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Difference between revisions of "User:Supa Troll"

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Why all the secrecy? I enjoy in-depth analysis of how the game works, often on a level that the developers likely do not approve of. While there are a few within the player community who openly admit such activities, I have seen it cause friction in the past and do not wish to expose myself to unnecessary risk should my views diverge too far from the developers' wishes.
 
Why all the secrecy? I enjoy in-depth analysis of how the game works, often on a level that the developers likely do not approve of. While there are a few within the player community who openly admit such activities, I have seen it cause friction in the past and do not wish to expose myself to unnecessary risk should my views diverge too far from the developers' wishes.
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My pet project involves tracking changes and comparing differences across game versions. Unfortunately my archive doesn't go back very far yet -- I'm always interested in any old copies of the game that people may have laying around patched to various issue releases.
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I have a growing suite of tools at my disposal that are suitable for extracting and interpreting various bits of game data. These tools are designed to be useful as part of automated processes as well as one-off uses. If there are any projects that would benefit from such batch transformations, hit up my talk page and maybe send me a PM on the forums to get my attention.

Revision as of 16:03, 1 June 2011

Tips Rogue large.png Rogue Programmer
Supa Troll?
Not likely.

What is the Supa Troll?

Quite simply, I am a City of Heroes / Villains enthusiast who wishes to contribute to the community, but remain relatively anonymous and not associated with my in-game persona.

Why all the secrecy? I enjoy in-depth analysis of how the game works, often on a level that the developers likely do not approve of. While there are a few within the player community who openly admit such activities, I have seen it cause friction in the past and do not wish to expose myself to unnecessary risk should my views diverge too far from the developers' wishes.

My pet project involves tracking changes and comparing differences across game versions. Unfortunately my archive doesn't go back very far yet -- I'm always interested in any old copies of the game that people may have laying around patched to various issue releases.

I have a growing suite of tools at my disposal that are suitable for extracting and interpreting various bits of game data. These tools are designed to be useful as part of automated processes as well as one-off uses. If there are any projects that would benefit from such batch transformations, hit up my talk page and maybe send me a PM on the forums to get my attention.