https://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&feed=atom&action=historyTalk:Zephyr - Revision history2024-03-28T18:44:50ZRevision history for this page on the wikiMediaWiki 1.25.1https://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=253230&oldid=prevFelderburg at 23:04, 18 December 20132013-12-18T23:04:35Z<p></p>
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</table>Felderburghttps://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=253229&oldid=prevFelderburg at 23:04, 18 December 20132013-12-18T23:04:21Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 23:04, 18 December 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L8" >Line 8:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:::So I've sort of returned, and I happened to look at Miss Liberty's page, which reminded me of this discussion. She still has her dialogue, and other one-appearance characters (like [[Doctor Geist]] for example) have their dialogue as well. It's not that big a deal for them, since they don't have much dialogue, but there should be standards. I tend to lean towards the side of "no dialogue" - it's consistent with the articles that are "forced" to not have dialogue due to excessive amounts. Plus it does make sense to have a character's page be more about them, and have the missions contain actual story and dialogue content.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:::So I've sort of returned, and I happened to look at Miss Liberty's page, which reminded me of this discussion. She still has her dialogue, and other one-appearance characters (like [[Doctor Geist]] for example) have their dialogue as well. It's not that big a deal for them, since they don't have much dialogue, but there should be standards. I tend to lean towards the side of "no dialogue" - it's consistent with the articles that are "forced" to not have dialogue due to excessive amounts. Plus it does make sense to have a character's page be more about them, and have the missions contain actual story and dialogue content.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">:::</ins>On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?</div></td></tr>
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</table>Felderburghttps://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=252852&oldid=prevFelderburg at 20:44, 10 December 20132013-12-10T20:44:51Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>::Back before the explosion of content, most 'notable characters' (generally, any NPC with their own article) listed anything they said in a mission. With the amount of dialogue in the game at the end, that is no longer really feasible and now only dialogue that forwards their own story should really be included IMO. The fact that they said "I'll have a cheeseburger, please!" in Who Wants Lunch? arc doesn't mean much. ~ {{User:Aggelakis/Sig1}} 06:10, 25 January 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>::Back before the explosion of content, most 'notable characters' (generally, any NPC with their own article) listed anything they said in a mission. With the amount of dialogue in the game at the end, that is no longer really feasible and now only dialogue that forwards their own story should really be included IMO. The fact that they said "I'll have a cheeseburger, please!" in Who Wants Lunch? arc doesn't mean much. ~ {{User:Aggelakis/Sig1}} 06:10, 25 January 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:::So I've sort of returned, and I happened to look at Miss Liberty's page, which reminded me of this discussion. She still has her dialogue, and other one-appearance characters (like [[Doctor Geist]] for example) have their dialogue as well. It's not that big a deal for them, since they don't have much dialogue, but there should be standards. I tend to lean towards the side of "no dialogue" - it's consistent with the articles that are "forced" to not have dialogue due to excessive amounts. Plus it does make sense to have a character's page be more about them, and have the missions contain actual story and dialogue content.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">On the other hand, many character pages don't have updated information about what happened to that character - for example, Statesman and Miss Liberty don't mention the fact that they're dead. Perhaps characters could have something like an "in game story" section, that discusses what happens to them in the story line, which could also include dialogue?</ins></div></td></tr>
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</table>Felderburghttps://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=247597&oldid=prevAggelakis: /* Dialogue Removed */2013-01-25T06:10:20Z<p><span dir="auto"><span class="autocomment">Dialogue Removed</span></span></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 06:10, 25 January 2013</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like [[Miss Liberty]] have a section for dialogue. I can see reformatting it, but why remove it completely? [[User:Felderburg|Felderburg]] 18:27, 24 January 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like [[Miss Liberty]] have a section for dialogue. I can see reformatting it, but why remove it completely? [[User:Felderburg|Felderburg]] 18:27, 24 January 2013 (UTC)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:I removed it because it was just one set of quotes from one particular fight in one mission that happened to have him in it. None of the other members of [[The Hearts of Darkness]] or [[The Shining Stars]] have specific dialogue called out in their individual articles, so it was done as a matter of consistency. Since I'm not aware that there are set guidelines for what qualifies as quoteable dialogue, I'd almost suggest removing [[Miss Liberty]]'s section, too. Other than being mildly humorous, I don't think it represents any particularly unique characteristic about her background or demeanor. {{small|— [[File:Blondeshell Sig.png|20px|link=User:Blondeshell]] [[User_talk:Blondeshell|talk]] / [[Special:Contributions/Blondeshell|contribs]]}} 21:13, 24 January 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>:I removed it because it was just one set of quotes from one particular fight in one mission that happened to have him in it. None of the other members of [[The Hearts of Darkness]] or [[The Shining Stars]] have specific dialogue called out in their individual articles, so it was done as a matter of consistency. Since I'm not aware that there are set guidelines for what qualifies as quoteable dialogue, I'd almost suggest removing [[Miss Liberty]]'s section, too. Other than being mildly humorous, I don't think it represents any particularly unique characteristic about her background or demeanor. {{small|— [[File:Blondeshell Sig.png|20px|link=User:Blondeshell]] [[User_talk:Blondeshell|talk]] / [[Special:Contributions/Blondeshell|contribs]]}} 21:13, 24 January 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">::Back before the explosion of content, most 'notable characters' (generally, any NPC with their own article) listed anything they said in a mission. With the amount of dialogue in the game at the end, that is no longer really feasible and now only dialogue that forwards their own story should really be included IMO. The fact that they said "I'll have a cheeseburger, please!" in Who Wants Lunch? arc doesn't mean much. ~ {{User:Aggelakis/Sig1}} 06:10, 25 January 2013 (UTC)</ins></div></td></tr>
</table>Aggelakishttps://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=247595&oldid=prevBlondeshell: /* Dialogue Removed */2013-01-24T21:13:17Z<p><span dir="auto"><span class="autocomment">Dialogue Removed</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like [[Miss Liberty]] have a section for dialogue. I can see reformatting it, but why remove it completely? [[User:Felderburg|Felderburg]] 18:27, 24 January 2013 (UTC)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like [[Miss Liberty]] have a section for dialogue. I can see reformatting it, but why remove it completely? [[User:Felderburg|Felderburg]] 18:27, 24 January 2013 (UTC)</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">:I removed it because it was just one set of quotes from one particular fight in one mission that happened to have him in it. None of the other members of [[The Hearts of Darkness]] or [[The Shining Stars]] have specific dialogue called out in their individual articles, so it was done as a matter of consistency. Since I'm not aware that there are set guidelines for what qualifies as quoteable dialogue, I'd almost suggest removing [[Miss Liberty]]'s section, too. Other than being mildly humorous, I don't think it represents any particularly unique characteristic about her background or demeanor. {{small|— [[File:Blondeshell Sig.png|20px|link=User:Blondeshell]] [[User_talk:Blondeshell|talk]] / [[Special:Contributions/Blondeshell|contribs]]}} 21:13, 24 January 2013 (UTC)</ins></div></td></tr>
</table>Blondeshellhttps://archive.paragonwiki.com/w/index.php?title=Talk:Zephyr&diff=247594&oldid=prevFelderburg: Created page with "==Dialogue Removed== So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like Miss Liberty have a section fo..."2013-01-24T18:27:26Z<p>Created page with "==Dialogue Removed== So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like <a href="/wiki/Miss_Liberty" title="Miss Liberty">Miss Liberty</a> have a section fo..."</p>
<p><b>New page</b></p><div>==Dialogue Removed==<br />
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So I noticed that Zephyr's dialogue was removed from his article. I'm curious as to why, given that other characters like [[Miss Liberty]] have a section for dialogue. I can see reformatting it, but why remove it completely? [[User:Felderburg|Felderburg]] 18:27, 24 January 2013 (UTC)</div>Felderburg