving a Pool A rare recipe is '''50% greater''' than that of a Pool B rare/mission complete recipe. This reward table does '''not''' include ultra-rare purple reward drops, '''nor''' does it include temporary powers, costume pieces, or respec recipes. | The likelihood of receiving a Pool A rare recipe is '''50% greater''' than that of a Pool B rare/mission complete recipe. This reward table does '''not''' include ultra-rare purple reward drops, '''nor''' does it include temporary powers, costume pieces, or respec recipes. | ||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
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====Gold Class Recipe Roll==== | ====Gold Class Recipe Roll==== | ||
− | + | The Gold Class Recipe Roll is composed of all Pool C and all Pool D recipes. In fact, the Gold Class table is exactly the same as the [[Random Rare Recipe Roll]] table. | |
− | The Gold Class Recipe Roll is | + | |
Also, the Gold Class table is "weighted" in the same manner as the [[Random Rare Recipe Roll]] that is available via "cashing in" merits at any [[Merit Vendor]] in the game. Purchasing this reward will grant you a recipe equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | Also, the Gold Class table is "weighted" in the same manner as the [[Random Rare Recipe Roll]] that is available via "cashing in" merits at any [[Merit Vendor]] in the game. Purchasing this reward will grant you a recipe equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. | ||
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=== Unlockable Mission Architect Features === | === Unlockable Mission Architect Features === | ||
− | |||
The total cost of all the unlockables is 4,375 Tickets. Mission Architect items that are unlocked are accessible to all characters on an account while using the editor. | The total cost of all the unlockables is 4,375 Tickets. Mission Architect items that are unlocked are accessible to all characters on an account while using the editor. | ||
====Unlockable Costume Pieces==== | ====Unlockable Costume Pieces==== | ||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
! Reward !! Ticket Cost | ! Reward !! Ticket Cost | ||
Line 190: | Line 181: | ||
! Total to unlock all Costume Pieces !! 750 | ! Total to unlock all Costume Pieces !! 750 | ||
|} | |} | ||
− | |||
− | |||
====Unlockable Character Packs==== | ====Unlockable Character Packs==== | ||
Line 223: | Line 212: | ||
! Total to unlock all Character Packs !! 450 | ! Total to unlock all Character Packs !! 450 | ||
|} | |} | ||
− | |||
====Unlockable Enemy Groups==== | ====Unlockable Enemy Groups==== | ||
Line 261: | Line 249: | ||
| Unlockable Enemies: Axis America || 50 | | Unlockable Enemies: Axis America || 50 | ||
|- | |- | ||
− | | Unlockable Enemies: | + | | Unlockable Enemies: Syndicate || 50 |
|- | |- | ||
− | ! Total to unlock all Enemy Groups !! | + | | Unlockable Enemies: Seers || 50 |
+ | |- | ||
+ | | Unlockable Enemies: Praetorian Resistance || 50 | ||
+ | |- | ||
+ | | Unlockable Enemies: Praetorian Police || 50 | ||
+ | |- | ||
+ | | Unlockable Enemies: Praetorian Clockwork || 200 | ||
+ | |- | ||
+ | | Unlockable Enemies: Ghouls || 50 | ||
+ | |- | ||
+ | | Unlockable Enemies: Failed Experiments || 50 | ||
+ | |- | ||
+ | | Unlockable Enemies: Destroyers || 50 | ||
+ | |- | ||
+ | ! Total to unlock all Enemy Groups !! 1,400 | ||
|} | |} | ||
− | |||
====Unlockable Map Packs==== | ====Unlockable Map Packs==== | ||
− | |||
{| class="wikitable" style="text-align:center; background:white" | {| class="wikitable" style="text-align:center; background:white" | ||
! Reward !! Ticket Cost | ! Reward !! Ticket Cost | ||
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| Map Pack: Additional 5th Column Maps || 200 | | Map Pack: Additional 5th Column Maps || 200 | ||
|- | |- | ||
− | ! Total to unlock all Map Packs !! 2, | + | | Map Pack: Praetorian Tech Maps || 300 |
− | |} | + | |- |
+ | | Map Pack: Praetorian Tunnels Maps || 100 | ||
+ | |- | ||
+ | | Map Pack: Praetorian Office Maps || 100 | ||
+ | |- | ||
+ | ! Total to unlock all Map Packs !! 2,825 | ||
+ | |}<noinclude> | ||
+ | |||
+ | [[Category:Invention System Templates]]</noinclude> |
Latest revision as of 18:35, 27 March 2014
Contents
Ticket Purchases
Badges
Reward | Ticket Cost |
---|---|
Payoff Badge | 1,000 |
Salvage, Inspirations, Standard Enhancements
Reward | Ticket Cost |
---|---|
Random Common Arcane Salvage (Level 10 and up) | 8 |
Random Common Tech Salvage (Level 10 and up) | 8 |
Uncommon Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) | 80 |
Rare Arcane/Tech Salvage (Levels 10-25; 26-40; 41-50) | 540 |
Random Medium Inspiration (Level 1 and up) | 20 |
Random Large Inspiration (Level 1 and up) | 100 |
Training Origin Enhancement (Level 1 and up) | 15 |
Dual Origin Enhancement (Level 15 and up) | 35 |
Single Origin Enhancement (Level 25 and up) | 75 |
Purchase Standard IO Recipe
Reward | Ticket Cost |
---|---|
Level 10 IO | 70 |
Level 15 IO | 115 |
Level 20 IO | 150 |
Level 25 IO | 190 |
Level 30 IO | 210 |
Level 35 IO | 215 |
Level 40 IO | 225 |
Level 45 IO | 240 |
Level 50 IO | 250 |
Random Recipe Rolls
For the following sections on Bronze, Silver and Gold Class Recipe Rolls, the listing of all possible recipes for rewards Pool A (uncommon and rare), Pool B, Pool C and Pool D can be found here: Recipe Drop Pools
Bronze Class Recipe Roll
The Bronze Class Recipe Roll is composed of all Pool A uncommon recipes and all Pool A rare recipes.
Purchasing this reward will grant you a random roll for recipe rewards that are normally uncommon and rare drops off of enemies in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level.
The likelihood of receiving a Pool A uncommon recipe is believed to be between 5 and 8 times greater than that of a Pool A rare recipe. This ratio is consistent with rewards granted from defeating enemies in PvE outside the Mission Architect environment. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers or respec recipes.
Reward | Ticket Cost |
---|---|
Level 10-14 | 60 |
Level 15-19 | 60 |
Level 20-24 | 65 |
Level 25-29 | 65 |
Level 30-34 | 70 |
Level 35-39 | 70 |
Level 40-44 | 75 |
Level 45-50 | 75 |
Silver Class Recipe Roll
The Silver Class Recipe Roll is composed of all Pool A rare recipes and all Pool B Mission Complete.
Purchasing this reward will grant you a random roll for recipe rewards that are normally rare drops off of enemies or would be dropped upon completing missions in the purchased level range. The recipe received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level.
The likelihood of receiving a Pool A rare recipe is 50% greater than that of a Pool B rare/mission complete recipe. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Reward | Ticket Cost |
---|---|
Level 10-14 | 450 |
Level 15-19 | 500 |
Level 20-24 | 505 |
Level 25-29 | 515 |
Level 30-34 | 525 |
Level 35-39 | 555 |
Level 40-44 | 585 |
Level 45-50 | 600 |
Gold Class Recipe Roll
The Gold Class Recipe Roll is composed of all Pool C and all Pool D recipes. In fact, the Gold Class table is exactly the same as the Random Rare Recipe Roll table.
Also, the Gold Class table is "weighted" in the same manner as the Random Rare Recipe Roll that is available via "cashing in" merits at any Merit Vendor in the game. Purchasing this reward will grant you a recipe equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level.
Reward | Ticket Cost |
---|---|
Level 10-14 | 3000 |
Level 15-19 | 3150 |
Level 20-24 | 3350 |
Level 25-29 | 3400 |
Level 30-34 | 3500 |
Level 35-39 | 3700 |
Level 40-44 | 3900 |
Level 45-50 | 4000 |
Unlockable Mission Architect Features
The total cost of all the unlockables is 4,375 Tickets. Mission Architect items that are unlocked are accessible to all characters on an account while using the editor.
Unlockable Costume Pieces
Reward | Ticket Cost |
---|---|
Unlockable Costume Pieces: Common Capes | 30 |
Unlockable Costume Pieces: Common Auras | 40 |
Unlockable Costume Pieces: Veteran Costume Pieces | 75 |
Unlockable Costume Pieces: Arachnos Costume Pieces | 15 |
Unlockable Costume Pieces: Invention Boots | 15 |
Unlockable Costume Pieces: Invention Crafted Wings | 40 |
Unlockable Costume Pieces: Halloween Event Costumes | 20 |
Unlockable Costume Pieces: Holiday Event Costumes | 40 |
Unlockable Costume Pieces: Valentines Event Costumes | 25 |
Unlockable Costume Pieces: Vanguard Armor and Weapons | 200 |
Unlockable Costume Pieces: Rularuu Weapons and Shields | 100 |
Unlockable Costume Pieces: Roman Armor, Shields and Weapons | 50 |
Unlockable Costume Pieces: Special Weapons and Shields | 50 |
Unlockable Costume Pieces: DVD Edition and Good Vs. Evil Costume Pack | 50 |
Total to unlock all Costume Pieces | 750 |
Unlockable Character Packs
Reward | Ticket Cost |
---|---|
Unlockable Enemies: Longbow Warden Controller Pack | 25 |
Unlockable Enemies: Longbow Warden Defender Pack | 25 |
Unlockable Enemies: Longbow Warden Tanker Pack | 25 |
Unlockable Enemies: Longbow Warden Scrapper Pack | 25 |
Unlockable Enemies: Longbow Warden Blaster Pack | 25 |
Unlockable Enemies: Vindicators Character Pack | 50 |
Unlockable Enemies: Level 50+ Freedom Phalanx Character Pack | 50 |
Unlockable Enemies: Freedom Phalanx Elite Boss Character Pack | 50 |
Unlockable Enemies: Dr. Aeon Clone Pack | 25 |
Unlockable Enemies: Devouring Earth Monster Pack | 50 |
Unlockable Enemies: Arachnos 50+ Character Pack | 50 |
Unlockable Enemies: Arachnos Elite Boss Character Pack | 50 |
Total to unlock all Character Packs | 450 |
Unlockable Enemy Groups
Reward | Ticket Cost |
---|---|
Unlockable Enemies: Winter Horde | 50 |
Unlockable Enemies: Siege and his Praetorian Minions | 50 |
Unlockable Enemies: Shadow Hunter and his Praetorian Minions | 50 |
Unlockable Enemies: Nightstar and her Praetorian Minions | 50 |
Unlockable Enemies: Neuron and his Praetorian Minions | 50 |
Unlockable Enemies: Mother Mayhem and her Praetorian Minions | 50 |
Unlockable Enemies: Marauder and his Praetorian Minions | 50 |
Unlockable Enemies: Malaise and his Praetorian Minions | 50 |
Unlockable Enemies: Infernal and his Praetorian Minions | 50 |
Unlockable Enemies: Dominatrix and her Praetorian Minions | 50 |
Unlockable Enemies: Diabolique and her Praetorian Minions | 50 |
Unlockable Enemies: Chimera and his Praetorian Minions | 50 |
Unlockable Enemies: Bobcat and her Praetorian Minions | 50 |
Unlockable Enemies: Black Swan and her Praetorian Minions | 50 |
Unlockable Enemies: Battle Maiden and her Praetorian Minions | 50 |
Unlockable Enemies: Axis America | 50 |
Unlockable Enemies: Syndicate | 50 |
Unlockable Enemies: Seers | 50 |
Unlockable Enemies: Praetorian Resistance | 50 |
Unlockable Enemies: Praetorian Police | 50 |
Unlockable Enemies: Praetorian Clockwork | 200 |
Unlockable Enemies: Ghouls | 50 |
Unlockable Enemies: Failed Experiments | 50 |
Unlockable Enemies: Destroyers | 50 |
Total to unlock all Enemy Groups | 1,400 |
Unlockable Map Packs
Reward | Ticket Cost |
---|---|
Map Pack: Unique Circle of Thorns Maps | 75 |
Map Pack: Additional Special Cave Maps | 50 |
Map Pack: Additional Tech Maps | 75 |
Map Pack: Pawn Shops, Casinos and Police Stations | 75 |
Map Pack: Special Outdoor Maps | 100 |
Map Pack: Croatoa Maps | 75 |
Map Pack: Unique Council Maps | 75 |
Map Pack: Additional Bank Maps | 200 |
Map Pack: Arachnoid Tech Maps | 200 |
Map Pack: Villain Caves Maps | 200 |
Map Pack: Arachnoid Caves Maps | 200 |
Map Pack: Abandoned Tech Maps | 200 |
Map Pack: Additional Longbow Maps | 200 |
Map Pack: Cimeroran Cave Maps | 200 |
Map Pack: Additional Cave Maps | 200 |
Map Pack: Additional 5th Column Maps | 200 |
Map Pack: Praetorian Tech Maps | 300 |
Map Pack: Praetorian Tunnels Maps | 100 |
Map Pack: Praetorian Office Maps | 100 |
Total to unlock all Map Packs | 2,825 |