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Difference between revisions of "Target custom next (Slash Command)"

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(See Target Custom left over from when I was working on these.)
m (Kuhhh-eldians.)
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==Notes==
 
==Notes==
  
Target custom next is a standard tool for any type of hunting. It is particularly useful when hunting specific entities (e.g. Tsoo Sorcerers) for badges, or for checking a mob for a particularly dangerous type, such as Malta Sappers, or Void Seekers and Quantum spawns for Keldians.
+
Target custom next is a standard tool for any type of hunting. It is particularly useful when hunting specific entities (e.g. Tsoo Sorcerers) for badges, or for checking a mob for a particularly dangerous type, such as Malta Sappers, or Void Hunters and Quantum spawns for Kheldians.
  
The standard from of target_custom_next is to use it to create a keybind or macro of the type of creature you are looking for. For instance:
+
The standard form of target_custom_next is to use it to create a keybind or macro of the type of creature you are looking for. For instance:
  
/macro find "targetcustomnext enemy alive quantum$$targetcustomnext enemy alive void$$targetcustomnext enemy alive cyst"  
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:/macro find "target_custom_next enemy alive quantum$$target_custom_next enemy alive void$$target_custom_next enemy alive cyst"  
  
Triggering this macro will examine all entites in the user's field of view for quantums, voids, or cysts.  This can be combined with the standard target_enemy_next command in order to prioritize these items, but select the next available enemy if they dont exist in this manner:
+
Triggering this macro will examine all entities in the user's field of view for foes whose names contain the strings "quantum", "void", or "cyst".  This can be combined with the standard target_enemy_next command in order to prioritize these items, but select the next available enemy if they don't exist in this manner:
  
/bind TAB "targetenemynext$$targetcustomnext enemy alive quantum$$targetcustomnext enemy alive void$$targetcustomnext enemy alive cyst"
+
:/bind TAB "target_enemy_next$$target_custom_next enemy alive quantum$$target_custom_next enemy alive void$$target_custom_next enemy alive cyst"
  
 
==Examples==
 
==Examples==

Revision as of 05:44, 7 September 2007

Overview

The target_custom_next slash command will cycle through entities matching the parameters specified. Any parameters that do not match the list below will be interpreted as entity names. Entities are anything not part of the environment. This includes heroes, villains, critters, doors, boats, citizens, and mission objectives. As with other targeting commands, the entities that will be cycled through must be in your perception radius, as well as visible to the camera (not the player).

/target_custom_next parameters

Cycles through matching targets in near to far order

Parameters

  • enemy - Hostile enemies
  • friend - Friendlies (including pets)
  • defeated - 0 HP targets
  • alive - Living targets
  • mypet - Inlcude only your pets
  • notmypet - Exclude your pets
  • base - Include only passive base items
  • notbase - Exlude passive base items
  • teammate - Include only teammates
  • notteammate - Exclude teammates
  • Everything else will match the name of the entity

Notes

Target custom next is a standard tool for any type of hunting. It is particularly useful when hunting specific entities (e.g. Tsoo Sorcerers) for badges, or for checking a mob for a particularly dangerous type, such as Malta Sappers, or Void Hunters and Quantum spawns for Kheldians.

The standard form of target_custom_next is to use it to create a keybind or macro of the type of creature you are looking for. For instance:

/macro find "target_custom_next enemy alive quantum$$target_custom_next enemy alive void$$target_custom_next enemy alive cyst"

Triggering this macro will examine all entities in the user's field of view for foes whose names contain the strings "quantum", "void", or "cyst". This can be combined with the standard target_enemy_next command in order to prioritize these items, but select the next available enemy if they don't exist in this manner:

/bind TAB "target_enemy_next$$target_custom_next enemy alive quantum$$target_custom_next enemy alive void$$target_custom_next enemy alive cyst"

Examples

target_custom_next friend notteammate notmypet

  • Allows easy targetting of pets from other teammates. Also useful in Hami Raids.

target_custom_next notteammate notmypet

  • Will target most anything, including doors, boats, cars, villains, heroes not on your team, other player's pets, bombs, etc.

Alias

Related

Template:TargetRelated