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Difference between revisions of "Talk:Super Pack/Rogues and Vigilantes"

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(Cards by #: and 20 more packs opened.. seeing more ATEs in these than the previous runs.. coh's crazy streaks perhaps?)
(Super Pack Cards)
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barring a rebalanced of the odds/card layout by the devs, the Enhancements are a lot rarer in this superpack than the original, but the overall rewards are a lot more useful with all the common/uncommon/more uncommon Amplifiers as well as both xp booster and double xp boosters. --[[User:Sleepykitty|Sleepykitty]] 07:44, 30 June 2012 (UTC)
 
barring a rebalanced of the odds/card layout by the devs, the Enhancements are a lot rarer in this superpack than the original, but the overall rewards are a lot more useful with all the common/uncommon/more uncommon Amplifiers as well as both xp booster and double xp boosters. --[[User:Sleepykitty|Sleepykitty]] 07:44, 30 June 2012 (UTC)
  
 +
Aditional: o.o while there are large streaks of merits (where 3 or more are merit cards), I'm not seeing the insane amount of insp spam from the original series. you get one occasionally, but its not overwhelming in amount. Also, after 126 packs, I got the void skiff! @.@ hopefully I was on the lower end of the curve on this one..
 +
 +
notes on void skiff: uses poses from prestige power slide, sadly can't be used in conjunction with puma travel >_<, can not be sat on, or slept in. same sound fx as Rocket Board. looks a bit cooler though, think mix of Tron disk with silly Minion of Galactus disc travel thingies. --[[User:Sleepykitty|Sleepykitty]] 08:34, 30 June 2012 (UTC)
  
 
===Cards by #===
 
===Cards by #===
Line 94: Line 97:
 
*067 Reward Merits (x75)
 
*067 Reward Merits (x75)
 
*068
 
*068
*069
+
*069 Defiant Barrage (Dmg/Rech)
 
*070 Defiant Barrage (Acc/Dmg/Rech)
 
*070 Defiant Barrage (Acc/Dmg/Rech)
 
*071
 
*071
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*087 Critical Strikes (Dmg/Rech)
 
*087 Critical Strikes (Dmg/Rech)
 
*088
 
*088
*089
+
*089 Critical Strikes (Dmg/End/Rech)
 
*090
 
*090
 
*091 Critical Strikes (Rech/Chance for +50% crit)
 
*091 Critical Strikes (Rech/Chance for +50% crit)
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*103 Essence Transfer (Rec/Global Heal Proc)
 
*103 Essence Transfer (Rec/Global Heal Proc)
 
*104
 
*104
*105
+
*105 Unrelenting Fury (Dmg/Rech)
 
*106
 
*106
 
*107 Unrelenting Fury (Dmg/end/rech)
 
*107 Unrelenting Fury (Dmg/end/rech)
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*152 Defiant Barrage (Acc/Dmg/End/Rech)
 
*152 Defiant Barrage (Acc/Dmg/End/Rech)
 
*153 Defiant Barrage (Rech/Chance for Status Protection)
 
*153 Defiant Barrage (Rech/Chance for Status Protection)
*154
+
*154 Overpowering Presence (Acc/Cont)
 
*155 Overpowering Presence (Cont/Rech)
 
*155 Overpowering Presence (Cont/Rech)
 
*156
 
*156
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*175 Gauntleted Fist (Dam/End/Rech)
 
*175 Gauntleted Fist (Dam/End/Rech)
 
*176 Gauntleted Fist (Acc/Dmg/End/Rech)
 
*176 Gauntleted Fist (Acc/Dmg/End/Rech)
*177
+
*177 Guantleted Fist (Rech/Chance for Absorb)
 
*178 Essence Transfer (Acc/Dmg)
 
*178 Essence Transfer (Acc/Dmg)
 
*179
 
*179
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*189 Unrelenting Fury (Rech/Chance for -def)
 
*189 Unrelenting Fury (Rech/Chance for -def)
 
*190
 
*190
*191
+
*191 Scourging Blast (Dmg/Rech)
*192
+
*192 Scourging Blast (Acc/Dmg/Rech)
 
*193
 
*193
 
*194 Scourging Blast (Acc/Dmg/End/Rech)
 
*194 Scourging Blast (Acc/Dmg/End/Rech)
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*198 Dominating Grasp (End/Rech)
 
*198 Dominating Grasp (End/Rech)
 
*199
 
*199
*200
+
*200 Dominating Grasp (Acc/Cont/End/Rech)
 
*201 Dominating Grasp (Rech/Chance for Fiery Orb)
 
*201 Dominating Grasp (Rech/Chance for Fiery Orb)
 
*202 Mark of Supremacy (Dmg)
 
*202 Mark of Supremacy (Dmg)
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*221 Chromium Cutlass (Very Rare 19th)
 
*221 Chromium Cutlass (Very Rare 19th)
 
*222 Sidereal Sidearm (Very Rare 4th)
 
*222 Sidereal Sidearm (Very Rare 4th)
*223
+
*223 Void Skiff Travel Power (purple 126th pack...)
 
}}
 
}}

Revision as of 08:34, 30 June 2012

Super Pack Cards

o.o its that time once again! The time when I grind insane amounts of these things and record them! so, without further ado, here's the first/second batch:

observations:
of the 5 cards in a pack:

first 2 are always grey
third can be grey or yellow, more often grey
forth card can by yellow or orange, most often yellow
fifth card can by orange or purple, 50/50 chance it seemed

There was never more than 1 purple card in a pack after you got the costume pieces, when you did get a purple, it was almost always 144 (100x merits) or 145 (enhancement catalyst)

this means that enhancement catalysts are just slightly less common in series 2 than the 100x merits, a bit move up from series 1

I had all the cosair weapons and costume bits by pack 11, but by pack 100, 223 still hadn't shown up (travel power, recolor of the jetboard called a Void Skiff)

summary:
barring a rebalanced of the odds/card layout by the devs, the Enhancements are a lot rarer in this superpack than the original, but the overall rewards are a lot more useful with all the common/uncommon/more uncommon Amplifiers as well as both xp booster and double xp boosters. --Sleepykitty 07:44, 30 June 2012 (UTC)

Aditional: o.o while there are large streaks of merits (where 3 or more are merit cards), I'm not seeing the insane amount of insp spam from the original series. you get one occasionally, but its not overwhelming in amount. Also, after 126 packs, I got the void skiff! @.@ hopefully I was on the lower end of the curve on this one..

notes on void skiff: uses poses from prestige power slide, sadly can't be used in conjunction with puma travel >_<, can not be sat on, or slept in. same sound fx as Rocket Board. looks a bit cooler though, think mix of Tron disk with silly Minion of Galactus disc travel thingies. --Sleepykitty 08:34, 30 June 2012 (UTC)

Cards by #

Rarity:
001 - 039 Common
040 - 057 Uncommon
058 - 143 Rare
144 - 223 Very Rare

  • 001 Rejuvenate (Dual Insp)
  • 002 Guarded (Dual Insp)
  • 003 Tactical (Dual Insp)
  • 004 Luck Imbuement (Team Insp)
  • 005 Sturdy Imbuement (Team Insp)
  • 006
  • 007 Endurance Imbuement (Team Insp)
  • 008 Health Imbuement (Team Insp)
  • 009 Rage Imbuement (Team Insp)
  • 010 Protection Imbuement (Team Insp)
  • 011 Rejuvenating Imbuement (Team Insp)
  • 012 Guarding Imbuement (Team Insp)
  • 013 Tactical Imbuement (Team Insp)
  • 014 Protected (Dual Insp)
  • 015 Invigorate (dual Insp) (Common)
  • 016 Precise (dual insp)
  • 017 Good Luck Imbuement (Team Insp)
  • 018 Rugged Imbuement (Team Insp)
  • 019 Keen Insight Imbuement (Team Insp)
  • 020 Greater Endurance Imbuement (Team Insp)
  • 021 Greater Health Imbuement (Team Insp)
  • 022 Focused Rage Imbuement (Team Insp)
  • 023 Greater Protection Imbuement (Team Insp)
  • 024 Invigorating Imbuement (Team Insp)
  • 025 Protecting Imbuement (team insp)
  • 026 Precise Imbuement (team insp)
  • 027 Defense Amplifier (1 Hour) (Common)
  • 028 Offense Amplifier (1 Hour)
  • 029 Survival Amplifier (1 Hour)
  • 030 Enhancement Unslotter
  • 031 Enhancement Booster (x2)
  • 032 Revival
  • 033 Restore
  • 034 Experienced
  • 035 Reward Merits (x25)
  • 036 Corsair Belt (Common - first pack)
  • 037 Corsair Sleeves (Common 4th)
  • 038 Corsair gloves (Common 9th)
  • 039 Corsair Boots (Common 2nd pack)
  • 040 Defense Amplifier (1 Hour, x2) (Uncommon)
  • 041 Offense Amplifier (1 Hour, x2) (Uncommon)
  • 042 Survival Amplifier (1 Hour, x2) (Uncommon)
  • 043 Defense Amplifier (4 Hours)
  • 044 Offense Amplifier (4 Hours)
  • 045 Survival Amplifier (4 Hours)
  • 046 Enhancement Unslotter (x2)
  • 047 Enhancment Booster (x5)
  • 048 Enhancement Converter
  • 049 Revival (x2)
  • 050 Restore (x2)
  • 051 Experienced (x2)
  • 052 Windfall
  • 053 Reward Merits (x50) (Uncommon)
  • 054 XP Booster
  • 055 Corsair Eye Patch (Uncommon 3rd pack)
  • 056 Corsair Coat (Uncommon -1st)
  • 057 Corsair Mask (Uncommon 2nd)
  • 058 Defense Amplifier (4 Hours, x2) (Rare)
  • 059 Offense Amplifier (4 Hours, x2)
  • 060 Survival Amplifier (4 Hours, x2)
  • 061 Enhancement Unslotter (x3) (Rare)
  • 062 Enhancement Booster (x8)
  • 063 Enhancement Converter (x2) (Rare)
  • 064 Experienced (x3)
  • 065 Windfall (x2)
  • 066 XP Booster (x2)
  • 067 Reward Merits (x75)
  • 068
  • 069 Defiant Barrage (Dmg/Rech)
  • 070 Defiant Barrage (Acc/Dmg/Rech)
  • 071
  • 072 Defiant Barrage (Acc/Dmg/End/Rech)
  • 073
  • 074 Overpowering Presence (Acc/Cont)
  • 075
  • 076
  • 077
  • 078
  • 079
  • 080 Vigilant Assault (Acc/Dmg)
  • 081
  • 082
  • 083
  • 084
  • 085
  • 086 Critical Strikes (Acc/Dmg)
  • 087 Critical Strikes (Dmg/Rech)
  • 088
  • 089 Critical Strikes (Dmg/End/Rech)
  • 090
  • 091 Critical Strikes (Rech/Chance for +50% crit)
  • 092
  • 093
  • 094
  • 095 Guantleted Fist (Dmg/End/Rech)
  • 096
  • 097 Gauntleted Fist (Rech/Chance for Absorb)
  • 098
  • 099
  • 100
  • 101 Essence Transfer (Dmg/End/Rech)
  • 102
  • 103 Essence Transfer (Rec/Global Heal Proc)
  • 104
  • 105 Unrelenting Fury (Dmg/Rech)
  • 106
  • 107 Unrelenting Fury (Dmg/end/rech)
  • 108 Unrelenting Fury (Acc/Damg/End/Rech
  • 109
  • 110
  • 111
  • 112 Scourging Blast (Acc/Dmg/Rech)
  • 113 Scourging Blast (Dmg/End/Rech)
  • 114 Scourging Blast (Acc/Dmg/End/Rech)
  • 115 Scourging Blast (Rech/Chance for Team End)
  • 116
  • 117
  • 118 Dominating Grasp (End/Rech)
  • 119
  • 120 Dominating Grasp (Acc/Cont/End Rech)
  • 121
  • 122 Mark of Supremacy (Dmg)
  • 123 Mark of Supremacy (Dmg/End)
  • 124 Mark of Supremacy (Acc/Dmg)
  • 125 Mark of Supremacy (Acc/End)
  • 126
  • 127
  • 128
  • 129
  • 130 Assassin's Mark (Acc/Dmg/Rech)
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137 Spider's Bite (Dmg/End/Rech)
  • 138 Spider's Bite (Acc/Dmg/End/Rech)
  • 139
  • 140 Corsair Hat (Rare 7th)
  • 141 Corsair Pants (Rare 3rd)
  • 142 Corsair Cape (Rare -1st)
  • 143 Corsair Shoulders (Rare 4th)
  • 144 Reward Merits (x100) (Very Rare)
  • 145 Enhancement Catalyst
  • 146 50% XP Booster (1 Hour)
  • 147 Double XP Booster (1 Hour)
  • 148 Defiant Barrage (Acc/Dmg)
  • 149 Defiant Barrage (Dmg/Rech)
  • 150 Defiant Barrage (Acc/Dmg/Rech)
  • 151 Defiant Barrage (Acc/Dmg/End)
  • 152 Defiant Barrage (Acc/Dmg/End/Rech)
  • 153 Defiant Barrage (Rech/Chance for Status Protection)
  • 154 Overpowering Presence (Acc/Cont)
  • 155 Overpowering Presence (Cont/Rech)
  • 156
  • 157 Overpowering Presence (Acc/Cont/End)
  • 158 Overpowering Presence (Acc/Cont/End/Rech)
  • 159 Overpowering Presence (Rech/Chance for Energy Font)
  • 160
  • 161 Vigilant Assualt (Dmg/Rech)
  • 162 Vigilant Assault (Dmg/End/Rech)
  • 163 Vigilant Assault (Acc/Dmg/End)
  • 164
  • 165 Vigilant Assualt (Rech/Chance for Minor PBAoE Absorb)
  • 166 Critical Strikes (Acc/Dmg)
  • 167 Critical Strikes (Dmg/Rech)
  • 168 Critical Strikes (Acc/Dmg/Rech)
  • 169 Critical Strikes (Dmg/End/Rech)
  • 170 Critical Strikes (Acc/Dmg/End/Rech)
  • 171 Critical Strikes (Rech/Chance for +50% crit)
  • 172 Gauntleted Fist (Acc/Dmg)
  • 173
  • 174
  • 175 Gauntleted Fist (Dam/End/Rech)
  • 176 Gauntleted Fist (Acc/Dmg/End/Rech)
  • 177 Guantleted Fist (Rech/Chance for Absorb)
  • 178 Essence Transfer (Acc/Dmg)
  • 179
  • 180 Essence Transfer (Acc/Dmg/Rech)
  • 181
  • 182 Essence Transfer (Acc/Dmg/End/Rech)
  • 183 Essence Transfer (Rech/Global Heal)
  • 184 Unrelenting Fury (Acc/Dmg)
  • 185 Unrelenting Fury (Dmg/Rech)
  • 186
  • 187 Unrelenting Fury (Dmg/End/Rech)
  • 188 Unrelenting Fury (Acc/Dmg/End/Rech)
  • 189 Unrelenting Fury (Rech/Chance for -def)
  • 190
  • 191 Scourging Blast (Dmg/Rech)
  • 192 Scourging Blast (Acc/Dmg/Rech)
  • 193
  • 194 Scourging Blast (Acc/Dmg/End/Rech)
  • 195
  • 196 Dominating Grasp (Acc/Control)
  • 197 Dominating Grasp (Control/Rech)
  • 198 Dominating Grasp (End/Rech)
  • 199
  • 200 Dominating Grasp (Acc/Cont/End/Rech)
  • 201 Dominating Grasp (Rech/Chance for Fiery Orb)
  • 202 Mark of Supremacy (Dmg)
  • 203 Mark of Supremacy (Dmg/End)
  • 204 Mark of Supremacy (Acc/Dmg)
  • 205 Mark of Supremacy (Acc/End)
  • 206 Mark of Supremacy (Acc/Dmg/End)
  • 207
  • 208 Assassin's Mark (Acc/Dng)
  • 209 Assassin's Mark (Dmg/Rech)
  • 210 Assassin's Mark (Acc/dmg/rech)
  • 211
  • 212 Assassin's Mark (Acc/Dmg/End/Rech)
  • 213 Assassin's Mark (Rech/Chance to Rech)
  • 214
  • 215 Spider's Bite (Dmg/Rech)
  • 216 Spider's Bite (Acc/Dmg/Rech)
  • 217 Spider's Bite (Dmg/End/Rech)
  • 218
  • 219 Spider's Bite (Rech/Global chance for Tox)
  • 220 Corsair Backpack (Very Rare 10th)
  • 221 Chromium Cutlass (Very Rare 19th)
  • 222 Sidereal Sidearm (Very Rare 4th)
  • 223 Void Skiff Travel Power (purple 126th pack...)