Difference between revisions of "COHCCG/Disruption Arrow"
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< COHCCG
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|prereq=Requires 2 Trick Arrow Powers. | |prereq=Requires 2 Trick Arrow Powers. | ||
|text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, opposing supers using the named combat tactic suffer +2 damage (of each damage type) from attacks. | |text='''Action:''' Discard 1 card: Name Toe-to-Toe or Run-n-Gun. Until Disruption Arrow readies, opposing supers using the named combat tactic suffer +2 damage (of each damage type) from attacks. | ||
− | |flavor="This should be fun to watch." | + | |flavor="This should be fun to watch." – Manticore |
|deck=arena | |deck=arena | ||
|type=power | |type=power |