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Talk:Sleep

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Revision as of 10:11, 1 March 2007 by Sekoia (Talk | contribs) (added heading for Blind, for organizational niceness)

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Blind

Isn't Blind a Hold, not a Sleep? Abyssal 19:40, 28 February 2007 (PST)

o.o some one call me? <.< >.> actually, its both.. some powers are dual nature afterall, but its so pathetic a sleep that its only usually slotted for hold. o,o now of course, we need to argue why the Devs reversed hold and immobalize, when clearly if your immobalized, you can't move at all, like a hold does in the game, and if someone where 'held', you'd expect them to still be able to move a bit.. --Sleepy Kitty 21:49, 28 February 2007 (PST)

The City of Data page lists it as a Hold/Sleep, and when a Carnie attacks me with it I see it as a Sleep, however it acts as a hold and only as a hold according to the power description. I guess a dev screwed a spreadsheet up... It takes Sleep enhancements but doesn't have an Sleep effect. Should ask a redname in the boards to confirm. -- Leandro 01:18, 1 March 2007 (PST)
Blind does two things. The primary effect is that it applies a Mag 3 Hold to your target (with a 20% chance of an additional Mag 1 Hold). The secondary effect is that nearby foes (those within 2 feet) will put under a Mag 2 Sleep. However, since the radius of effect for the sleep is so small (two feet), you only very rarely see it happen. However, I can confirm that it does, in fact, happen. I've seen it on occasion on my illusion controller. (City of Data also confirms this, though it's confusing. Blind does two things: it Holds and it summons "Pets Blind". If you look under "Pet" for "Blind", you'll see that that "pet" casts a Sleep effect on enemies within 2 feet.) When Blind holds a target, the target will hold its head in agony with light flashing from its eyes. When Blind sleeps a target, the target will sway back and forth a bit with light flashing from its eyes, but won't hold its head in agony. The visual effects are similar, but not the same. -- Sekoia 02:02, 1 March 2007 (PST)