Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Paragon Studios"

From Paragon Wiki Archive
Jump to: navigation, search
m (moved NorCal Studios to Paragon Studios: NorCal renamed Paragon Studios)
(NorCal is now Paragon Studios)
Line 1: Line 1:
 
{{TOCleft}}
 
{{TOCleft}}
 +
[[File:Paragonstudioslogo.jpg|right|thumb|200px]]
 
==Overview==
 
==Overview==
NorCal is [[NCsoft|NCsoft's]] North California studio, also referred to as Mountain View and NCNC/NC&sup2;. NorCal formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.<br clear=left>
+
Paragon Studios is [[NCsoft|NCsoft's]] North California studio, also referred to as Mountain View and NCNC/NC&sup2;. Previous named NorCal Studios, Paragon Studios formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007.  They adopted the Paragon Studios name on April 14, 2009.<br clear=left>
  
 
==Staff==
 
==Staff==

Revision as of 21:12, 14 April 2009

Paragonstudioslogo.jpg

Overview

Paragon Studios is NCsoft's North California studio, also referred to as Mountain View and NCNC/NC². Previous named NorCal Studios, Paragon Studios formed from NCsoft purchasing Cryptic's half of the City of Franchises "Intellectual Property". Along with this, most of the current dev population of the game moved over to the new studio (15 miles from Cryptic Studio). They completed moving to the new studio on December 18, 2007. They adopted the Paragon Studios name on April 14, 2009.

Staff

Management Team

Brian Clayton (General Manager/Executive Producer), Matt Miller (Lead Designer)

Design Department

Melissa Bianco (Writer/Zones), Jonathan Courney (Powers), Sean Michael Fish (Writer/Consultant), Floyd Grubb (Powers Lead), Bruce Harlick (Story/Mission Writer), John Hegner (World), Matt Miller (Lead Designer), Joe Morrissey (Writer/Bible), Ray Snyder (Design Support), Phil Zeleski (Powers/Designer).

Programming Department

C.W. Bennett, Aaron Brady (Lead Software Engineer), Mike Chock (Graphics), Vince D'Amelio, Matt Stults, Ghost Widow, Dave G, Garth, Graham

Art Department

Christopher Bruce (Animation/FX), Jay Doherty (Character/Costume), Ron Friedman (Animation), Ken Morse (Lead Artist), David Nakayama (Concept Artist), Don Pham (Environmental/3D Artist), Ryan Roth (Environmental Artist), Carolina Tello Alvarado (Concept Artist), Nate Van Dyke (Concept Artist)

Production Department

Ross Borden (Dir. Business & Marketing), Rachel Bristol, Jesse "J-Dog" Caceres, Jill Henderson (Community Coord.), Richard Higbee (AP/Build Engineer), Niviene (Moderator11) (Moderator/Community Dev), Jimmy "the IT guy" (IT guy), Teressa (HR/Office Mom)

Sound and Music Department

Please note that this department actually operates out of NCAustin and is not part of NorCal. Sound and Music is usually outsourced to other parts of NCsoft and is only included here for convenience sake.
Michael Henry, Joe Lyford

Former Staff

Koschej (Moderator419) (Former Moderator/Community Dev), Alex Von Minden (Former Community Mgr.)

See Also

Links