Difference between revisions of "COHCCG/The Prisoner"
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< COHCCG
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Felderburg (Talk | contribs) m (Links to other cards, added EHTF to see also) |
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= Overview = | = Overview = | ||
{{Infobox CCG | {{Infobox CCG | ||
| − | |name=The Prisoner | + | |name=The Prisoner • The Mech Man 3 |
|image=CCG_SO_173_The_Prisoner.png | |image=CCG_SO_173_The_Prisoner.png | ||
|defense=7 | |defense=7 | ||
|health=1 | |health=1 | ||
|prereq= | |prereq= | ||
| − | |text=Can only be played if "The Trap!" has been played. | + | |text=Can only be played if "[[COHCCG/The Trap!|The Trap!]]" has been played. |
|threat=All supers have -2 accuracy. | |threat=All supers have -2 accuracy. | ||
|defeat=Put 2 enhancements into play, normally. | |defeat=Put 2 enhancements into play, normally. | ||
| − | |reward=Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points. | + | |reward=Players may retrieve "[[COHCCG/Into Burkholder's Lair|Into Burkholder's Lair]]" from their deck or discard pile. Supers heal 5 hit points. |
|flavor= | |flavor= | ||
|inspiration=catch a breath | |inspiration=catch a breath | ||
| Line 18: | Line 18: | ||
|rarity=uncommon | |rarity=uncommon | ||
}} | }} | ||
| + | * [[Ernesto Hess Task Force]] | ||
Latest revision as of 17:07, 14 April 2014
Overview
| | |
| Name:
|
The Prisoner • The Mech Man 3 |
|---|---|
| Card Type:
|
Mission |
| Defense:
|
7 |
| Health:
|
1 |
| Card Text:
|
Can only be played if "The Trap!" has been played. |
| Threat:
|
Threat: All supers have -2 accuracy. |
| Defeat:
|
Defeat: Put 2 enhancements into play, normally. |
| Reward:
|
Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points. |
| Inspiration:
|
|
| Deck:
|
Secret Origins |
| Card Number:
|
173 / 180 |
| Rarity:
|
|