Difference between revisions of "User talk:Baalus Seth"
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:: Quick perusal of Virtue Help brings up Soul Storm (for awesome looking), Dominate (for speed and overal goodness) and Ice Block (for visibility) -- [[User:Baalus Seth|Baalus Seth]] 19:41, 7 January 2009 (UTC) | :: Quick perusal of Virtue Help brings up Soul Storm (for awesome looking), Dominate (for speed and overal goodness) and Ice Block (for visibility) -- [[User:Baalus Seth|Baalus Seth]] 19:41, 7 January 2009 (UTC) | ||
::: More from Help: Hold - Ice; Immob - Plant; Sleep - Mind; Confuse - Illusion; - [[User:Baalus Seth|Baalus Seth]] 19:59, 7 January 2009 (UTC) | ::: More from Help: Hold - Ice; Immob - Plant; Sleep - Mind; Confuse - Illusion; - [[User:Baalus Seth|Baalus Seth]] 19:59, 7 January 2009 (UTC) | ||
+ | Did you say [[Enhancement Colors]]? --[[User:Konoko|Konoko]] |
Revision as of 06:05, 8 January 2009
$Heroname
Heya. Currently, any circumstance in which the hero or villain's name is mentioned, the majority of us use the template {{Character}}. If you're currently going around checking contacts, could you use that instead of $Heroname? Thanks! Sera404 23:07, 3 February 2008 (UTC)
- Oh. Right. Thanks I'll get onto that. Same with the gossip I've been recording. Been using $Villainname since forever. Noted for future reference :) - Skarmory The PG 17:18, 4 February 2008 (UTC)
SomethingVal and if/then statements
If these are going to be used as prolifically as I believe you intend, I'm concerned about the shear number of if/then statements in the wikimarkup. This isn't compiled code, this isn't even scripting php, instead this is a wiki extension that is using if/then statements in the wiki proccessing dohicky.
Getting into the technical details of the dohicky will be important, and I wish I knew what they were. See Template_talk:DefVal and http://paragonforums.com/forums/viewtopic.php?t=1118
DO NOT let my concern stop you from finishing the {{ProtVal}} template. --Konoko 00:39, 7 January 2009 (UTC)
- Concerns noted and considered viable. I'll do ProtVal as soon as I can figure out the colors for it, frankly. - Baalus Seth 01:07, 7 January 2009 (UTC)
- Made a navigation template for you:
- with some suggestions for a clearer naming scheme. Feel free to change them in the navbox. -- Agge (talk) 01:32, 7 January 2009 (UTC)
- Thanks. Hmm.... Let's try this one for size. - Baalus Seth 01:34, 7 January 2009 (UTC)
Status colors
Hmm. I need colors for the status effects. Let me see what we got:
- Protection
- Hold
- Immobilize
- Stun
- Sleep
- Knockback
- Confuse
- Terrorize (which for I much prefer the name of Fear)
- Repel
- Teleport
- Resistance
- Hold
- Immobilize
- Stun
- Sleep
- Confuse
- Terrorize
- Placate
- Taunt
Let me think some about the colors... - Baalus Seth 19:25, 7 January 2009 (UTC)
- What I'd like to have is that every status effect has the color of a set that is best known for it. My thoughts so far..
- Stun - Martial Arts / Energy Melee Red
- Knockback - Energy Blast Blue
- Confuse - Mind Control Pink or Illusion Control Purple or Plant Control Green
- Fear - Dark Miasma Black
- Repel - Force Field Teal
- Teleport - Gravity Control Aqua or Teleportation Tan
- Taunt - Presence Purple
- This still leaves me without Hold, Sleep, Placate (Ninjitsu Dark Purple?) and Immobilize (Devices Gray?). Ideas? - Baalus Seth 19:35, 7 January 2009 (UTC)
- Quick perusal of Virtue Help brings up Soul Storm (for awesome looking), Dominate (for speed and overal goodness) and Ice Block (for visibility) -- Baalus Seth 19:41, 7 January 2009 (UTC)
- More from Help: Hold - Ice; Immob - Plant; Sleep - Mind; Confuse - Illusion; - Baalus Seth 19:59, 7 January 2009 (UTC)
- Quick perusal of Virtue Help brings up Soul Storm (for awesome looking), Dominate (for speed and overal goodness) and Ice Block (for visibility) -- Baalus Seth 19:41, 7 January 2009 (UTC)
Did you say Enhancement Colors? --Konoko