Difference between revisions of "Servers"
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== Server Differences == | == Server Differences == | ||
− | + | As of the server merge, the only differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilant are displayed in German and French, respectively. | |
== Notes and References == | == Notes and References == |
Revision as of 06:22, 27 May 2011
Overview
There are fifteen publicly accessible servers that run the City of Heroes game, these servers are all physically located in Dallas, Texas, as of November 11th, 2010[1]. Originally eleven of these servers were available to only the US version[2] of the game and four were available to only the EU version[3] of the game. Following a global merge of the server list all fifteen servers are now available to all City of Heroes players[4].
Additionally, there is a test server called the Training Room (available for both US and EU players) on which patches and other changes are tested before release on the live servers. In preparation for Going Rogue, a new test server was launched called GR Closed Beta.
On the server selection screen, the first server listed is the most recent one you have accessed. The remaining servers are listed in increasing order of current load. While the load does not directly mean population, high populations are the largest and most common causes of server load. An account that has never logged in before will not have a "last accessed" server at the top of the list, but instead will show all servers in current-load order.
Please note that if a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.
Content Differences
Other than Zunkunft and Vigilance (the German-language and French-language servers, respectively) having translated text, there are no content differences between any of the live servers. Any and all differences & unique features of each individual server is a result of the communities that exist upon it.
Servers
- Champion
- Referred to by many as the "community server" for its friendly atmosphere and active forums.
- Defiant
- Defiant is intended for English-speaking players and was one of the four EU servers prior to the global server merge. Defiant has a very low player population compared to Union, leading to occasional player discussions about the possibility of a server merge on the official forums.
- Freedom
- Freedom is typically the most populated US server. It is known to be a favorite server among French-American and French-Canadian players. Historically, this server was originally named Prime during the beta-test but was renamed upon release. Freedom is considered by many in the community to be the unofficial PvP server, and has very high levels of zone and arena PVP activity. It is also the server where the original beta-testers of City of Heroes were able to retain their character names from the beta.
- Guardian
- Historically, Guardian suffered from frequent and allegedly unaddressed downtime that led some in the community to start referring to it as the "red-headed step-child server". However, this no longer seems to be an issue.
- Infinity
- Infinity typically has a moderate level of activity in comparison to the other US servers. Also considered to have the third largest server population and is the "unofficial arena pvp server."
- Justice
- During the beta-testing period, Australians coordinated to make this server the "unofficial Australian / New Zealand server." Consequently, Justice commonly sees more players active through until maintenance, as the timezones for New Zealand (UTC+12) and Australia (UTC+10) mean that the maintenance window happens locally around 11:30pm (Sydney time). As such it attracts Australian players for the last 5 hours of activity (6pm-11pm AEST). Because standard maintenance windows are announced by Admin message and a different message is broadcast for Issue and special event releases, Australian players are often the first to experience them.
- Liberty
- Liberty is referred to by many in the community as an "unofficial friendly server", along with Triumph.
- Pinnacle
- Historically, Pinnacle was often perceived to be the last server to come back up after updates, which lead its players to jokingly refer to it as "the drunk server". However, this no longer seems to be an issue.
- Protector
- Though teams and supergroups are not difficult to find on Protector, it is believed by some to have a higher population of solo players than most servers, making it a fairly solo-friendly server. In 2005, many Protector players got together and adopted a server mascot, a puma by the name of Cimarron, by donating money to the Cat Tales Zoological Park in Mead, WA (as of May 2010, over $2400 has been raised).
- Triumph
- Triumph was actually not one of the originally planned "live" servers. According to Jesse "Ghost Falcon" Caceres during the City of Heroes panel at Comic Con 2009, Triumph was originally an internal testing server that was re-purposed during the launch of City of Heroes to combat overpopulation of other servers. Unfortunately, this left the development team without an internal testing server for several months after launch, requiring several patches and Issue 1 to go to Live without proper QA.
- Like Liberty, Triumph has a reputation in the community as "unofficial friendly server". Because of its history of "Speedo Hami Raids", it has also become known as "the pantsless server."
- Union
- Union is also intended for English-speaking players and was one of the four original EU servers prior to the global server merge. It has a reputation in the community as being both one of the unofficial roleplay servers as well as the unofficial PvP server. Union typically has the most player activity among the European servers. Some of the players on the Union server have set up a wiki to record player-driven continuity to the server, entitled The Handbook to the Union Universe.
- Victory
- Victory has as a reputation in the community as "the unofficial Euro server" and "the unofficial GLBT server" because of perceptions that this server has the largest concentration of these two groups. This server was originally "Name Reservation Server" at the end of the original beta test, which was only used to reserve names, until public outcry allowed names used on the active beta server (now Freedom) to be reserved, as well. Unofficial Victory Wiki
- Vigilance
- This server is intended for French-speaking players and was one of the four original EU Servers prior to the global server merge. Vigilance has a very low player population.
- Virtue
- Virtue has typically been the second most populated US server since the launch of City of Villains. This server has a reputation as one of the "unofficial role-playing" servers. As an example of this, some of the players on the Virtue server have set up a wiki to record player-driven continuity to the server, entitled The Unofficial Handbook to the Virtue Universe.
- Zukunft
- This server is intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. Zukunft has a very low player population. Zukunft is German for "Future".[5]
Server Differences
As of the server merge, the only differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilant are displayed in German and French, respectively.
Notes and References
- ↑ PlayNC FAQ Entry: Where are the servers located?
- ↑ City of Heroes Updater
- ↑ City of Heroes Updater, EU Version
- ↑ Global Server Access is Nigh
- ↑ Wiktionary: Translations for "Future"