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  • ; Interrupt ...er animation remains the same from activation to completion, regardless of Interrupt Reduction enhancements.
    1 KB (205 words) - 02:18, 10 June 2009
  • # Regeneration Rate of 0 -- to reduce AFK farming. * Flurry attack animation (shared by Sands of Mu and Shadow Maul) will now interrupt the Flurry Hit reaction. This will keep the hit animation from playing inst
    4 KB (555 words) - 18:07, 28 July 2012
  • Do reduce interrupt time enhancements still exist? They are still listed under some powers allowed
    1 KB (236 words) - 22:46, 28 May 2014
  • {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
    10 KB (1,198 words) - 06:14, 25 July 2014
  • ...ctiles. Fiery Assault powers tend to set foes ablaze for added Damage Over Time." {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
    8 KB (1,025 words) - 06:14, 25 July 2014
  • {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} This basic attack does high Psionic damage, and can slightly reduce a target's attack speed.
    9 KB (1,097 words) - 06:15, 25 July 2014
  • {{PowerBlock_Enhancements|{{Reduce Interrupt Time}}}} {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
    7 KB (897 words) - 03:14, 28 January 2013
  • You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endur {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
    5 KB (689 words) - 01:19, 19 November 2011
  • {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
    14 KB (1,684 words) - 23:50, 29 August 2019
  • ...lotted powers, nor can we dictate which Enhancements to keep if we were to reduce the number of slots you have.<br/><br/> ...t increase Enhancement strengths by the way). We realized we would need to reduce Enhancements or else Exemplared characters would simply outshine their Aspi
    11 KB (1,788 words) - 08:50, 20 May 2012
  • :''You dare interrupt these negotiations, and yet you lack the decency to show up in person?'' '''Lady Grey:''' ''Ah, Character, and just in time.''<br />
    7 KB (1,140 words) - 01:18, 2 February 2014
  • ** To compensate for its long activation time. ...d Perception will now allow you to see stealthy foes or resist powers that reduce your Perception (like Smoke Grenade).
    33 KB (5,208 words) - 21:33, 27 August 2014
  • ...er words, only one application of Vengeance buffs can enhance a group at a time. ...ffect is now slightly less abusive in PvP situations. Hurricane will still interrupt Asssassin Strikes, but it should no longer be possible to pin a player in a
    5 KB (849 words) - 18:09, 28 July 2012
  • ...e connected to 5 doors inside the zone, which will be randomly chosen each time a door is used. The outside doors are not guarded, so players use them thei ** Glue Arrow recharge time cut by 50% to 60 seconds.
    48 KB (7,881 words) - 21:29, 27 August 2014
  • ...wers, buffs, and debuffs - deplete your endurance by a certain amount each time they are used. Other powers, particularly defensive and movement powers, a ...Powers in slot 6, for instance, can be activated using the '6' key. Each time you use a keystroke corresponding to a power icon in your power tray, the k
    26 KB (4,211 words) - 15:05, 31 March 2014
  • ...cers. The original persona was that of the healer known as Pathenogen, his time in Paragon eventually made him cynical, and less inclined to actually heal {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
    11 KB (1,557 words) - 16:45, 20 August 2008
  • [[Image:TO Training Interrupt Time.png|18px]] Reduce Interrupt Time<noinclude>[[Category:Enhancement Templates]]</noinclude>
    124 B (15 words) - 20:57, 20 January 2007
  • ...plants with relative ease. Once the Freakshow realized this they wasted no time in ‘cybering up.’ ...[Dreck]], had long been the brains behind the operation and decided it was time his rank of President became official. He had to beat down two dozen other
    67 KB (10,213 words) - 08:52, 14 June 2020
  • ...e Terra Volta reactor has been running beyond full capacity for quite some time. Heroes who venture within it may experience untold side-effects. ...uffed/Debuffed (for example, Hasten will now reduce (improve) the recharge time of Unstoppable).
    24 KB (3,856 words) - 21:36, 27 August 2014
  • {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} {{PowerBlock_Blank|{{Reduce Recharge}}}}
    13 KB (1,581 words) - 22:21, 8 January 2014

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