Difference between revisions of "Patch Notes/2004-07-07"
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==Physics== | ==Physics== | ||
* Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward. | * Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward. | ||
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Revision as of 23:09, 30 August 2007
07/07/04 Patch Notes
City Zones
- Galaxy City should now be dangerously populated again.
- Various occurrences of floating geometry have been fixed.
- NPCs in Rikti Crash Site will now react to defeating the villains.
- The villains that spawn right outside the door for Deimos Innovations in Talos Island have been removed.
Powers
- Made volume adjustments for fortitude sound.
- Added a short range to Broadsword/Head Splitter; Katana/Head Splitter; Battle Axe/Cleave; and War Mace/Shatter. New visual f/x to match are coming soon.
- Adding Damage Enhancements to Freezing Rain will no longer increase the amount the power will debuff a foe’s damage resistance. Damage Enhancements will still increase the damage of Freezing Rain.
- Fixed description of Crystal Armor and Mineral Armor. The descriptions were reversed. Actual powers did not change.
Sound
- Removed player breathing sounds.
Physics
- Several small jumping issues were fixed: Fix for a bug that could cause insta-acceleration to dangerous speeds; fix for bouncing off the tops of fences; removed a small jump stutter; fix for super speed/combat jumping combo issue where you'd slow down too fast in the air if you pushed forward.