Difference between revisions of "Talk:Brute"
From Paragon Wiki Archive
m (Status Effect) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
Brutes are good. But most would consider them the worst PvP-ers, if your considering PvPing i've heard elec/elec is your best bet | Brutes are good. But most would consider them the worst PvP-ers, if your considering PvPing i've heard elec/elec is your best bet | ||
+ | |||
+ | ==Atttack Taunt Comment== | ||
+ | I see the abbreviation "PvM" in the note. Never seen that before and we don't have a definition page for it. I assume it's "Player vs. Mobs". Correct? --[[User:Eabrace|Eabrace]] 14:20, 20 September 2007 (EDT) | ||
+ | :In the context, it does appear to be referring to Player vs Enemy (PvE), the common usage. Incidentally, I think this comment is spurious, as ANY damage has a "Taunt" effect on individual enemies. This is normally over-ridden by a "true" Taunt or Confront effect - similar to magnitude of [[Status Effect]]s and the like. I think the ''opinion'' of the author should be noted thusly, and c further comment about targetted attacks/effects causing "attention" as opposed to true Taunting should be added. My $0.02 [[User:Kalon|Kalon]] 20:13, 20 September 2007 (EDT) |
Latest revision as of 23:23, 11 August 2008
Brutes are good. But most would consider them the worst PvP-ers, if your considering PvPing i've heard elec/elec is your best bet
Atttack Taunt Comment
I see the abbreviation "PvM" in the note. Never seen that before and we don't have a definition page for it. I assume it's "Player vs. Mobs". Correct? --Eabrace 14:20, 20 September 2007 (EDT)
- In the context, it does appear to be referring to Player vs Enemy (PvE), the common usage. Incidentally, I think this comment is spurious, as ANY damage has a "Taunt" effect on individual enemies. This is normally over-ridden by a "true" Taunt or Confront effect - similar to magnitude of Status Effects and the like. I think the opinion of the author should be noted thusly, and c further comment about targetted attacks/effects causing "attention" as opposed to true Taunting should be added. My $0.02 Kalon 20:13, 20 September 2007 (EDT)