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Experimentation

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This information is about unimplemented features that were confirmed via one or more methods, but might have changed significantly before being released.

Overview

Experimentation is one of the Power Pools available on the Paragon Market.

"Experimentation gives you access to poisonous ranged attacks as well as powers that boost your attack power and the survivability of your allies. This pool's travel power is Speed of Sound. While active, this power allows you to run at incredible speeds and also gives you access to the Jaunt power. Jaunt allows you to quickly teleport long distances once every so often."

Power Table

The following table shows the level at which each power is available:

Power Level Effect
Experimentation ExperimentalInjection.png Experimental Injection 4 Short Ranged, Ally +Regeneration, +Recovery, +Res(Status)
Experimentation ToxicDart.png Toxic Dart 4 Ranged, Minor DMG(Lethal), High DMG(Toxic)
Experimentation SpeedofSound.png Speed of Sound 4 Toggle: Self +Speed, (Special)
Experimentation CorrosiveVial.png Corrosive Vial 14 Ranged (Targeted AoE), High DoT(Toxic), -Defense
Experimentation AdrenalBooster.png Adrenal Booster 14 Self, +To Hit, +Recharge, +Damage

Powers

Experimentation AdrenalBooster.png Adrenal Booster

You inject yourself with a concentrated serum that boosts your damage, recharge and chance to hit by a large amount for a short time. Adrenal Booster requires you to have 2 powers from the Experimentation power pool.

Recharge Very Long
Minimum Level 14
Effects Self, +To Hit, +Recharge, +Damage
Enhancements TO Training ToHit Buffs.png Enhance ToHit Buff
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories IO To Hit Buff.png To Hit Buff

Experimentation CorrosiveVial.png Corrosive Vial

You hurl a vial of toxic fluid that explodes upon impact leaving a corrosive puddle at your target's feet. Any foe that stands within the puddle will take toxic damage and have their defense reduced for a short while. Corrosive Vial requires you to have 2 powers from the Experimentation power pool.

Damage High (Toxic Damage over Time)
Recharge Long
Minimum Level 14
Effects Ranged (Targeted AoE)
Foe -Defense
Enhancements TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Defense DeBuff.png Enhance Defense Debuff
Set Categories IO Damage.png Targeted AoE Damage
IO Defense DeBuff.png Defense Debuff

Experimentation ExperimentalInjection.png Experimental Injection

You inject an ally with a compound that greatly boosts their regeneration, recovery and resistance to status effects for a short time.

Recharge Long
Minimum Level 4
Effects Short Ranged
Ally +Regeneration, +Recovery, +Res(Status)
Enhancements TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Range.png Enhance Range
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Endurance Modification.png Endurance Modification

Experimentation SpeedofSound.png Speed of Sound

Your experiments have yielded incredible results. By activating this power, you're able to run at incredible speeds. In fact, while this power is active, you gain access to the Jaunt power. Jaunt allows you to teleport to a distant location once every short while.

Recharge Moderate
Minimum Level 4
Effects Toggle: Self +Speed, (Special)
Enhancements TO Training Running Speed.png Enhance Running Speed
TO Training Endurance Cost.png Reduce Endurance Cost
Set Categories None

Experimentation Jaunt.png Jaunt

Clicking on this power and then selecting a location will cause the caster to vanish and reappear at their target location.

Recharge Moderate
Minimum Level 4
Effects Click, Self Teleport
Enhancements None
Set Categories None

Experimentation ToxicDart.png Toxic Dart

You fire a toxic dart at your target causing an very minor amount of immediate lethal damage followed by a High amount of toxic damage over time.

Damage Minor (Lethal)
Damage High (Toxic Damage over Time)
Recharge Moderate
Minimum Level 4
Effects Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
Set Categories IO Ranged Damage.png Ranged Damage

External Links

Experimentation Pool at RedTomax.com