Difference between revisions of "Salvage"
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* [[Component]]s (Technological and Arcane) | * [[Component]]s (Technological and Arcane) | ||
+ | * Base Salvage | ||
+ | ** [[Magic Salvage]] items | ||
+ | ** [[Mutant Salvage]] items | ||
+ | ** [[Natural Salvage]] items | ||
+ | ** [[Science Salvage]] items | ||
+ | ** [[Tech Salvage]] items | ||
* [[Event Salvage]] items | * [[Event Salvage]] items | ||
* [[Invention Salvage]] items | * [[Invention Salvage]] items | ||
− | * [[ | + | * [[Special Salvage]] items |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Also See== | ==Also See== |
Revision as of 05:56, 25 February 2007
Overview
Worktables require Salvage as the starting point for creating items for a base.
Contents
Salvage by Type
- Components (Technological and Arcane)
- Base Salvage
- Magic Salvage items
- Mutant Salvage items
- Natural Salvage items
- Science Salvage items
- Tech Salvage items
- Event Salvage items
- Invention Salvage items
- Special Salvage items
Also See
Misc Salvage for salvage that is currently in the game but not yet activated.