The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.
|
Difference between revisions of "COHCCG/The Prisoner"
From Paragon Wiki Archive
|
|
| Line 2: |
Line 2: |
| | = Overview = | | = Overview = |
| | {{Infobox CCG | | {{Infobox CCG |
| − | |name=The Prisoner | + | |name=The Prisoner • The Mech Man 3 |
| | |image=CCG_SO_173_The_Prisoner.png | | |image=CCG_SO_173_The_Prisoner.png |
| | |defense=7 | | |defense=7 |
Revision as of 03:35, 17 June 2010
Overview
|
| Name:
|
The Prisoner • The Mech Man 3
|
| Card Type:
|
Mission
|
| Defense:
|
7
|
| Health:
|
1
|
| Card Text:
|
Can only be played if "The Trap!" has been played.
|
| Threat:
|
Threat: All supers have -2 accuracy.
|
| Defeat:
|
Defeat: Put 2 enhancements into play, normally.
|
| Reward:
|
Reward: Players may retrieve "Into Burkholder's Lair" from their deck or discard pile. Supers heal 5 hit points.
|
| Inspiration:
|
Catch a Breath
|
| Deck:
|
Secret Origins
|
| Card Number:
|
173 / 180
|
| Rarity:
|
Uncommon
|
See Also