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Difference between revisions of "Alec Parson"

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(Prior to Introduction: Added dlg)
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=== Prior to Introduction ===
 
=== Prior to Introduction ===
{{Missing Prior}}
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If you're not here about the double-locked algorithm arrays that I requested, then I have no idea who you are or why you're here.
  
 
=== Initial Contact ===
 
=== Initial Contact ===

Revision as of 04:38, 3 September 2010

Overview

Alec Parson
Alec Parson.jpg
Senior Researcher at MICIR
Zone Imperial City
Coordinates (1440, -39, 705)
Level Range 8-15
Introduced By == Level 8 ==
Interrogator Kang
Introduces == Level 8 ==
Investigator Whitworth
Enemy Groups None
v  d  e

Alec Parson is a Praetorian contact in Imperial City at coordinates (1440, -39, 705).  His level range is 8-15.

Introductions

Contact Introduced By

Contact Introduces

Information

Senior Researcher at MICIR, the Ministry of Intelligence Criminal Investigaton and Research.

Alec Parson is a senior forensic scientist working for MICIR, the Ministry of Information Criminal Investigation and Research. He has a passion for robotics and all things Clockwork related.

Prior to Introduction

If you're not here about the double-locked algorithm arrays that I requested, then I have no idea who you are or why you're here.

Initial Contact

You must be Character that was mentioned in the email. I'm Alec Parson, and I'm in charge of taking care of our city's security clockwork drones. Did you know that just one optical pattern recognition sensor on a Class G-22029 pre-production model creates more analogous cognitive feedback than ten officers combined?

Can you imagine it? If enough of these were installed around the city, we could let these robots take over all the policing duties! All I need to do is track down a few annoying bugs and then the system will be foolproof!

Of course, that isn't exactly possible right now. I could use your help.

Greeting

  • I have very little time to talk right now. There is so much code to compile, I might as well be a Verbrandt string-assistant. Sigh

Too Busy

Missing Too Busy Dialogue

Too Low Level

Missing Too Low Level Dialogue

No More Missions

Missing No More Missions Dialogue


Store

Missing Store Unlock Dialogue

Missions