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Talk:Air Burst

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This is a prototype page overhaul. It will replace the main page when it's ready.

Protoype

IO Air Burst.png

Air Burst is a Targeted AoE Damage enhancement set in the Invention System. It is available in the 10-53 level range.

Enhancement Effects

Accuracy/Damage

This enhancement improves the accuracy and damage of your power by the following amounts:

Level 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Accuracy +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Damage +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Accuracy +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Damage +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Level 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Accuracy +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%
Damage +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%

Damage/Endurance

This enhancement improves the damage and endurance cost of your power by the following amounts:

Level 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Damage +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Endurance +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Damage +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Endurance +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Level 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Damage +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%
Endurance +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%

Damage/Recharge

This enhancement improves the damage and recharge time of your power by the following amounts:

Level 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Damage +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Recharge +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Damage +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Recharge +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Level 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Damage +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%
Recharge +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%

Damage/Range

This enhancement improves the damage and range of your power by the following amounts:

Level 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Damage +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2% +16.0% +16.8% +17.6% +18.4% +19.2%
Range +4.4% +5.0% +5.6% +6.3% +6.8% +7.2% +7.7% +8.2% +8.6% +9.1% +9.6% +10.1% +10.6% +11.1% +11.6%
Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Damage +20.0% +20.8% +21.1% +21.3% +21.5% +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6%
Range +12.0% +12.5% +12.6% +12.8% +12.9% +13.1% +13.2% +13.4% +13.5% +13.6% +13.8% +13.9% +14.1% +14.2%
Level 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Damage +23.9% +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5% +26.5% +26.5% +26.5%
Range +14.4% +14.5% +14.6% +14.8% +14.9% +15.1% +15.2% +15.3% +15.5% +15.6% +15.8% +15.9% +15.9% +15.9% +15.9%

Set Bonuses

  • Two enhancements in the same power: Improves all of your powers with Knockback by 2.0%
  • Three enhancements in the same power: Increases maximum health by 0.75%
  • Four enhancements in the same power: Increases Smashing and Lethal resistance by 0.63%

Recipes

Recipe Air Burst.png

These recipes cannot be bought from stores. They must be obtained by defeating enemies, or bought from other players at Wentworth's or on the Black Market.

These recipes may be sold to a store for 100 influence or infamy per recipe level. This is usually much, much less than you could sell it at Wentworth's or on the Black Market.

The following tables show the requirements for crafting the enhancements in this set:

Accuracy/Damage

Level Crafting Requirements
Influence
or Infamy
Invention Salvage
10 3,600 Salvage MysticFoci.png 1 Spiritual Essence
Salvage MercuryCircuits.png 1 Computer Virus
Salvage BlackMarketSuperGear.png 1 Scope
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 74,800
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
26 38,660 Salvage BoneFragment.png 1 Ancient Bone
Salvage Notes.png 1 Scientific Theory
Salvage Steel.png 1 Steel
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
36 73,920
37 81,640
38 89,360
39 97,080
40 209,600
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
41 121,260 Salvage Tissuesample.png 1 Regenerating Flesh
Salvage CeramicArmorPlate.png 1 Ceramic Armor Plate
Salvage Treatise.png 1 Chaos Theorem
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400
51 513,640
52 536,880
53 560,120


Crafting this Invention Enhancement counts toward the Major, Colonel, Lt. Colonel, Major General and General badges.

Damage/Endurance

Level Crafting Requirements
Influence
or Infamy
Invention Salvage
10 3,600 Salvage BloodSample.png 1 Human Blood Sample
Salvage RuneboundArmor.png 1 Runebound Armor
Salvage CrystalSkull.png 1 Unearthed Relic
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 74,800
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
26 38,660 Salvage SyntheticOrgans.png 1 Improvised Cybernetic
Salvage TsooInk.png 1 Spell Ink
Salvage EnchantedWeapon.png 1 Ensorcelled Weapon
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
36 73,920
37 81,640
38 89,360
39 97,080
40 209,600
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
41 121,260 Salvage SkyRaiderWeapon.png 1 Kinetic Weapon
Salvage HellishTooth.png 1 Spirit Thorn
Salvage UnquenchableFlame.png 1 Unquenchable Flame
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400
51 513,640
52 536,880
53 560,120


Crafting this Invention Enhancement counts toward the Munitionist, Weaponeer, Warhead, Arms Dealer and Lord of War badges.

Damage/Range

Level Crafting Requirements
Influence
or Infamy
Invention Salvage
10 3,600 Salvage Boresight.png 1 Boresight
Salvage MysticFoci.png 1 Spiritual Essence
Salvage Demonlogica.png 1 Volume of the Obsidian Librum
Salvage MagicalArtifact.png 1 Lament Box
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 74,800
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
26 38,660 Salvage Iron.png 1 Iron
Salvage BoneFragment.png 1 Ancient Bone
Salvage AlchemicalGold.png 1 Alchemical Gold
Salvage EnchantedWeapon.png 1 Deific Weapon
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
36 73,920
37 81,640
38 89,360
39 97,080
40 209,600
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
41 121,260 Salvage Notes.png 1 Mathematic Proof
Salvage Tissuesample.png 1 Regenerating Flesh
Salvage MilitaryIntelligence.png 1 Psionic Threat Report
Salvage ArcanePowder.png 1 Pangean Soil
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400
51 513,640
52 536,880
53 560,120


Crafting this Invention Enhancement counts toward the Munitionist, Weaponeer, Warhead, Arms Dealer and Lord of War badges.

Damage/Recharge

Level Crafting Requirements
Influence
or Infamy
Invention Salvage
10 3,600 Salvage Scrolls.png 1 Spell Scroll
Salvage PrototypeElement.png 1 Simple Chemical
Salvage DataFiles.png 1 Daemon Program
Salvage HeadsUpDisplay.png 1 Heads Up Display
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 74,800
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
26 38,660 Salvage AlchemicalSilver.png 1 Alchemical Silver
Salvage CircuitBoard.png 1 Circuit Board
Salvage Notes.png 1 Scientific Law
Salvage Impervium.png 1 Impervium
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
36 73,920
37 81,640
38 89,360
39 97,080
40 209,600
Level Crafting Requirements
Influence
or Infamy
Invention Salvage
41 121,260 Salvage MilitaryIntelligence.png 1 Demonic Threat Report
Salvage HydraulicPiston.png 1 Hydraulic Piston
Salvage TitaniumShard.png 1 Titanium Shard
Salvage Nanites.png 1 Synthetic Intelligence Unit
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400
51 513,640
52 536,880
53 560,120


Crafting this Invention Enhancement counts toward the Munitionist, Weaponeer, Warhead, Arms Dealer and Lord of War badges.

Notes

(arcane stuff only number crunchers care about, if needed)

Comments

added in 2 numbers for sales on the Dam/Recharge table. >.> These are going to be monstrous... Just the page size is scarry.. It'll be impossible to try and fill in all the info @.@. On that note though, we need something other than 'None' to put in the sale cell since it gives the wrong impression. I'd leave the purchase at None, or N/A personally (leaning more to N/A since that conveys it better). --Sleepy Kitty 12:20, 22 April 2007 (PDT)

Do not for a second think that this looks close to what I want to see. This page, right now, is way too big and has stuff that is useless. For example, the buy column is going away, because you simply can't, and the sell column is going away, since the selling prices are simply 100 * level (one line of text can say that well), and because they sell for so little, nobody is seriously going to be doing that. Most importantly, these tables are not going to stay the way they are. I'm expanding the templates so I can get the raw stuff, and I'll hack at it from that point. P.S. Saw you on Test in Talos' Wentworths (I was copying down the power effects for this set); you logged before I could /t you. ^_- --Lin Chiao Feng 12:39, 22 April 2007 (PDT)

I'll post in the forums when this thing is ready to be looked at. Until then, I'm not responsible for any holes burned in your eyes. ^_- --Lin Chiao Feng 12:48, 22 April 2007 (PDT)

Okay, folks. First cut. Start the gnashing of teeth! ^_^ --Lin Chiao Feng 14:18, 22 April 2007 (PDT)