Difference between revisions of "Electricity Assault"
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== Overview == | == Overview == | ||
− | {{ | + | {{Power Set Icon|Freem}} |
− | ''' | + | '''Electricity Assault''' is a standard power set that is a secondary set for [[Dominator]]s. |
− | + | "Electrical Assault grants you several electrical ranged and melee powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Assault powers can even sometimes transfer this Endurance back to you." | |
+ | {{clrl}} | ||
− | == | + | == Power Table == |
− | + | The Electricity Assault power set is available as a secondary set for [[Dominator]]s. The following table shows the level at which each power is available: | |
− | The | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault ChargedBolts.png|Power=Charged Bolts|Level=1|Effect=Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault ChargedBrawl.png|Power=Charged Brawl|Level=2|Effect=Melee, Moderate DMG(Smash/Energy), Foe Disorient, -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault LightningBolt.png|Power=Lightning Bolt|Level=4|Effect=Ranged, High DMG(Energy), Foe -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault HavocPunch.png|Power=Havoc Punch|Level=10|Effect=Melee, High DMG(Smash/Energy), Foe Sleep, -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault Zapp.png|Power=Zapp|Level=20|Effect=Sniper, Extreme DMG(Energy), Foe -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault StaticDischarge.png|Power=Static Discharge|Level=28|Effect=Ranged (Cone), Moderate DMG(Energy), Foe -End, -Recovery|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault Thunderstrike.png|Power=Thunder Strike|Level=35|Effect=Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ElectricalAssault VoltaicSentinel.png|Power=Voltaic Sentinel|Level=38|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
− | + | === [[File:ElectricalAssault BuildUp.png]] Build Up === | |
− | + | Greatly boosts your attacks for a few seconds. Slightly increases chance to hit. | |
− | + | ||
− | === [[ | + | |
− | + | ||
− | Greatly boosts your attacks for a few seconds. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 16 (Dominator)}}} |
− | {{PowerBlock_Effects|Self +Damage, + | + | {{PowerBlock_Effects|Self +Damage, +To-Hit}} |
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
+ | {{PowerBlock_Sets|{{Set To Hit Buff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault ChargedBolts.png]] Charged Bolts === |
− | + | You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly. | |
− | + | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Moderate (Energy)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | {{PowerBlock_Blank|Foe -Endurance, | + | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
− | {{ | + | {{PowerBlock_Sets|{{Set Ranged Damage}}}} |
− | + | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | |
− | {{PowerBlock_Blank|{{ | + | |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault ChargedBrawl.png]] Charged Brawl === |
− | + | Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload their synapses, leaving it writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release the target. | |
− | + | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor | + | {{PowerBlock_Damage|Minor (Smashing/Energy)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Melee}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Sleep, -Endurance, -Recovery}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Enhance Disorient}}}} |
− | {{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Sleep}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Set Endurance Modification}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault HavocPunch.png]] Havoc Punch === |
− | + | The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage and a chance to knock the target off their feet. Havoc Punch can drain some Endurance from your target and may overload its synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him. | |
− | The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate(Smashing/Energy}} | + | {{PowerBlock_Damage|Moderate (Smashing/Energy)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 10 (Dominator)}}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank|Foe -Endurance, | + | {{PowerBlock_Blank|Foe Sleep, -Endurance, -Recovery}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
{{PowerBlock_Blank|{{Reduce Recharge}}}} | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
− | |||
− | |||
{{PowerBlock_Blank|{{Enhance Sleep}}}} | {{PowerBlock_Blank|{{Enhance Sleep}}}} | ||
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Sets|{{Set Melee Damage}}}} |
+ | {{PowerBlock_Blank|{{Set Sleep}}}} | ||
+ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault LightningBolt.png]] Lightning Bolt === |
− | + | You can send a large blast of electrical energy at a foe, dealing high damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly. | |
− | You can | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Damage|High (Energy)}} |
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Recharge|Moderate}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Effects|Ranged}} |
+ | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Enhance Range}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault StaticDischarge.png]] Static Discharge === |
+ | Discharges a cone of Static Electricity in an arc that deals damage and drains Endurance from all affected foes in the area. | ||
− | |||
− | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Moderate (Energy)}} |
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Recharge|Fast}} |
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 28 (Dominator)}}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged (Cone)}} |
− | + | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} | |
− | {{PowerBlock_Blank|Foe -Endurance}} | + | |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | |||
− | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault Thunderstrike.png]] Thunder Strike === |
− | + | A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave. | |
− | + | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Damage|High (Smashing/Energy)}} |
− | {{PowerBlock_Level|[[V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}} | + | {{PowerBlock_Recharge|Slow}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 35 (Dominator)}}} |
− | {{PowerBlock_Blank|Foe - | + | {{PowerBlock_Effects|Melee (Targeted Area of Effect)}} |
− | {{ | + | {{PowerBlock_Blank|Foe Disorient, -Recovery, Knockback}} |
− | {{ | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Enhance Knockback}}}} |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
+ | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault VoltaicSentinel.png]] Voltaic Sentinel === |
− | + | You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you. | |
− | + | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Moderate (Energy)}} |
− | {{PowerBlock_Recharge| | + | {{PowerBlock_Recharge|Very Long}} |
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 38 (Dominator)}}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Summon Sentinel: Ranged}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
+ | {{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ElectricalAssault Zapp.png]] Zapp === |
− | + | A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. | |
− | A | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage| | + | {{PowerBlock_Damage|Extreme (Energy)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 20 (Dominator)}}} |
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} |
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Enhance Range}}}} |
− | {{PowerBlock_Blank|{{ | + | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Sniper Attacks}}}} | ||
+ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
+ | |||
+ | == Historical == | ||
+ | {{Historical|type=section|reason=change}} | ||
+ | *This set was added to the game for [[Dominator]]s in [[Issue 12]]. | ||
== External Links == | == External Links == | ||
− | * {{ | + | * {{RedTomaxPowerSet|Power=Electricity_Manipulation|Archetype=Dominator|Type=Assault}} |
− | [[Category: | + | [[Category:Power Sets]] |
[[Category:Dominator Secondary]] | [[Category:Dominator Secondary]] |
Latest revision as of 06:14, 25 July 2014
Overview
Electricity Assault is a standard power set that is a secondary set for Dominators.
"Electrical Assault grants you several electrical ranged and melee powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Assault powers can even sometimes transfer this Endurance back to you."
Power Table
The Electricity Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect | |
Charged Bolts | 1 | Ranged, Moderate DMG(Energy), Foe -End, -Recovery | |
Charged Brawl | 2 | Melee, Moderate DMG(Smash/Energy), Foe Disorient, -End, -Recovery | |
Lightning Bolt | 4 | Ranged, High DMG(Energy), Foe -End, -Recovery | |
Havoc Punch | 10 | Melee, High DMG(Smash/Energy), Foe Sleep, -End, -Recovery | |
Build Up | 16 | Self +DMG, +To-Hit | |
Zapp | 20 | Sniper, Extreme DMG(Energy), Foe -End, -Recovery | |
Static Discharge | 28 | Ranged (Cone), Moderate DMG(Energy), Foe -End, -Recovery | |
Thunder Strike | 35 | Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback | |
Voltaic Sentinel | 38 | Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End, -Recovery |
Powers
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases chance to hit.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Charged Bolts
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.
Damage | Moderate (Energy) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Endurance Modification |
Charged Brawl
Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload their synapses, leaving it writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release the target.
Damage | Minor (Smashing/Energy) |
Recharge | Fast |
Minimum Level | 2 (Dominator) |
Effects | Melee |
Foe Sleep, -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Sleep | |
Endurance Modification |
Havoc Punch
The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage and a chance to knock the target off their feet. Havoc Punch can drain some Endurance from your target and may overload its synapses, leaving them writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.
Damage | Moderate (Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Effects | Melee |
Foe Sleep, -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Melee Damage |
Sleep | |
Endurance Modification | |
Knockback |
Lightning Bolt
You can send a large blast of electrical energy at a foe, dealing high damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
Damage | High (Energy) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Effects | Ranged |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Endurance Modification |
Static Discharge
Discharges a cone of Static Electricity in an arc that deals damage and drains Endurance from all affected foes in the area.
Damage | Moderate (Energy) |
Recharge | Fast |
Minimum Level | 28 (Dominator) |
Effects | Ranged (Cone) |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Thunder Strike
A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.
Damage | High (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Effects | Melee (Targeted Area of Effect) |
Foe Disorient, -Recovery, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | PBAoE Damage |
Stuns | |
Knockback |
Voltaic Sentinel
You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.
Damage | Moderate (Energy) |
Recharge | Very Long |
Minimum Level | 38 (Dominator) |
Effects | Summon Sentinel: Ranged |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Endurance Modification | |
Recharge Intensive Pets |
Zapp
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you.
Damage | Extreme (Energy) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | Ranged |
Foe -Endurance, -Recovery | |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Endurance Modification |
Historical
- This set was added to the game for Dominators in Issue 12.