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Difference between revisions of "Test Mode"

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Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.
 
Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.
  
==Awards==
+
==Rewards==
  
 
Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:
 
Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:

Revision as of 13:59, 10 April 2009

Overview

Test Mode refers to the ability of users to play unpublished missions and story arcs created by the Mission Architect.

Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.

Rewards

Playing in test mode will not award Experience, Influence/Infamy, Salvage, Recipes, or Mission Architect Tickets. However, playing in test mode is the only way to make progress on the following Mission Architect Badges: