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User:Archabaddon

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aka Obsidius


Obsidius PR.jpg

ArchAbaddon is the "web sobriquet" of the City of Heroes / Villains player more commonly known as Obsidius.

Bio

  • Birthday: 10 October 1977
  • Location: Southern California
  • Occupation: IT Trainer/ Network Engineer
  • Other skills: Computer technician
  • Hobbies: MMOs (of course), PC games, P&P RPGs, paintball, sketching, machinima, wiki, goth clubs
Globalchat.png This user's global chat handle is @Obsidius.
Badge vr months 048.png This user is Battle Hardened.
Archetypeicon tanker.png This user's main main hero is a Tanker.


V archetypeicon mastermind.png This user's main villain is a Mastermind.


CoX Game Icon.png This user plays both City of Heroes and Villains on the Triumph server.
Level 50.png This user has one or more Level 50 Heroes and Villains.


PST This user's time zone is PST.
Inspiration Recall Lvl 1.png This user is getting impatient about the opening of the City Vault!

MMO History

EverQuest (2002)

I first began his MMO "career" in the popular MMO EverQuest. My first and only character in EverQuest was a dark elf named Alaestor. Aleastor made it to level 35 before I was asked to leave EverQuest for Dark Age of Camelot and join my online friends. In his last act in EverQuest, Alaestor jumped off a cliff, ending his mediocre career hunting cockatrices.

Dark Age of Camelot (2003-2004)

In Dark Age of Camelot, Alaestor was reincarnated (this time as Alaestor Praetorian) and joined up with Liam's Regulars of the Nimue server. LR was a guild founded by one of my friends during his days in Ultima Online, and the guild had ported over to DAoC. I spent over a year playing DAoC, learning things about guild RvR (Realm vs. Realm), guild organization and camaraderie, crafting systems, and the like. Alaestor eventually made it to level 60 (the highest level at that time).


A few things led to the end of my career in DAoC. The first of these things was the expansion the Trials of Atlantis. Many of the new items required extensive amounts of gameplay and waiting for world spawns that had extremely long real-world respawn timers. This expansion soured my taste for the game.


To a lesser extent, I was also turned off by RvR. Playing in groups was great, but there was little to do as a soloist.


The final things was the dissolving of Liam's Regulars. My friend (one of the founders of LR) stopped playing due to real life issues (he realized he was addicted games). Others left the game for varied reasons or greener pastures.


Eventually, most of Liam's Regulars re-established themselves in World of Warcraft, but another friend (and former LR member) "Mr. H" and I decided to move to Paragon City.

City of Heroes / Villains (2004-Present)

I realized I was done with DAoC when my friend Mr. H introduced me to City of Heroes in June of 2004. It was definitely a break from the old "Fantasy MMO" genre. Unlike EQ or DAoC, there was no heavy grinding or long spawn times for items. There weren't even items; you picked powers. Your costume could look like whatever you wanted it to regardless of powers or enhancements. I jumped right in with both feet, and was already subscribed before my free month trial was over. I ended up selling my DAoC account, which all but funded my first year of subscription for CoH.


My first character was not Alaestor (although he would return into play as my Ancient Roman Warshade). Inspired by my recent P&P RPG adventures in Vampire: the Masquarade, I re-created my Gargoyle character Obsidius into the digital world as a Stone Armor/Battle Axe Tank He's still one of my favorite (and most powerful) characters.


Things have changed a lot since then, mostly for the better. Lamentably, my co-founders have also moved on to WoW (Mr. H wanted a better PvP game; Mr. R. couldn't adapt to ED), but my wife still plays and pulled in other RL and distant friends throughout my tenure in CoH and eventually CoV. It's been a fun ride so far!


Affiliations