Difference between revisions of "Mind Control"
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== Overview == | == Overview == | ||
+ | {{Power Set Icon|Freem}} | ||
+ | '''Mind Control''' is a standard power set that is a primary set for [[Controller]]s and [[Dominator]]s. | ||
− | You can manipulate and control your opponent's mind. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. Few foes can resist | + | "You can manipulate and control your opponent's mind. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. Few foes can resist Psionic powers, but creatures without minds, like machines and robots, are resistant to many of the effects." |
+ | {{clrl}} | ||
== Power Table == | == Power Table == | ||
− | + | The Mind Control power set is available as a primary set for [[Controller]]s and [[Dominator]]s. The following table shows the level at which each power is available: | |
− | The Mind Control | + | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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== Powers == | == Powers == | ||
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=== [[File:MentalControl_MindControl.png]] Confuse === | === [[File:MentalControl_MindControl.png]] Confuse === | ||
− | + | You can confuse an enemy, forcing that foe to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack their own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated by a Confused enemy. | |
− | You can confuse an enemy, forcing | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:MentalControl_Command.png]] Dominate === | === [[File:MentalControl_Command.png]] Dominate === | ||
− | + | Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in their own mind and unable to defend themselves. | |
− | Painfully tears at the mind of a single foe. | + | |
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=== [[File:MentalControl_Levitate.png]] Levitate === | === [[File:MentalControl_Levitate.png]] Levitate === | ||
− | + | You can send a single target violently into the air, then slam them to the ground for Smashing damage. This power can bring flying foes to the ground. | |
− | You can send a single target violently into the air, then slam | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:MentalControl_Confuse.png]] Mass Confusion === | === [[File:MentalControl_Confuse.png]] Mass Confusion === | ||
− | + | You can cause Mass Confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all heroes. If you Confuse villains before they noticed you, your presence will continue to go unnoticed. You will not receive any Experience Points for foes defeated by Confused enemies. | |
− | You can cause | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:MentalControl MassHypnosis.png]] Mass Hypnosis === | === [[File:MentalControl MassHypnosis.png]] Mass Hypnosis === | ||
− | + | Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence. | |
− | Hypnotizes a group of foes at a distance and puts them to | + | |
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=== [[File:MentalControl_Hypnotize.png]] Mesmerize === | === [[File:MentalControl_Hypnotize.png]] Mesmerize === | ||
− | + | Mesmerize painfully assails a target with psychic energy, rendering them unconscious. The target will remain asleep for some time, but will awaken if attacked. | |
− | Mesmerize painfully assails a target with psychic energy, rendering | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:MentalControl_Telekinesis.png]] Telekinesis === | === [[File:MentalControl_Telekinesis.png]] Telekinesis === | ||
− | + | Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of Endurance. | |
− | Lifts a foe, and any nearby foes, off the ground and repels them. | + | |
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=== [[File:MentalControl_Terrify.png]] Terrify === | === [[File:MentalControl_Terrify.png]] Terrify === | ||
− | + | This power terrifies foes within a cone area in front of you, causing them to tremble in Fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this Psionic attack. | |
− | This power terrifies foes within a cone area in front of you, causing them to tremble in | + | |
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=== [[File:MentalControl_Freeze.png]] Total Domination === | === [[File:MentalControl_Freeze.png]] Total Domination === | ||
− | + | Tears at the mind of a target foe and those near them. Total Domination renders all affected foes helpless, lost in their own minds and unable to defend themselves. | |
− | Tears at the mind of a target foe and those near | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock Sets|{{Set Holds}}}} | {{PowerBlock Sets|{{Set Holds}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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== Historical == | == Historical == | ||
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{{Historical|type=section|reason=change}} | {{Historical|type=section|reason=change}} | ||
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* This set has been in the game for [[Controller]]s since [[Issue 0]]. | * This set has been in the game for [[Controller]]s since [[Issue 0]]. | ||
* This set was included with the original release of [[Dominator]]s in [[Issue 6]]. | * This set was included with the original release of [[Dominator]]s in [[Issue 6]]. | ||
== External Links == | == External Links == | ||
− | * {{RedTomaxPowerSet | + | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Control}} |
− | + | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Dominator|Type=Control}} | |
− | * {{RedTomaxPowerSet | + | |
− | + | ||
− | [[Category: | + | [[Category:Power Sets]] |
[[Category:Controller Primary]] | [[Category:Controller Primary]] | ||
[[Category:Dominator Primary]] | [[Category:Dominator Primary]] |
Latest revision as of 05:11, 25 July 2014
Overview
Mind Control is a standard power set that is a primary set for Controllers and Dominators.
"You can manipulate and control your opponent's mind. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. Few foes can resist Psionic powers, but creatures without minds, like machines and robots, are resistant to many of the effects."
Power Table
The Mind Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:
Power | Level | Effect | |
Mesmerize | 1 | Ranged, Moderate DMG(Psionic), Foe Sleep | |
Levitate | 1 | Ranged, Moderate DMG(Smash), Foe Knockup, -Fly | |
Dominate | 2 | Ranged, Moderate DMG(Psionic), Foe Hold | |
Confuse | 6 | Ranged, Foe Confuse | |
Mass Hypnosis | 8 | Ranged (Targeted AoE), Foe Sleep | |
Telekinesis | 12 | Ranged (Targeted AoE), Foe Hold, Repel | |
Total Domination | 18 | Ranged (Targeted AoE), Foe Hold | |
Terrify | 26 | Ranged (Cone), Minor DMG(Psionic), Foe Fear(Special) | |
Mass Confusion | 32 | Ranged (Targeted AoE), Foe Confuse |
Powers
Confuse
You can confuse an enemy, forcing that foe to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack their own allies. If you Confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any Experience Points for foes defeated by a Confused enemy.
Recharge | Moderate |
Minimum Level | 6 (Controller) |
6 (Dominator) | |
Effects | Ranged |
Foe Confuse | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Confuse |
Dominate
Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in their own mind and unable to defend themselves.
Damage | Moderate (Psionic) |
Recharge | Moderate |
Minimum Level | 2 (Controller) |
2 (Dominator) | |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds |
Levitate
You can send a single target violently into the air, then slam them to the ground for Smashing damage. This power can bring flying foes to the ground.
Damage | Moderate (Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe Knockup, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Mass Confusion
You can cause Mass Confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all heroes. If you Confuse villains before they noticed you, your presence will continue to go unnoticed. You will not receive any Experience Points for foes defeated by Confused enemies.
Recharge | Very Long |
Minimum Level | 32 (Controller) |
32 (Dominator) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Confuse | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Confuse |
Mass Hypnosis
Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.
Recharge | Slow |
Minimum Level | 8 (Controller) |
8 (Dominator) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Sleep |
Mesmerize
Mesmerize painfully assails a target with psychic energy, rendering them unconscious. The target will remain asleep for some time, but will awaken if attacked.
Damage | Moderate (Psionic) |
Recharge | Moderate |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged Damage |
Sleep |
Telekinesis
Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of Endurance.
Terrify
This power terrifies foes within a cone area in front of you, causing them to tremble in Fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this Psionic attack.
Damage | Minor (Psionic) |
Recharge | Slow |
Minimum Level | 26 (Controller) |
26 (Dominator) | |
Effects | Ranged (Cone) |
Foe Fear(Special) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Targeted AoE Damage |
Fear | |
ToHit Debuff | |
Accurate ToHit Debuff |
Total Domination
Tears at the mind of a target foe and those near them. Total Domination renders all affected foes helpless, lost in their own minds and unable to defend themselves.
Recharge | Very Long |
Minimum Level | 18 (Controller) |
18 (Dominator) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Hold | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Holds |
Historical
- This set has been in the game for Controllers since Issue 0.
- This set was included with the original release of Dominators in Issue 6.