Difference between revisions of "Professor Taylor"
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A few years ago, Professor Taylor was lured away from Harvard University where he taught Advanced Manufacturing Process. He now teaches the second-level course, Recipes, in the Inventions Program. He is no-nonsense, decisive, and utterly blunt. | A few years ago, Professor Taylor was lured away from Harvard University where he taught Advanced Manufacturing Process. He now teaches the second-level course, Recipes, in the Inventions Program. He is no-nonsense, decisive, and utterly blunt. | ||
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+ | === Prior to Introduction === | ||
+ | Are you enrolled in the University? I don't see your name in the roll books. If you are interested in enrolling, speak with Admissions Officer Lenk. | ||
=== Initial Contact === | === Initial Contact === | ||
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== Missions == | == Missions == | ||
− | + | {{Mission:Professor Taylor - Use the Library Computer to research Recipes}} | |
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== New contact == | == New contact == | ||
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The next course is Invention 301: Workbench & Results taught by: | The next course is Invention 301: Workbench & Results taught by: | ||
− | [[ | + | [[File:Contact_Small_Professor_Chandler.jpg|32px|middle]] [[Professor Chandler]] |
This course is a brief overview of how the Workbenches function as well as all the different kinds of items (not just Enhancements) that you can create using the Workbenches. | This course is a brief overview of how the Workbenches function as well as all the different kinds of items (not just Enhancements) that you can create using the Workbenches. |
Latest revision as of 22:53, 21 September 2011
Overview
Professor Taylor | |
---|---|
University Professor | |
Zone | Steel Canyon |
Coordinates | (-2694, -248, 2249) |
Level Range | 10-50 |
Introduced By | Professor Boram |
Introduces | Professor Chandler |
Enemy Groups | None |
Professor Taylor is the third contact for the Invention System tutorial. He is located in the Library, inside the University in Steel Canyon.
Contents
Introductions
About this contact
University Professor
A few years ago, Professor Taylor was lured away from Harvard University where he taught Advanced Manufacturing Process. He now teaches the second-level course, Recipes, in the Inventions Program. He is no-nonsense, decisive, and utterly blunt.
Prior to Introduction
Are you enrolled in the University? I don't see your name in the roll books. If you are interested in enrolling, speak with Admissions Officer Lenk.
Initial Contact
So you must be Character. Made it through Boram's class did you? I heard about the Council. That's terrible, yet somehow not surprising. Good job getting the supplies.
Greeting
- Welcome back, Character. All fired up for some Recipe learning?
- You're back, Character. Missed my class, did you? I figured as much. Recipes really are the backbone of the entire system. And no, that cooking class joke still isn't funny.
No More Missions
You should go see Professor Chandler now, Character. I told her to expect you.
Missions
Use the Library Computer to research Recipes
Briefing
My class is about Recipes. I talk fast and brief, listen and learn. Like your Enhancement and Salvage inventory, you now have a Recipe Inventory, which you can find by clicking on your Recipes tab next to the Salvage tab. Recipes have different Rarities as shown by the color of their name. Common are White, Uncommon are Yellow, Rare are Orange, and Ultra Rare are Purple. Recipes are dropped at random by defeating mobs or as mission rewards and can only be used once. You can buy Common Recipes off the Workbenches if you don't want to wait for the drop. You'll need Influence, though, and a spot in your Recipe inventory. You can carry the Common Recipe around with you or make it right away, if you have the fee and Salvage needed.
As you build, once you meet the requirements, you can acquire Badges that allow you to 'memorize' any Common recipe, depending on how many builds the Badge requires. Once a Common Recipe is memorized, it will appear under the Memorized tab in your Recipe Inventory. There are five badge tiers, broken down by Recipe Level and Type.
Each Recipe tells you what it requires to 'build' it such as Salvage Components and Influence for the Workbench fee. Your Recipe Inventory size starts out at a certain size, but grows larger as you increase in Security Level.
If you're making an Enhancement, you can 'mouse over' the Enhancement Icon and you'll see a tooltip that gives you more information about that Enhancement. Tooltips can be enabled or disabled, so if you have it disabled you may want to go into your Options and enable them again. For other types of Items, additional text is displayed to show you exactly what the Recipe will build.
So here is your assignment: go over to that Research Terminal on the Circulation Desk counter and do some research on Recipes. Print off your search results and come back to me when you're done. I'll be able to see it in your eyes whether or not you researched Recipes or tried to find DJ Zero's home address instead.
Mission Acceptance
When you are done, come back here.
Unnecessary Solicitation
Have you done your research on Recipes yet?
Mission Objective(s)
- Research Recipes
The screen fills with information about recipes.
Recipes | |
Players now have a Recipe Inventory which is limited at first, but expands as players increase in Security Level.
Recipe Rarities are identified by color: White = Common You can buy Common Recipes on the Workbenches, if you have the Influence and room in your Recipe Inventory. As you use Common Recipes over and over, if you meet the requirements you can acquire special badges (based on Level and Type) that allow you to 'memorize' them. Mousing over Enhancements shows a tool tip that gives you more information about that Enhancement. Tooltips can be enabled and disabled from your Options menu. There is additional text displayed to show you exactly what your Recipe will build and what ingredients will be needed. |
Debriefing
This work is not bad. It looks like you are ready to move on to the next class.
New contact
The next course is Invention 301: Workbench & Results taught by:
This course is a brief overview of how the Workbenches function as well as all the different kinds of items (not just Enhancements) that you can create using the Workbenches.
Professor Chandler is located on the first floor of the Laboratory.