Difference between revisions of "Toggle Suppression"
From Paragon Wiki Archive
m (tweak) |
(→Suppressible Toggles: -> Detoggling Powers) |
||
Line 5: | Line 5: | ||
Toggles that are suppressed will continue to drain [[endurance]] and provide certain benefits. {{red|How exactly does it work?}} | Toggles that are suppressed will continue to drain [[endurance]] and provide certain benefits. {{red|How exactly does it work?}} | ||
− | == | + | == Detoggling Powers == |
{{wip}} | {{wip}} | ||
*[[Dark Miasma]]: Darkest Night | *[[Dark Miasma]]: Darkest Night |
Revision as of 07:12, 14 December 2008
Overview
Issue 13 introduced this QoL mechanic for toggles. Self- and ally-affecting toggles will no longer detoggle when under the affect of a Status Effect. Offensive toggles that affect enemies will still detoggle.
Toggles that are suppressed will continue to drain endurance and provide certain benefits. How exactly does it work?
Detoggling Powers
- Dark Miasma: Darkest Night
- Radiation Emission: Radiation Infection, Enervating Field, Choking Cloud
- Sonic Resonance: Disruption Field
- Ice Control: Arctic Air
- Invulnerability: Invincibility
- Willpower: Rise to the Challenge
- Dark Armor: Death Shroud, Cloak of Fear, Oppressive Gloom
- Fiery Aura/Fire Manipulation: Blazing Aura
- Ice Armor: Chilling Embrace, Icicles
- Stone Armor: Mudpots
- Electric Armor/Electricity Manipulation: Lightning Field