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Difference between revisions of "Petcom (Slash Command)"

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(Stances: added images)
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==== Actions ====
 
==== Actions ====
*'''Attack''' Attacks the player's currently selected target, regardless of Stance
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*[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance
*'''Follow''' Follow the player.
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*[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player.
*'''Stay''' Hold position. Will move short distances if in Aggressive and Defensive mode.
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*[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move short distances if in Aggressive and Defensive mode.
*'''Goto''' Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to  Stay.
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*[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to  Stay.
*'''Dismiss'''  
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*[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss'''
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*[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed at the top of the pet window on occasion. (need detail)
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== Examples ==
 
== Examples ==
  

Revision as of 01:44, 22 June 2006

Overview

petcom commands

petcom_all commands


petcom_pow power(truncated) commands

sent to pet(s) that most closely match the power

petcom_name petname(truncated) commands

sent to pet(s) that most closely match the name

Power(truncated) is the name of the power that was used to summon the pet. If you use the full power name with spaces, then you must put the name of the power in quotes. However binds get broken if there are quotes inside of quotes. Therefore it is best to truncate the power name. Since all the summon powers are unique for the first three or four letters, you can truncate them as such. However, if you use an abbreviation that has letters common with two summon powers, the command will be sent to all pets that match those powers. In Ninjas, we have Call Genin, Call Jounin, and Oni. If the command is petcom_pow nin def fol, then all the Genins and Jounins will change their stance to Defensive and their orders to Follow, but the Oni will not change it's stance/orders.

Petname(truncated) can be used the same way as power(truncated) can. Pretend you've renamed the three minions to Harold Smith, Jeff Johnson, and Michael Thorson. All of them have the letter O in their name, but only two have the letter I. Two of them have "son" in their name. And finally, two of them have the letters "TH" in common. They all have spaces in their name, and creating binds/macros with spaces and quotes can, and will, break. So you can shorten their names to just their last names.

Stances

  • PetCommand Stance Aggressive.png Aggressive Attack everything in sight.
  • PetCommand Stance Defensive.png Defensive Retaliate to damage taken by the Player or other pets of the same player.
  • PetCommand Stance Passive.png Passive Will not attack unless specifically told to

Actions

  • PetCommand Action Attack.png Attack Attacks the player's currently selected target, regardless of Stance
  • PetCommand Action Follow.png Follow Follow the player.
  • PetCommand Action Stay.png Stay Hold position. Will move short distances if in Aggressive and Defensive mode.
  • PetCommand Action Goto.png Goto Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
  • PetCommand Action Dismiss.png Dismiss


  • PetCommand ConflictingCommand.png This icon is displayed at the top of the pet window on occasion. (need detail)

Examples

Common Uses

Binding the petcom commands to keys or with macros can greatly increase your survivability through better control of your henchmen. See Mastermind, and Mastermind Numpad Pet Controls, which makes use of the petcom commands through bind files.

This is also applicable to the control of Heavies and Pillboxes in the PvP zone, Recluse's Victory.