Arachnos/Arachnobots and Drones
Contents
Overview
Arachnos have created these machines using the latest technology, making them incredibly dangerous.
Enemy Types
Underlings
Spiderling
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as Tarantulas or Fortunatas- are deployed.
Levels:30-40
Powers
- Chain Gun
.
- Claw
.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.
Resistance Auto, Self +Res( S25 L25 E-10 P50 )
Arachnobot Advanced Spiderling
Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats.
Levels:40-50
Powers
Energy Pulse Ranged, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Recharge: Slow.
Energy Blast (Ranged) Medium Range, High Damage (Energy), Foe Knockback
A medium range, but devastating attack. Recharge: Slow
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.
Resistance Auto, self +Res( S35 L35 E-10 P50 )
Minions
Arachnos Drone
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Levels:20-33
Powers
Flight Self fly
Arachnos Drones can Fly!
Disintegration Beam Ranged, Moderate Damage (Energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
No Melee attacks
Arachnos drones don´t have any Melee attacks at all.
Resistance Auto, Self +Res( S25 L25 E-20 P50 )
Arachnos Mobile Drones Are resistant to Lethal, Smashing, Energy, Fire and Cold damage
Arachnobot
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops -such as Tarantulas or Fortunatas -are deployed.
Levels:20-30
Powers
Chain gun (Ranged) -Defense
Your Defense has been reduced by the Submachine Gun.
Full Auto (Ranged) Damage over Time (Lethal)
You are being rattled by a Full Auto from an Assault Rifle.
Claw (Melee) Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast
Resistance Auto, Self +Res( S25 L25 E-10 P50 )
Lieutenants
Arachnos Drone Coordinator
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Levels:20-33
Powers
Flight Self fly
Arachnos Drones can Fly!
Disintegration Beam Ranged, Moderate Damage, Energy
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
Disruption Blast Ranged, (Area of Effect) Moderate Damage, Energy
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Arbiter Drones'. It does Moderate Damage.
No Melee attacks
Arachnos drones don´t have any Melee attacks at all.
Resistance Auto, Self +Res( S35 L35 E-20 P50 )
Arachnos Mobile Drones Are resistant to Lethal, Smashing, Energy, Fire and Cold damage
Arachnobot Blaster
Arachnobot Blasters were created by Arachnos´ Orb Weavers to take down particularly powerful super-powered threaths.
Levels:20-30
Powers
Energy Blast Medium Range, High Damage (Energy), Foe Knockback
A medium range, but devastating attack. Recharge: Slow
Energy Pulse Ranged, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Recharge: Slow.
Sweep Area Ranged Cone, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Recharge: Slow.
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast
Resistance Auto: Self +Res( S35 L35 E-10 P50 )
Bosses
Arachnobot Disruptor
Orb Weavers created the Disruptor arachnobots to capture their prey alive.
Levels:20-35
Powers
Wide Area Web Grenade (Ranged, Area of Effect) Foe Immobilize, -Fly, -Recharge
You have been caught in a web. You cannot move or fly and your attack speed is reduced.
Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.
Disruptor Blast Targeted Area of Effect (Energy), Foe -Endurance
The Ball Lightning is continuing to electrocute you.
Disruptor Tesla (Ranged, Energy) Foe Sleep
The Disruptor Tesla is holding you helpless.
Claw (Melee) Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Summon Spiderlings (Only Level 30 and up) Summon
Arachnobot Disruptors can create Spiderlings.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can inherently jump real high and travel very fast.