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Difference between revisions of "Temporary Power: Backup Radio"

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'''Summon: Special Pet'''
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== Recipe ==
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{{MeritCost|0}}
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{{AlignmentMeritCost|0}}
 +
 
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{{DropRecipeHead|Power|RTP|1|price=5,000}}
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{{DropRecipeTable_TempPower
 +
|level=1
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|cost=10,000<br />or<br />30,000<br />or<br />90,000
 +
|salvage={{ISalvage|Inanimate Carbon Rod|1}} {{ISalvage|Luck Charm|1|}} {{ISalvage|Mutant Blood Sample|1|}} {{ISalvage|Heads Up Display|1|}}
 +
{{center|or}}
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{{ISalvage|Scientific Theory|1}}
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{{ISalvage|Rune|1|}}
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{{ISalvage|Mutant DNA Strand|1|}}
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{{ISalvage|Military Cybernetic|1|}}
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{{center|or}}
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{{ISalvage|Ceramic Armor Plate|1}}
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{{ISalvage|Fortune|1|}}
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{{ISalvage|Energy Weapon|1|}}
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{{ISalvage|Rikti Alloy|1|}}
 +
}}
 +
{{clr}}
 +
=='''Summon: Special Pet'''==
  
 
You can use this radio to call for reinforcements.
 
You can use this radio to call for reinforcements.
  
Hero and Vigilante characters will summon a PPD Hardsuit
+
Hero and Vigilante characters will summon a PPD Hardsuit.<br>
 
+
 
Villain and Rogue characters will summon a Crabspider Longfang pet.
 
Villain and Rogue characters will summon a Crabspider Longfang pet.
 +
 +
 +
As per the 08-16-2010 (Issue 18 Launch) patch notes.
 +
 +
Resistance Members will summon a Resistance Veteran.<br>
 +
Loyalists will summon a Praetorian PD Sergeant.
 +
  
 
These pets last for 5 minutes. Recharge: Very Long
 
These pets last for 5 minutes. Recharge: Very Long
  
10 charges, 10 minute recharge
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'''5 charges, 10 minute recharge'''
  
 
''Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.''
 
''Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.''
 +
 +
==== Arachnos Reinforcement ====
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Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threats like super-types. They're equipped with full body armor, larger weapons, and a set of mechanical spider arms that turn them into death-dealing machines.
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''Levels: 10-50''
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''Powers''
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{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| {{DamResVal|0|30|0|0|30|0|0|0}}|Auto, Self| }}
 +
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{{Power|[[File:Claws Slash.png|22px]]| Slice|Melee, Minor DMG(Lethal), Foe -DEF| Your Defense has been reduced by the Claws.}}
 +
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{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Longfang| Ranged, Moderate DMG(Lethal), Foe -DEF|Your Defense has been reduced by the Submachine Gun.}}
 +
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{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Channelgun| Ranged, High DMG(Energy)|Your backpack has a built in energy Channelgun which fires bolts of energy.}}
 +
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{{Power|[[File:ElectricalBolt BallLightning.png|22px]]| Suppression| Ranged Cone, Moderate DoT(Energy)|The Suppressive Fire from the Crab Spider is all around you.}}
 +
 +
==== PPD Reinforcement ====
 +
To keep up with the inhuman abilities of some villains, the PPD has engineered a powered armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machineguns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.
 +
 +
''Levels: 10-50''
 +
 +
''Powers''
 +
 +
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Burst|Ranged, High DoT(Energy), -DEF| You are taking Energy Damage over Time from the Laser Burst.}}
 +
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{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Spray|Ranged Cone, Moderate DoT(Energy)|You are taking Lethal Damage over Time from the Council Chain Gun}}
 +
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{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Smashing, Energy), Foe Disorient|You have been Disoriented.}}
 +
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{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, Moderate DMG(Smashing, Energy), Foe Disorient|You have been Disoriented.}}
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{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| {{DamResVal|30|30|0|0|30|0|0|0}}|Auto, Self| }}
 +
 +
[[Category:Temporary Powers]]

Latest revision as of 20:44, 17 May 2011

Recipe

E ICON MeritToken.png Reward Merit Purchase

This recipe cannot be purchased at a Reward Merit Vendor.

AlignmentMerit.png Alignment Merit Purchase

This recipe cannot be purchased with Alignment Merits.

Recipe Power.png

This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 5,000 inf. However, other players may be willing to pay more for it through the Auction House.

This recipe is considered level 1 for crafting purposes. The requirements for crafting this enhancement are:

Level Crafting Requirements
Inf Invention Salvage
1 10,000
or
30,000
or
90,000
Salvage InanimateCarbonRod.png 1 Inanimate Carbon Rod Salvage Ring.png 1 Luck Charm Salvage BloodSample.png 1 Mutant Blood Sample Salvage HeadsUpDisplay.png 1 Heads Up Display
or

Salvage Notes.png 1 Scientific Theory Salvage MagicalWard.png 1 Rune Salvage DnaMutation.png 1 Mutant DNA Strand Salvage SyntheticOrgans.png 1 Military Cybernetic

or

Salvage CeramicArmorPlate.png 1 Ceramic Armor Plate Salvage Scrolls.png 1 Fortune Salvage BlasterTech.png 1 Energy Weapon Salvage RiktiAlloy.png 1 Rikti Alloy


Summon: Special Pet

You can use this radio to call for reinforcements.

Hero and Vigilante characters will summon a PPD Hardsuit.
Villain and Rogue characters will summon a Crabspider Longfang pet.


As per the 08-16-2010 (Issue 18 Launch) patch notes.

Resistance Members will summon a Resistance Veteran.
Loyalists will summon a Praetorian PD Sergeant.


These pets last for 5 minutes. Recharge: Very Long

5 charges, 10 minute recharge

Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.

Arachnos Reinforcement

Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threats like super-types. They're equipped with full body armor, larger weapons, and a set of mechanical spider arms that turn them into death-dealing machines.

Levels: 10-50

Powers

Invulnerability TemporaryInvulnerabilty.png Resistance Res( L30 E30 )
Auto, Self

Claws Slash.png Slice Melee, Minor DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Claws.

AssaultWeapons ARBurst.png Longfang Ranged, Moderate DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Submachine Gun.

ElectricalBolt LightningBolt.png Channelgun Ranged, High DMG(Energy)
Your backpack has a built in energy Channelgun which fires bolts of energy.

ElectricalBolt BallLightning.png Suppression Ranged Cone, Moderate DoT(Energy)
The Suppressive Fire from the Crab Spider is all around you.

PPD Reinforcement

To keep up with the inhuman abilities of some villains, the PPD has engineered a powered armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machineguns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.

Levels: 10-50

Powers

AssaultWeapons ARFullAuto.png Laser Burst Ranged, High DoT(Energy), -DEF
You are taking Energy Damage over Time from the Laser Burst.

AssaultWeapons ARFullAuto.png Laser Spray Ranged Cone, Moderate DoT(Energy)
You are taking Lethal Damage over Time from the Council Chain Gun

PowerPunch EnergyPunch.png Energy Punch Melee, Moderate DMG(Smashing, Energy), Foe Disorient
You have been Disoriented.

PowerPunch BoneSmasher.png Bone Smasher Melee, Moderate DMG(Smashing, Energy), Foe Disorient
You have been Disoriented.

Invulnerability TemporaryInvulnerabilty.png Resistance Res( S30 L30 E30 )
Auto, Self