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Difference between revisions of "Mission:Tip - Auction Notice"

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'''Briefing'''
 
'''Briefing'''
  
* {{green|}}
+
You don't really care about what happens to the saps who get tricked by these two - in fact, you could use that to your advantage. Hollow Point and Savage Siren will have torn through anyone who fell for this trap - meaning it'll be a perfect time for you to walk in there and take the two of them down!
  
{{missing}}
+
Maybe you'll even show off a bit in front of all those soon-to-be clobbered villains - just to show them who is relly the top dog in this place.
 +
 
 +
* {{green|Take down Hollow Point and Savage Siren!}}
 +
 
 +
You wait for some time until the auction should be properly over. Hollow Point and Savage Siren will have finished everything - and everyone - up by now. Time to pay them a visit.
  
 
'''Unnecessary Solicitation'''
 
'''Unnecessary Solicitation'''
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{{missing}}
 
{{missing}}
  
{{Mission Objective|Entrance={{missing}}|Primary={{missing}}|Secondary={{missing}}|Completion={{missing}}}}
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{{Mission Objective|Entrance={{missing}}|Primary=Take down Hollow Point and Savage Siren!|Secondary=Defeat Savage Siren, Defeat Hollow Point|Completion=You put down Hollow Point and Savage Siren, ending their operations here within the Rogue Isles!}}
  
 
'''Enemies'''
 
'''Enemies'''
* {{missing}}
+
* {{Enemy Wyvern}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
* {{missing}}
+
* [[Hollow Point]] {{Named|Faction=Rogues Gallery|Type=Hollow Point|Text=Boss}} (Enemy)
 +
* [[Savage Siren]] {{Named|Faction=Rogues Gallery|Type=Savage Siren|Text=Boss}} (Enemy)
  
 
{{NPC Text|title=missing|text={{missing}}}}
 
{{NPC Text|title=missing|text={{missing}}}}
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'''Debriefing'''
 
'''Debriefing'''
  
{{missing}}
+
Hollow Point and Savage Siren won't be recovering from that one anytime soon. If they're smart, they'll keep their defeat low-key. If not, then Longbow and the Legacy Chain will know their illegal operations ''and'' how they failed.
  
 
[[Category:Rogue Isles Alignment Missions for Villains and Rogues Level 20 to 29|Auction Notice]]
 
[[Category:Rogue Isles Alignment Missions for Villains and Rogues Level 20 to 29|Auction Notice]]
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'''Briefing'''
 
'''Briefing'''
  
* {{green|}}
+
How often Hollow Point and Savage Siren try to trick the unintelligent population of the Isles isn't too much of a problem - given that you're not one of them.
 +
 
 +
It creates opportunities for you to make of with some prime merchandise to sell off to whoever will bid for it. You'll have to figure out first where they're keeping the goods - it's doubtful they'll risk bringing the actual items with them to these traps. Which also means that the items shouldn't be heavily guarded - making it all the easier for you to steal them and make some quick cash.
 +
 
 +
* {{green|Track down the stolen goods to sell them!}}
  
 
{{missing}}
 
{{missing}}

Revision as of 04:39, 15 December 2012

Tip Mission
Type Alignment
Place Rogue Isles
Available to Villains and Rogues
Level range 20–29
Choice Villain or Rogue
v  d  e

Auction Notice (20-29)

You find an auction notice on the ground with the words, 'Experimental Longbow Weapons and Legacy Chain Magical Artifacts For Sale'. You read it over, looking at the fine details...

'Auction today only, several promising pieces of Longbow technology are for sale, including the experimental sapper rifle that is currently being worked on. Interested in magical artifacts instead? We've got plenty of items stolen from the Legacy Chain just waiting to be used! Location is below - come in unarmed. Armed participants will be shot. Participants with more arms will be shot again.'

While this sounds tempting, you've heard of these auctions springing up, only for all the praticipants to go missing. You float around the auction notice to some of your contacts and do some digging of your own to discover these auctions are being held by the vigilantes Hollow Point and Savage Siren, using actual items they've stolen to lure villains to their demise!

Hollow Point and his little sidekick Savage Siren aren't exactly known for following the laws of the land - though this little plan of theirs seems to have netted them plenty victims already. You don't really care about looking out for your 'fellow' man in the Isles - less competition means more pickings for your anyway - but you can't just sit around and let these two vigilantes have full run of the Isles. Someone needs to put these two do-gooders in their place.

On the other hand, who cares? These two are bringing in some prime items to the Isles - it's just a matter of someone stealing them away without those two crazed vigilantes getting in the way.

Villain Acceptance

Briefing

You don't really care about what happens to the saps who get tricked by these two - in fact, you could use that to your advantage. Hollow Point and Savage Siren will have torn through anyone who fell for this trap - meaning it'll be a perfect time for you to walk in there and take the two of them down!

Maybe you'll even show off a bit in front of all those soon-to-be clobbered villains - just to show them who is relly the top dog in this place.

  • Take down Hollow Point and Savage Siren!

You wait for some time until the auction should be properly over. Hollow Point and Savage Siren will have finished everything - and everyone - up by now. Time to pay them a visit.

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

+++ Missing Information +++

  • Take down Hollow Point and Savage Siren!
    • Defeat Savage Siren, Defeat Hollow Point

You put down Hollow Point and Savage Siren, ending their operations here within the Rogue Isles!

Enemies

Notable NPCs

Debriefing

Hollow Point and Savage Siren won't be recovering from that one anytime soon. If they're smart, they'll keep their defeat low-key. If not, then Longbow and the Legacy Chain will know their illegal operations and how they failed.


Rogue Acceptance

Briefing

How often Hollow Point and Savage Siren try to trick the unintelligent population of the Isles isn't too much of a problem - given that you're not one of them.

It creates opportunities for you to make of with some prime merchandise to sell off to whoever will bid for it. You'll have to figure out first where they're keeping the goods - it's doubtful they'll risk bringing the actual items with them to these traps. Which also means that the items shouldn't be heavily guarded - making it all the easier for you to steal them and make some quick cash.

  • Track down the stolen goods to sell them!

+++ Missing Information +++

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

+++ Missing Information +++

  • +++ Missing Information +++
    • +++ Missing Information +++

+++ Missing Information +++

Enemies

  • +++ Missing Information +++

Notable NPCs

  • +++ Missing Information +++

Debriefing

+++ Missing Information +++