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Difference between revisions of "Damage Scale"

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(I think that does the trick)
(Moved Damage#Damage Scale to consolidate information regarding the mechanics of damage dealing in the City.)
 
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{{ATTable|Heading=! Archetype !! Melee !! Range|Cols=3
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#REDIRECT [[Damage#Damage Scale]]
|Blaster=1.000 {{!!}} 1.125
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|Controller=0.550 {{!!}} 0.550
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|Defender=0.550 {{!!}} 0.550
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|Scrapper=1.125 {{!!}} 0.500
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|Tanker=0.800 {{!!}} 0.500
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|Peacebringer=0.850 {{!!}} 0.800
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|PBNova=N/A {{!!}} 1.200
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|PBDwarf=1.000 {{!!}} N/A
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|Warshade=0.850 {{!!}} 0.800
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|WSNova=N/A {{!!}} 1.200
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|WSDwarf=1.000 {{!!}} N/A
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|Brute=0.750 {{!!}} 0.500
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|Corruptor=0.750 {{!!}} 0.750
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|Dominator=0.750 {{!!}} 0.650
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|Mastermind=0.550 {{!!}} 0.550
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|MMHench1=0.450 {{!!}} 0.350
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|MMHench2=0.550 {{!!}} 0.450
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|MMHench3=0.650 {{!!}} 0.550
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|Stalker=1.000 {{!!}} 0.600
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|Arachnos Soldier=1.000 {{!!}} 1.000
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|Arachnos Widow=1.000 {{!!}} 1.000
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|Pet=1.000 {{!!}} 0.800}}
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[[Category: Gameplay]]
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Latest revision as of 01:14, 22 March 2012