Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Servers"

From Paragon Wiki Archive
Jump to: navigation, search
m (Servers: safe to assume all servers are English unless specified otherwise)
(adding tables to organize servers, and removing stupid BS.)
Line 3: Line 3:
 
== Overview ==
 
== Overview ==
  
There are fifteen publicly accessible '''servers''' that run the City of Heroes game, these servers are all physically located in Dallas, Texas, as of [http://help.ncsoft.com/cgi-bin/ncsoft.cfg/php/enduser/std_adp.php?p_faqid=884 November 11th, 2010]. Originally eleven of these servers were available to only the NA version of the [[Game Client]] and four were available to only the EU version of the Game Client. Following a [http://www.cityofheroes.com/news/news_archive/global_server_access_is_nigh.html global merge of the server list] all fifteen servers are now available to all City of Heroes players, accessible through either of the original Game Clients, or the new NCLauncher.
+
There are fifteen publicly accessible '''servers''' that run the City of Heroes game, these servers are all physically located in Dallas, Texas, as of [http://help.ncsoft.com/cgi-bin/ncsoft.cfg/php/enduser/std_adp.php?p_faqid=884 November 11th, 2010]. Originally eleven of these servers were available to only the North American version of the [[Game Client]] and four were available to only the European version of the Game Client. Following a [http://www.cityofheroes.com/news/news_archive/global_server_access_is_nigh.html global merge of the server list] all fifteen servers are now available to all City of Heroes players, accessible through either of the original Game Clients, or the new NCLauncher.
  
 
Additionally, there is a test server called the [[Training Room]] (available for both US and EU players) on which patches and other changes are tested before release on the live servers. In preparation for [[Going Rogue]], a new test server was launched called '''GR Closed Beta'''.
 
Additionally, there is a test server called the [[Training Room]] (available for both US and EU players) on which patches and other changes are tested before release on the live servers. In preparation for [[Going Rogue]], a new test server was launched called '''GR Closed Beta'''.
Line 9: Line 9:
 
{{bug|With the global list merge, EU players can now use the one and only Training Room (aka Test) Server. However, the function for EU players to copy characters from the Live Servers to Test has not been implemented yet, but is coming... soon.}}
 
{{bug|With the global list merge, EU players can now use the one and only Training Room (aka Test) Server. However, the function for EU players to copy characters from the Live Servers to Test has not been implemented yet, but is coming... soon.}}
  
On the server selection screen, the first server listed is the most recent one you have accessed. The remaining servers are listed in increasing order of '''current load'''. While the load does not ''directly'' mean population, high populations are the largest and most common causes of server load. An account that has never logged in before will not have a "last accessed" server at the top of the list, but instead will show all servers in current-load order.
+
On the server selection screen, the first server listed is the most recent one accessed. The remaining servers are listed in increasing order of '''current load'''. While the load does not ''directly'' mean population, high populations are the largest and most common causes of server load. If a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.
  
Please note that if a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.
+
The only real differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilance are displayed in German and French, respectively. A more "emotional" difference between the servers depends on the community that has built up surrounding each one.
 
+
== Server Differences ==
+
 
+
As of the server merge, the only real differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilance are displayed in German and French, respectively.
+
 
+
A more "emotional" difference between the servers depends on the community that has built up surrounding each one.
+
  
 
== Servers ==
 
== Servers ==
 
+
{| class="wikitable grid" width="75%"
; Champion{{Anchor|Champion}}
+
! class="header" style="text-align: center;" | Server
: Referred to by many as the "community server" for its friendly atmosphere and active forums.
+
! class="header" style="text-align: center;" | Average Population
 
+
! class="header" style="text-align: center;" | Notes
; Defiant{{Anchor|Defiant}}
+
|-
: Defiant was one of the four EU servers prior to the global server merge. It has a very low player population compared to Union, leading to occasional player discussions about the possibility of a server merge on the official forums.
+
|
 
+
'''Champion'''{{Anchor|Champion}}
; Freedom{{Anchor|Freedom}}
+
| <font color=darkgreen>'''Low'''
: Freedom is typically the most populated US server. It is known to be a favorite server among French-American and French-Canadian players. Historically, this server was originally named Prime during the beta-test but was renamed upon release. Freedom is considered by many in the community to be the unofficial [[PvP]] server, and has very high levels of zone and arena PVP activity.  It is also the server where the original beta-testers of City of Heroes were able to retain their character names from the beta.
+
|
 
+
|-
; Guardian{{Anchor|Guardian}}
+
| '''Defiant'''{{Anchor|Defiant}}
: Historically, Guardian suffered from frequent and allegedly unaddressed downtime that led some in the community to start referring to it as the "red-headed step-child server". However, this no longer seems to be an issue.
+
| <font color=darkgreen>'''Low'''
 
+
| Defiant was one of the four EU servers prior to the global server merge.
; Infinity{{Anchor|Infinity}}
+
|-
: Infinity typically has a moderate level of activity in comparison to the other US servers.  Also considered to have the third largest server population and is the "unofficial arena pvp server."
+
| '''Freedom'''{{Anchor|Freedom}}
 
+
| <font color=darkred>'''High'''
; Justice{{Anchor|Justice}}
+
| Typically the most populated US server. Popular [[PvP]] server. Originally named "Prime" during the beta-test, but was renamed upon release.
: During the beta-testing period, Australians coordinated to make this server the "unofficial Australian / New Zealand server." Consequently, Justice commonly sees more players active through until maintenance, as the timezones for New Zealand (UTC+12) and Australia (UTC+10) mean that the maintenance window happens locally around 11:30pm (Sydney time). As such it attracts Australian players for the last 5 hours of activity (6pm-11pm AEST). Because standard maintenance windows are announced by Admin message and a ''different'' message is broadcast for [[Issue]] and special event releases, Australian players are often the first to experience them.
+
|-
 
+
| '''Guardian'''{{Anchor|Guardian}}
; Liberty{{Anchor|Liberty}}
+
| <font color=darkgreen>'''Low'''
: Liberty is referred to by many in the community as an "unofficial friendly server", along with Triumph.
+
|
 
+
|-
; Pinnacle{{Anchor|Pinnacle}}
+
| '''Infinity'''{{Anchor|Infinity}}
: Historically, Pinnacle was often perceived to be the last server to come back up after updates, which lead its players to jokingly refer to it as "the drunk server". However, this no longer seems to be an issue.
+
| <font color=goldenrod>'''Medium'''
 
+
|
; Protector{{Anchor|Protector}}
+
|-
: Though teams and supergroups are not difficult to find on Protector, it is believed by some to have a higher population of solo players than most servers, making it a fairly solo-friendly server. In 2005, many Protector players got together and adopted a server mascot, a puma by the name of [http://www.cattales.org/Cimarron.html Cimarron], by donating money to the [http://www.cattales.org/ Cat Tales Zoological Park] in Mead, WA (as of May 2010, over $2400 has been raised).
+
| '''Justice'''{{Anchor|Justice}}
 
+
| <font color=darkgreen>'''Low'''
; Triumph{{Anchor|Triumph}}
+
|
: Triumph was actually not one of the originally planned "live" servers.  According to [[Ghost_Falcon_(Developer) | Jesse "Ghost Falcon" Caceres]] during the City of Heroes panel at Comic Con 2009, Triumph was originally an internal testing server that was re-purposed during the launch of City of Heroes to combat overpopulation of other servers. Unfortunately, this left the development team without an internal testing server for several months after launch, requiring several patches and Issue 1 to go to Live without proper QA.
+
|-
:Like Liberty, Triumph has a reputation in the community as "unofficial friendly server". Because of its history of "Speedo Hami Raids", it has also become known as "the pantsless server."
+
| '''Liberty'''{{Anchor|Liberty}}
 
+
| <font color=darkgreen>'''Low'''
; Union{{Anchor|Union}}
+
|
: Union was one of the four original EU servers prior to the global server merge. It has a reputation in the community as being both one of the unofficial roleplay servers as well as the unofficial PvP server. Union typically has the most player activity among the European servers. Some of the players on the Union server have set up a wiki to record player-driven continuity to the server, entitled [http://union.virtueverse.net The Handbook to the Union Universe].
+
|-
 
+
| '''Pinnacle'''{{Anchor|Pinnacle}}
; Victory{{Anchor|Victory}}
+
| <font color=goldenrod>'''Medium'''
: Victory has as a reputation in the community as "the unofficial Euro server" and "the unofficial GLBT server" because of perceptions that this server has the largest concentration of these two groups. This server was originally "Name Reservation Server" at the end of the original beta test, which was only used to reserve names, until public outcry allowed names used on the active beta server (now Freedom) to be reserved, as well. [http://victorywiki.pc-logix.com/ Unofficial Victory Wiki]
+
| Popular "Badge-Hunting" server
 
+
|-
; Vigilance{{Anchor|Vigilance}}
+
| '''Protector'''{{Anchor|Protector}}
: This server is intended for French-speaking players and was one of the four original EU Servers prior to the global server merge. Vigilance has a very low player population.
+
| <font color=darkgreen>'''Low'''
 
+
|
; Virtue{{Anchor|Virtue}}
+
|-
: Virtue has typically been the second most populated US server since the launch of City of Villains. This server has a reputation as one of the "unofficial role-playing" servers. As an example of this, some of the players on the Virtue server have set up a wiki to record player-driven continuity to the server, entitled [http://www.virtueverse.net The Unofficial Handbook to the Virtue Universe].
+
| '''Triumph'''{{Anchor|Triumph}}
 
+
| <font color=darkgreen>'''Low'''
; Zukunft{{Anchor|Zukunft}}
+
| Formely a testing server, before being relaucnhed as a regular one.
: This server is intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. Zukunft has a very low player population. Zukunft is German for [http://en.wiktionary.org/wiki/future#Translations "Future"].
+
|-
 +
| '''Union'''{{Anchor|Union}}
 +
| <font color=darkgreen>'''Low'''
 +
| Union was one of the four original EU servers prior to the global server merge.
 +
|-
 +
| '''Victory'''{{Anchor|Victory}}
 +
| <font color=goldenrod>'''Medium'''
 +
|
 +
|-
 +
| '''Vigilance'''{{Anchor|Vigilance}}
 +
| <font color=darkgreen>'''Low'''
 +
| This server is intended for French-speaking players and was one of the four original EU Servers prior to the global server merge.  
 +
|-
 +
| '''Virtue'''{{Anchor|Virtue}}
 +
| <font color=darkred>'''High'''
 +
| The unofficial "role-playing server. (see also: [http://www.virtueverse.net The Unofficial Handbook to the Virtue Universe])
 +
|-
 +
| '''Zukunft'''{{Anchor|Zukunft}}
 +
| <font color=darkgreen>'''Low'''
 +
| This server is intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. (Zukunft is German for [http://en.wiktionary.org/wiki/future#Translations "Future"].)
 +
|}
  
 
== External Links ==
 
== External Links ==

Revision as of 23:45, 29 May 2011

Overview

There are fifteen publicly accessible servers that run the City of Heroes game, these servers are all physically located in Dallas, Texas, as of November 11th, 2010. Originally eleven of these servers were available to only the North American version of the Game Client and four were available to only the European version of the Game Client. Following a global merge of the server list all fifteen servers are now available to all City of Heroes players, accessible through either of the original Game Clients, or the new NCLauncher.

Additionally, there is a test server called the Training Room (available for both US and EU players) on which patches and other changes are tested before release on the live servers. In preparation for Going Rogue, a new test server was launched called GR Closed Beta.

Badge bughunter 01.png Bug! With the global list merge, EU players can now use the one and only Training Room (aka Test) Server. However, the function for EU players to copy characters from the Live Servers to Test has not been implemented yet, but is coming... soon.

On the server selection screen, the first server listed is the most recent one accessed. The remaining servers are listed in increasing order of current load. While the load does not directly mean population, high populations are the largest and most common causes of server load. If a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.

The only real differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilance are displayed in German and French, respectively. A more "emotional" difference between the servers depends on the community that has built up surrounding each one.

Servers

Server Average Population Notes

Champion

Low
Defiant Low Defiant was one of the four EU servers prior to the global server merge.
Freedom High Typically the most populated US server. Popular PvP server. Originally named "Prime" during the beta-test, but was renamed upon release.
Guardian Low
Infinity Medium
Justice Low
Liberty Low
Pinnacle Medium Popular "Badge-Hunting" server
Protector Low
Triumph Low Formely a testing server, before being relaucnhed as a regular one.
Union Low Union was one of the four original EU servers prior to the global server merge.
Victory Medium
Vigilance Low This server is intended for French-speaking players and was one of the four original EU Servers prior to the global server merge.
Virtue High The unofficial "role-playing server. (see also: The Unofficial Handbook to the Virtue Universe)
Zukunft Low This server is intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. (Zukunft is German for "Future".)

External Links