Difference between revisions of "Arachnos/Mu Mystics"
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==Overview== | ==Overview== | ||
− | Descended from the long lost nation of Mu and drafted into Arachnos, these beings handle most of its mystical interests. | + | Descended from the long lost nation of [[Mu]] and drafted into [[Arachnos]], these beings handle most of its mystical interests. |
− | + | The Mu Mystics is the Arachnos all-Magical division, formed exclusively by people of [[Mu]] blood heritage. | |
− | ===Minions=== | + | The Mu Mystics are a relatively new division in Arachnos' web but early evidence indicates they may well be one of the most powerful. Their part in the Paragon City [[Power Crash]] raises their potential threat rating to the highest levels.(1) |
+ | |||
+ | Apparently, those working in other Arachnos subdivisions who are discovered to be of Mu descendance are transferred to this group.(2) | ||
+ | |||
+ | This group's history is intimately related to the old civilization of Mu, its conflict with [[Oranbega]] and the [[Circle of Thorns]] and, above everything else, their blind faith to their beloved goddess [[Hequat]]. The group's internal policies may be bizantine and, given their previous history, some in Arachnos wonder where their true loyalties are. | ||
+ | |||
+ | This group is under the command of [[Scirocco]] | ||
+ | |||
+ | |||
+ | '''NOTABLE MU MYSTICS''' | ||
+ | |||
+ | [[File:Contact Small Calamity.jpg|40px]] [[Calamity]] | ||
+ | |||
+ | Virtually nothing is known about Calamity, other than the fact that he was active back in the 60s. Perhaps was one of the first Mu Mystics to be in service of Arachnos... or perhaps not. | ||
+ | |||
+ | |||
+ | [[File:Contact Small Magus Mu'Drakhan.jpg|40px]] [[Magus Mu'Drakhan]] | ||
+ | |||
+ | Mu'Drakhan is a prominent political figure and potential leader among the Mu. He's a proud and ruthless man. | ||
+ | |||
+ | |||
+ | Although [[Archmage Tarixus]] wears a uniform similar to that of Mu Mystics and shares a similar floating pose, he is not in service of Arachnos. | ||
+ | |||
+ | |||
+ | '''SOURCES''' | ||
+ | |||
+ | 1- CoH official site: Scirocco<br> | ||
+ | 2 - Seer Marino: Find the surveillance tapes in the old building | ||
+ | |||
+ | == Enemy Types == | ||
+ | |||
+ | === Minions === | ||
==== Mu Striker ==== | ==== Mu Striker ==== | ||
+ | [[File:Mu Striker1.jpg|100px|thumb|{{center|Mu Striker}}]] | ||
+ | |||
+ | Strikers are descendant of the long lost [[Mu]], drafted into Arachnos service to fight both mystic heroes and the troublesome [[Circle of Thorns]]. | ||
− | + | ''Levels:15-20, 34-54'' | |
''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight ''(Only levels 34 and up)''| Self fly| The Mu are capable of flight }} |
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Damage (Energy), Foe -Endurance| Mu Striker's can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance.}} |
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt Zapp.png|22px]]| Lightning Blast ''(Only levels 34 and up)''| High Damage (Energy), Foe -Endurance| A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and can be best fired from a distance.}} |
− | ===Lieutenants=== | + | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Mu Strikers do not have any Melee attacks at all''}} |
+ | |||
+ | {{Power|[[File:ElectricityMastery_ChargedArmor.png|22px]]| Lightning Armor ''(Only levels 34 and up)''| Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) {{DamResVal|0|0|28|28|28|28|0|0|0|0|0|0}}| Mu Strikers are capable of surrounding themselves in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.}} | ||
+ | |||
+ | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|8|8|0|0|0|0|0|0}}|Auto, Self| }} | ||
+ | {{clr}} | ||
+ | |||
+ | ==== Mu Striker ==== | ||
+ | [[File:Mu Striker2.jpg|100px|thumb|{{center|Mu Striker}}]] | ||
+ | Those of [[Mu]] ancestry who have delved too deply into the secrets of their bloodline have a special fate awaiting them on death. For their [[Hequat|goddess]] still waits for their souls in her strange spirit-city. | ||
+ | |||
+ | ''Powers'' | ||
+ | |||
+ | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| The Mu are capable of flight }} | ||
+ | |||
+ | {{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Damage (Energy), Foe -Endurance, -Recovery| Mu Striker's can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance.}} | ||
+ | |||
+ | {{Power|[[File:ElectricalBolt Zapp.png|22px]]| Lightning Blast| High Damage (Energy), Foe -Endurance| A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and can be best fired from a distance.}} | ||
+ | |||
+ | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Mu Strikers do not have any Melee attacks at all''}} | ||
+ | |||
+ | {{Power|[[File:Temporary_PVP_DebuffDefense.png|22px]]| Lightning Armor| Toggle: Self +Res(Fire, Cold, Energy, Negative, End Drain)| Mu Strikers are capable of surrounding themselves in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.}} | ||
+ | |||
+ | {{clr}} | ||
+ | |||
+ | === Lieutenants === | ||
==== Mu Adept ==== | ==== Mu Adept ==== | ||
+ | [[File:Mu Adept.jpg|100px|thumb|{{center|Mu Adept}}]] | ||
− | The most gifted Mu strikers are given far more than promotions and new uniforms: they are given eldritch secrets to unlock their inner powers. As long as they continue to use them in Arachnos' service, of course. | + | The most gifted [[Mu]] strikers are given far more than promotions and new uniforms: they are given eldritch secrets to unlock their inner powers. As long as they continue to use them in [[Arachnos]]' service, of course. |
+ | |||
+ | ''Levels:15-20, 34-54'' | ||
''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Mu can Fly! }} |
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Damage (Energy), Foe -Endurance| You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly. Damage: High. Recharge: Moderate.}} |
− | You | + | |
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt Zapp.png|22px]]| Lightning Blast ''(Only levels 34 and up)''| Ranged, High Damage (Energy), Foe -Endurance| A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and is best fired from a distance, as it can be interrupted. Damage: Extreme. Recharge: Slow.}} |
− | + | ||
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt_TelsaCage.png|22px]]| Cage of Lightning| (Ranged, Energy, Foe -Endurance, -Recovery) Foe Sleep| You are trapped in a cage of lightning.}} |
− | {{Power|[[ | + | {{Power|[[File:ElectricalBolt BallLightning.png|22px]]| Static Discharge ''(Only levels 34 and up)''| (Ranged, Energy, Foe -Endurance) Damage over Time (Energy)| The Static Discharge is continuing to electrocute you.}} |
+ | |||
+ | {{Power|[[File:Archery StunArrow.png|22px]]| Shocking Bolt ''(Only levels 40 and up)''| (Ranged, Energy) Foe Hold| The shock of energy has locked you in place -- you are held! }} | ||
+ | |||
+ | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Mu Adepts don´t have any Melee attacks at all'' }} | ||
+ | |||
+ | {{Power|[[File:ElectricityMastery_ChargedArmor.png|22px]]| Lightning Armor| Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) {{DamResVal|0|0|35|35|35|35|0|0|0|0|0|0}}| You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.}} | ||
+ | |||
+ | {{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{DamResVal|0|0|0|0|10|10|0|0|0|0|0|0}}|Auto, Self| }} | ||
+ | |||
+ | === Bosses === | ||
− | |||
==== Mu Guardian ==== | ==== Mu Guardian ==== | ||
+ | [[File:Mu Guardian.jpg|100px|thumb|{{center|Mu Guardian}}]] | ||
Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts. | Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts. | ||
+ | |||
+ | ''Levels:15-20, 34-54'' | ||
''Powers'' | ''Powers'' | ||
− | {{Power|[[ | + | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self fly| Mu can Fly! }} |
+ | |||
+ | {{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, High Damage, Energy, Foe -Endurance| You can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. }} | ||
+ | |||
+ | {{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| (Ranged), Targeted Area of Effect, Energy, Foe -Endurance| Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. }} | ||
+ | |||
+ | {{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Static Discharge| Damage over Time, Energy| The Static Discharge continues to electrocute you. }} | ||
+ | |||
+ | {{Power|[[File:Archery StunArrow.png|22px]]| Shocking Bolt ''(Only levels 34 and up)''| (Ranged, Energy) Foe Hold| The shock of energy has locked you in place -- you are held! }} | ||
+ | |||
+ | {{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning ''(Only levels 34 and up)''| Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance| | ||
+ | }} | ||
+ | |||
+ | {{Power|*|EM Pulse ''(Only levels 40 and up)''||.}} | ||
+ | |||
+ | {{Power|[[File:Empathy_HealOther.png|22px]]| Touch of the Storm| (Ranged) Ally Heal| Heal }} | ||
− | {{Power|[[ | + | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Mu Guardians don´t have any Melee attacks at all'' }} |
− | {{Power|[[ | + | {{Power|[[File:Temporary_PVP_DebuffDefense.png|22px]]| Lightning Armor| Toggle: Self +Res (Fire, Cold, Energy, Negative, End Drain)| You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.}} |
− | + | [[Category:Arachnos Enemies]] | |
+ | [[Category:Mu Lore]] | ||
+ | [[Category:Arachnos Lore]] |
Latest revision as of 06:36, 30 August 2012
Overview
Descended from the long lost nation of Mu and drafted into Arachnos, these beings handle most of its mystical interests.
The Mu Mystics is the Arachnos all-Magical division, formed exclusively by people of Mu blood heritage.
The Mu Mystics are a relatively new division in Arachnos' web but early evidence indicates they may well be one of the most powerful. Their part in the Paragon City Power Crash raises their potential threat rating to the highest levels.(1)
Apparently, those working in other Arachnos subdivisions who are discovered to be of Mu descendance are transferred to this group.(2)
This group's history is intimately related to the old civilization of Mu, its conflict with Oranbega and the Circle of Thorns and, above everything else, their blind faith to their beloved goddess Hequat. The group's internal policies may be bizantine and, given their previous history, some in Arachnos wonder where their true loyalties are.
This group is under the command of Scirocco
NOTABLE MU MYSTICS
Virtually nothing is known about Calamity, other than the fact that he was active back in the 60s. Perhaps was one of the first Mu Mystics to be in service of Arachnos... or perhaps not.
Mu'Drakhan is a prominent political figure and potential leader among the Mu. He's a proud and ruthless man.
Although Archmage Tarixus wears a uniform similar to that of Mu Mystics and shares a similar floating pose, he is not in service of Arachnos.
SOURCES
1- CoH official site: Scirocco
2 - Seer Marino: Find the surveillance tapes in the old building
Enemy Types
Minions
Mu Striker
Strikers are descendant of the long lost Mu, drafted into Arachnos service to fight both mystic heroes and the troublesome Circle of Thorns.
Levels:15-20, 34-54
Powers
Flight (Only levels 34 and up) Self fly
The Mu are capable of flight
Lightning Bolt Ranged, High Damage (Energy), Foe -Endurance
Mu Striker's can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance.
Lightning Blast (Only levels 34 and up) High Damage (Energy), Foe -Endurance
A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and can be best fired from a distance.
No Melee attacks No Hand to Hand
Mu Strikers do not have any Melee attacks at all
Lightning Armor (Only levels 34 and up) Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) Res( F28 C28 E28 N28 )
Mu Strikers are capable of surrounding themselves in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.
Resistance Res( E8 N8 )
Auto, Self
Mu Striker
Those of Mu ancestry who have delved too deply into the secrets of their bloodline have a special fate awaiting them on death. For their goddess still waits for their souls in her strange spirit-city.
Powers
Flight Self fly
The Mu are capable of flight
Lightning Bolt Ranged, High Damage (Energy), Foe -Endurance, -Recovery
Mu Striker's can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance.
Lightning Blast High Damage (Energy), Foe -Endurance
A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and can be best fired from a distance.
No Melee attacks No Hand to Hand
Mu Strikers do not have any Melee attacks at all
Lightning Armor Toggle: Self +Res(Fire, Cold, Energy, Negative, End Drain)
Mu Strikers are capable of surrounding themselves in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.
Lieutenants
Mu Adept
The most gifted Mu strikers are given far more than promotions and new uniforms: they are given eldritch secrets to unlock their inner powers. As long as they continue to use them in Arachnos' service, of course.
Levels:15-20, 34-54
Powers
Lightning Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some of Endurance. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly. Damage: High. Recharge: Moderate.
Lightning Blast (Only levels 34 and up) Ranged, High Damage (Energy), Foe -Endurance
A focused electrical blast that can travel great distancies with high Accuracy. Lightning Blast drains Endurance, and is best fired from a distance, as it can be interrupted. Damage: Extreme. Recharge: Slow.
Cage of Lightning (Ranged, Energy, Foe -Endurance, -Recovery) Foe Sleep
You are trapped in a cage of lightning.
Static Discharge (Only levels 34 and up) (Ranged, Energy, Foe -Endurance) Damage over Time (Energy)
The Static Discharge is continuing to electrocute you.
Shocking Bolt (Only levels 40 and up) (Ranged, Energy) Foe Hold
The shock of energy has locked you in place -- you are held!
No Melee attacks No Hand to Hand
Mu Adepts don´t have any Melee attacks at all
Lightning Armor Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) Res( F35 C35 E35 N35 )
You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.
Resistance Res( E10 N10 )
Auto, Self
Bosses
Mu Guardian
Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.
Levels:15-20, 34-54
Powers
Lightning Bolt Ranged, High Damage, Energy, Foe -Endurance
You can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.
Ball Lightning (Ranged), Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.
Static Discharge Damage over Time, Energy
The Static Discharge continues to electrocute you.
Shocking Bolt (Only levels 34 and up) (Ranged, Energy) Foe Hold
The shock of energy has locked you in place -- you are held!
Sentinel of Lightning (Only levels 34 and up) Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance
- EM Pulse (Only levels 40 and up)
.
Touch of the Storm (Ranged) Ally Heal
Heal
No Melee attacks No Hand to Hand
Mu Guardians don´t have any Melee attacks at all
Lightning Armor Toggle: Self +Res (Fire, Cold, Energy, Negative, End Drain)
You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.