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Latest revision as of 00:00, 30 August 2019

This article is about the Regeneration Power Set. For information regarding the health regeneration gameplay mechanic, see Health Regeneration.

Overview

Regeneration is a standard power set that is a secondary set for Brutes, Scrappers, and Stalkers.

"Regeneration leads to powers that let you regenerate more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point Regeneration can become so incredibly fast, that your wounds heal almost instantly. Those who possess this power set have little downtime."

Power Tables

Brute/Scrapper

The Regeneration power set is available as a secondary set for Brutes and Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Regeneration FastHealing.png Fast Healing 1 Auto: Self +Regen, +Res(Regen Debuff)
Regeneration Reconstruction.png Reconstruction 2 Self Heal, +Res(Toxic)
Regeneration QuickRecovery.png Quick Recovery 4 Auto: Self +Recovery
Regeneration DullPain.png Dull Pain 10 Self Heal, +Max Health
Regeneration Integration.png Integration 16 Toggle: Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize), +Regen
Regeneration ResistStun.png Resilience 20 Auto: Self +Res(Disorient, All DMG)
Regeneration InstantHealing.png Instant Healing 28 Self +Regen
Regeneration Revive.png Revive 35 Self Rez
Regeneration MomentOfGlory.png Moment of Glory 38 Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery

Stalker

The Regeneration power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Regeneration Hide.png Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Regeneration FastHealing.png Fast Healing 2 Auto: Self +Regen, +Res(Regen Debuff)
Regeneration Reconstruction.png Reconstruction 4 Self Heal, +Res(Toxic)
Regeneration DullPain.png Dull Pain 10 Self Heal, +Max Health
Regeneration Integration.png Integration 16 Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback), +Regen
Regeneration ResistStun.png Resilience 20 Auto: Self +Res(Disorient, All DMG)
Regeneration InstantHealing.png Instant Healing 28 Click: Self +Regen
Regeneration Revive.png Revive 35 Self Rez
Regeneration MomentOfGlory.png Moment of Glory 38 Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery

Powers

Regeneration DullPain.png Dull Pain

Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes.

Recharge Very Long
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
V archetypeicon stalker.png 10 (Stalker)
Effects Self Heal, +Max Health
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

Regeneration FastHealing.png Fast Healing

You heal Hit Points at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Effects Auto: Self +Regeneration, +Resistance(Regeneration Debuff)
Enhancements TO Training Heal.png Enhance Heal
Set Categories IO Healing-Absorb.png Healing/Absorb

Regeneration Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Defense Buff.png Defense

Regeneration InstantHealing.png Instant Healing

When you activate this power, you can regenerate your health at an astounding rate. This boost to your Regeneration Rate lasts about a minute and takes a long time to recharge once used.

Recharge Long
Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
V archetypeicon stalker.png 28 (Stalker)
Effects Self +Regeneration
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb

Regeneration Integration.png Integration

You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. (Brutes only: Integration also taunts nearby foes.)

Recharge Fast
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon stalker.png 16 (Stalker)
Effects Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback), +Regeneration
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness (Brute Only)
Set Categories IO Healing-Absorb.png Healing/Absorb

Regeneration MomentOfGlory.png Moment of Glory

When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Knockback, Sleep, Disorient, Immobilization, and Hold effects.

Recharge Very Long
Minimum Level V archetypeicon brute.png 38 (Brute)
Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon stalker.png 38 (Stalker)
Effects Self +Defense(All Damage but Psionics), +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery
Enhancements TO Training Defense Buff.png Enhance Defense Buffs
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Defense Buff.png Defense
IO Resist Damage.png Resist Damage
IO Endurance Modification.png Endurance Modification

Regeneration QuickRecovery.png Quick Recovery

You recover Endurance at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
Effects Auto: Self +Recovery
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
Set Categories IO Endurance Modification.png Endurance Modification

Regeneration Reconstruction.png Reconstruction

Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leave you resistant to Toxic damage for a while.

Recharge Long
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 4 (Stalker)
Effects Self Heal, +Resistance(Toxic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage
IO Healing-Absorb.png Healing/Absorb

Regeneration ResistStun.png Resilience

You are more Resilient. This power allows you to build up a resistance to Disorientation effects. You tend not to get Disoriented, and if you do, it wears off quickly. This resistance to Disorientation gets stronger as you go up in level. Resilience also grants some resistance to all types of damage. This power is always on.

Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon stalker.png 20 (Stalker)
Effects Auto: Self +Resistance(All, Disorient)
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Resist Damage.png Resist Damage

Regeneration Revive.png Revive

Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 90 seconds. You will also have 15 seconds of immunity to most damage.

Recharge Very Long
Minimum Level V archetypeicon brute.png 35 (Brute)
Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Effects Self Resurrect
Enhancements TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Healing-Absorb.png Healing/Absorb
IO Endurance Modification.png Endurance Modification

Historical

Badge time.png This section contains information about changes that took place in City of Heroes. It is provided for historical purposes.
  • This set has been in the game for Scrappers since Issue 0.
  • Regeneration has been a long standing joke in the discussion of power "nerfs". This is mainly due to the fact that in early issues of the game regeneration was constantly changed.
  • Instant Healing was originally a Toggle power, but was changed to a Click power in Issue 5.
  • This set was included with the original release of Stalkers in Issue 6.
  • Moment of Glory was originally a power which prevented all regeneration, took away almost all Hit Points, made the character immune to healing, and lasted for 195 seconds. After that, the buff of the power faded, leaving you with little health and no regeneration for a short while. The new version, introduced shortly after Issue 11, lasts 20 seconds and has no Hit Point penalty or crash.
  • This set was proliferated to Brutes in Issue 21.
  • Resilience was given resistance to all damage rather than just Smashing, Lethal and Toxic in Issue 21.

External Links