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Talk:Alignment

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Revision as of 15:01, 18 March 2011 by Konoko (Talk | contribs) (Sandbox)

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The first tantalizing in-game reference to Alignment Tip missions comes from the dialogue text related to the ferryman NPC Submarine Janus, who was introduced in Issue 17: "Additionally, you will dismiss any Alignment Tip missions that you have not completed. You will need to acquire the tips again in the standard way in order to run those missions." Naturally, there is no information about "the standard way" to acquire such tips.--Eternalgentleman 02:04, 8 May 2010 (UTC)


Hey there, I'm pretty sure the alignment details are wrong.. I've heard the dev's describe it as Heroes go vigilante, villains go rogue, and this allows the accesses listed, and it's not so much a chain. If someone has reference for this chain system than could that please be cited?- Dekar 16:42, 13 May 2010 (UTC)

In fact I would like to reference the Herocon keynote which detailed the alignment and set forth that when a villain falls they ARE a rogue and they can go to paragon city, etc, and the opposite for heroes. Unless someone can present a source for the chain system, I am going to keep the changes. - Dekar 16:55, 13 May 2010 (UTC)

I am seeing something in the recent QA that references a total switch, So I may have been mistake, Terribly sorry, Just going off of the facts presented. Dekar 17:12, 13 May 2010 (UTC)

Villains can become heroes. They first have to become rogues, and then further Alignment Tip missions will make them full heroes. However, they can remain rogues if they like, and have access to both Paragon City and the Rogue Isles. If they become full heroes, they only have access to Paragon City.
Heroes can become villains. They first have to become vigilantes, and then further Alignment Tip missions will make them full villains. However, they can remain vigilantes if they like, and have access to both Paragon City and the Rogue Isles. If they become full villains, they only have access to the Rogue Isles.
No, I can't cite specific posts because the citations are spread out over many interviews, casual dev posts, videos, etc. But yes, this is how it is done. ~ AGGE talk/cons 17:25, 13 May 2010 (UTC)
Here's a source: [1] Look for the section where Melissa responds to "What’s the process of becoming a Vigilante or Rogue?". It indicates that heroes who become vigilantes can eventually become full-fledged villains... and then indicates that they would then still have opportunities to reverse the switch. -- Sekoia 03:19, 14 May 2010 (UTC)

I revised the information on alignment within Praetoria, going into more detail about the two groups that make up each of the two sides. The section on true "Heroes" and "Villains" should probably be expanded to include information on, or links to information on, the new Hero and Villain merits and lounges. Garielle 17:29, 15 August 2010 (UTC)

There is not a badge for staying true that gets revoked if you change alignment. -- Snow Globe 18:01, 29 August 2010 (UTC)

Sandbox

Straight cut/paste from previous version of ((User:Konoko)) page.--Konoko 15:01, 18 March 2011 (UTC)


Alignment Sandbox

{{AlignmentIcon}} Issue 18 Badges

Overview

There are some "shared" badges that will be always assigned to praetorians after they leave praetoria, like Lead-Follower Badge. Even after they switch to Hero or Villain and back again.

But Heroes and Villains will swap the "shared" badge when they switch sides, like Tourist Badge and Visitor Badge

Types

Duplicate vs Identical

If 2 badges have different /settitle numbers, then they are different badges. However, some badges are similar.

Lead-Follower, Tourist, and Visitor all have the same requirements. Obtain 10 badges.
Lead-Follower is exclusive to characters that start as Praetorians. Changing alignments on Primal Earth does not change this badge's name.
Tourist and Visitor will change its name based on a Primal Earth character's alignment.
Therefore, Tourist and Visitor are Identical, while Lead-Follower and Tourist are Duplicates. subject to change

Later on, Pathfinder Badge's requirements are 100 badges, and is the same text for heroes and villains, with different badge art. But Praetorians get Knows He/She Knows Not

Similar

There are a bunch of Accomplishment Badges that have similar icons, but are unobtainable if you are not a member of that faction. That's fine, but you can keep the badge when you switch alignments.

Suggestion

Have an "obtained by" section. Perhaps have it restrict to a single template like {{image}} does.

{{Image|badge_image.png}}{{AlignmentObtained}} style="width: 100%; padding: 0.25em;" |


See Also Templates

Even at 12px, these "see also"'s are going to get visually busy.

Square Badge Article Image

Clothes Horse Badge

Align Status Hero.png
Align Status Vigilante.png
Badge event spectral.png
Align Status Hero.png Badge event spectral.png
Align Status Vigilante.png
Badge event corsair.png Align Status Villain.png
Align Status Rogue.png
Align Status Hero.pngAlign Status Vigilante.png
Badge event spectral.png
Badge event corsair.png
Align Status Villain.pngAlign Status Rogue.png

Wide and low Badge Article Image

Align Status Hero.png Badge count 10.png
Align Status Vigilante.png
V badge10BadgeBadge.png Align Status Villain.png
Align Status Rogue.png
Align Status Hero.png Align Status Vigilante.png
Badge count 10.png
V badge10BadgeBadge.png
Align Status Villain.png Align Status Rogue.png

Wide and tall Badge Article Image

Align Status Hero.png Badge stature 01.png
Align Status Vigilante.png
V badge StatureBadge1.png Align Status Villain.png
Align Status Rogue.png
Align Status Hero.png Align Status Vigilante.png
Badge stature 01.png
V badge StatureBadge1.png
Align Status Villain.png Align Status Rogue.png

Gallery of Alignment Icons