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Difference between revisions of "Temporary Power: Backup Radio"

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(Arachnos Reinforcement)
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''Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.''
 
''Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.''
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==== Arachnos Reinforcement ====
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Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threats like super-types. They're equipped with full body armor, larger weapons, and a set of mechanical spider arms that turn them into death-dealing machines.
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''Levels: 10-50''
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''Powers''
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{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| {{DamResVal|0|30|0|0|30|0|0|0}}|Auto, Self| }}
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{{Power|[[File:Claws Slash.png|22px]]| Slice|Melee, Minor DMG(Lethal), Foe -DEF| Your Defense has been reduced by the Claws.}}
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{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Longfang| Ranged, Moderate DMG(Lethal), Foe -DEF|Your Defense has been reduced by the Submachine Gun.}}
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{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Channelgun| Ranged, High DMG(Energy)|Your backpack has a built in energy Channelgun which fires bolts of energy.}}
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{{Power|[[File:ElectricalBolt BallLightning.png|22px]]| Suppression| Ranged Cone, Moderate DoT(Energy)|The Suppressive Fire from the Crab Spider is all around you.}}
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==== PPD Reinforcement ====
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To keep up with the inhuman abilities of some villains, the PPD has engineered a powered armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machineguns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.
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''Levels: 10-50''
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''Powers''
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{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Burst|Ranged, High DoT(Energy), -DEF| You are taking Energy Damage over Time from the Laser Burst.}}
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{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Laser Spray|Ranged Cone, Moderate DoT(Energy)|You are taking Lethal Damage over Time from the Council Chain Gun}}
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{{Power|[[File:PowerPunch EnergyPunch.png|22px]]| Energy Punch| Melee, Moderate DMG(Smashing, Energy), Foe Disorient|You have been Disoriented.}}
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{{Power|[[File:PowerPunch BoneSmasher.png|22px]]| Bone Smasher| Melee, Moderate DMG(Smashing, Energy), Foe Disorient|You have been Disoriented.}}
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{{Power|[[File:e3brawling.png|22px]]| Resistance| {{DamResVal|30|30|0|0|30|0|0|0}}|Auto, Self| }}

Revision as of 21:09, 5 May 2010

Summon: Special Pet

You can use this radio to call for reinforcements.

Hero and Vigilante characters will summon a PPD Hardsuit Villain and Rogue characters will summon a Crabspider Longfang pet.

These pets last for 5 minutes. Recharge: Very Long


10 charges, 10 minute recharge


Hero pets are melee fighters, villain pets are ranged, both are summoned as Pet class at your level.


Arachnos Reinforcement

Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threats like super-types. They're equipped with full body armor, larger weapons, and a set of mechanical spider arms that turn them into death-dealing machines.

Levels: 10-50

Powers

Invulnerability TemporaryInvulnerabilty.png Resistance Res( L30 E30 )
Auto, Self

Claws Slash.png Slice Melee, Minor DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Claws.

AssaultWeapons ARBurst.png Longfang Ranged, Moderate DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Submachine Gun.

ElectricalBolt LightningBolt.png Channelgun Ranged, High DMG(Energy)
Your backpack has a built in energy Channelgun which fires bolts of energy.

ElectricalBolt BallLightning.png Suppression Ranged Cone, Moderate DoT(Energy)
The Suppressive Fire from the Crab Spider is all around you.


PPD Reinforcement

To keep up with the inhuman abilities of some villains, the PPD has engineered a powered armor unit. Trained PPD officers don servo-assisted combat armor which not only protects them, but increases their strength and reflexes. Heavy machineguns and energy weapons add impressive firepower to the mix. These awesome but costly suits are reserved for major conflicts against Paragon City's most fearsome foes.

Levels: 10-50

Powers

AssaultWeapons ARFullAuto.png Laser Burst Ranged, High DoT(Energy), -DEF
You are taking Energy Damage over Time from the Laser Burst.

AssaultWeapons ARFullAuto.png Laser Spray Ranged Cone, Moderate DoT(Energy)
You are taking Lethal Damage over Time from the Council Chain Gun

PowerPunch EnergyPunch.png Energy Punch Melee, Moderate DMG(Smashing, Energy), Foe Disorient
You have been Disoriented.

PowerPunch BoneSmasher.png Bone Smasher Melee, Moderate DMG(Smashing, Energy), Foe Disorient
You have been Disoriented.

22px Resistance Res( S30 L30 E30 )
Auto, Self