Difference between revisions of "Martial Arts"
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The following are powers in the Martial Arts powerset. | The following are powers in the Martial Arts powerset. | ||
− | === [[ | + | === [[File:MartialArts_AssassinStrike.png]] Assassin's Blow === |
A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. | A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power. | ||
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{{PowerBlock_Damage|Special}} | {{PowerBlock_Damage|Special}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}} |
{{PowerBlock_Effects|Melee, Special Damage(Smashing)}} | {{PowerBlock_Effects|Melee, Special Damage(Smashing)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_CobraStrike.png]] Cobra Strike === |
Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target | Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target | ||
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{{PowerBlock_Damage|Minor Damage(Smashing)}} | {{PowerBlock_Damage|Minor Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Disorient}} | {{PowerBlock_Blank|Foe: Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_CraneKick.png]] Crane Kick === |
You can perform a slow, high damage kick that will likely knock your target back. | You can perform a slow, high damage kick that will likely knock your target back. | ||
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{{PowerBlock_Damage|High Damage(Smashing)}} | {{PowerBlock_Damage|High Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Knockback}} | {{PowerBlock_Blank|Foe: Knockback}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_CripplingHookKick.png]] Crippling Axe Kick === |
You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky. | You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky. | ||
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{{PowerBlock_Damage|Moderate Damage(Smashing)}} | {{PowerBlock_Damage|Moderate Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Immobilize}} | {{PowerBlock_Blank|Foe: Immobilize}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_MonkeySweep.png]] Dragon's Tail === |
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents. | This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents. | ||
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{{PowerBlock_Damage|Moderate Damage(Smashing)}} | {{PowerBlock_Damage|Moderate Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}} |
{{PowerBlock_Effects|Point Blank Area of Effect, Melee}} | {{PowerBlock_Effects|Point Blank Area of Effect, Melee}} | ||
{{PowerBlock_Blank|Foe: Knockback}} | {{PowerBlock_Blank|Foe: Knockback}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_EaglesClaw.png]] Eagle's Claw === |
You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage. | You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage. | ||
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{{PowerBlock_Damage|Superior Damage(Smashing)}} | {{PowerBlock_Damage|Superior Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Minor Disorient}} | {{PowerBlock_Blank|Foe: Minor Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_FocusChi.png]] Focus Chi === |
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit. | Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}} |
{{PowerBlock_Effects|Self: +Damage, +To Hit}} | {{PowerBlock_Effects|Self: +Damage, +To Hit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_Placate.png]] Placate === |
Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back. | Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}} |
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe: Placate}} | {{PowerBlock_Blank|Foe: Placate}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_StormKick.png]] Storm Kick === |
You can unleash a roundhouse kick that pummels your foe for moderate damage. | You can unleash a roundhouse kick that pummels your foe for moderate damage. | ||
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{{PowerBlock_Damage|Moderate Damage(Smash)}} | {{PowerBlock_Damage|Moderate Damage(Smash)}} | ||
{{PowerBlock_Recharge|Medium}} | {{PowerBlock_Recharge|Medium}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_ThunderKick.png]] Thunder Kick === |
You can perform a strong Thunder Kick that hits so hard it can disorient your target. | You can perform a strong Thunder Kick that hits so hard it can disorient your target. | ||
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{{PowerBlock_Damage|Minor Damage(Smashing)}} | {{PowerBlock_Damage|Minor Damage(Smashing)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}} |
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe: Minor Disorient}} | {{PowerBlock_Blank|Foe: Minor Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:MartialArts_WarriorsChallenge.png]] Warrior's Challenge === |
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. | Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}} |
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe: Taunt}} | {{PowerBlock_Blank|Foe: Taunt}} |
Revision as of 02:34, 10 June 2009
Overview
Martial Arts is one of the powersets. It is a Scrapper primary power set in City of Heroes and a Stalker primary power set in City of Villains.
A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.
Power Tables
Scrapper
The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor Damage (Smash), Minor Disorient | |
Storm Kick | 1 | Melee, Moderate Damage (Smash) | |
Cobra Strike | 2 | Melee, Minor Damage (Smash), Foe Disorient | |
Focus Chi | 6 | Self +Damage, +To Hit | |
Crane Kick | 8 | Melee, High Damage (Smash), Knockback | |
Warrior's Challenge | 12 | Ranged, Foe Taunt | |
Crippling Axe Kick | 18 | Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly | |
Dragon's Tail | 26 | Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockback | |
Eagle's Claw | 32 | Melee, Superior Damage (Smash), Foe Minor Disorient, +Special |
Stalker
The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Thunder Kick | 1 | Melee, Minor Damage (Smash), Minor Disorient | |
Storm Kick | 1 | Melee, Moderate Damage (Smash) | |
Crippling Axe Kick | 2 | Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly | |
Assassin's Blow | 6 | Melee, Special Damage (Smash) | |
Focus Chi | 8 | Self +Damage, +To Hit | |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide | |
Cobra Strike | 18 | Melee, Minor Damage (Smash), Foe Disorient | |
Crane Kick | 26 | Melee, High Damage (Smash), Knockback | |
Eagle's Claw | 32 | Melee, Superior Damage (Smash), Foe Minor Disorient, +Special |
Powers
The following are powers in the Martial Arts powerset.
Assassin's Blow
A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
Damage | Special |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee, Special Damage(Smashing) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Cobra Strike
Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target
Damage | Minor Damage(Smashing) |
Recharge | Slow |
Minimum Level | 2 (Scrapper) |
18 (Stalker) | |
Effects | Melee |
Foe: Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Crane Kick
You can perform a slow, high damage kick that will likely knock your target back.
Damage | High Damage(Smashing) |
Recharge | Moderate |
Minimum Level | 8 (Scrapper) |
26 (Stalker) | |
Effects | Melee |
Foe: Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Knockback |
Crippling Axe Kick
You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.
Damage | Moderate Damage(Smashing) |
Recharge | Fast |
Minimum Level | 18 (Scrapper) |
2 (Stalker) | |
Effects | Melee |
Foe: Immobilize | |
Foe: -Speed | |
Foe: -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Melee Damage |
Immobilize | |
Slow Movement |
Dragon's Tail
This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.
Damage | Moderate Damage(Smashing) |
Recharge | Slow |
Minimum Level | 26 (Scrapper) |
Effects | Point Blank Area of Effect, Melee |
Foe: Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | PBAoE Damage |
Knockback |
Eagle's Claw
You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.
Damage | Superior Damage(Smashing) |
Recharge | Slow |
Minimum Level | 32 (Scrapper) |
32 (Stalker) | |
Effects | Melee |
Foe: Minor Disorient | |
+Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Focus Chi
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.
Recharge | Long |
Minimum Level | 6 (Scrapper) |
8 (Stalker) | |
Effects | Self: +Damage, +To Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Placate
Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe: Placate | |
Self: Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | None |
Storm Kick
You can unleash a roundhouse kick that pummels your foe for moderate damage.
Damage | Moderate Damage(Smash) |
Recharge | Medium |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can disorient your target.
Damage | Minor Damage(Smashing) |
Recharge | Fast |
Minimum Level | 1 (Scrapper) |
1 (Stalker) | |
Effects | Melee |
Foe: Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Warrior's Challenge
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe: Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |