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Difference between revisions of "Mission:Where Even Death May Die - Finale: Back From The Dead"

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({{UL|Bring Percy Winkley's remains back to Montague in the Midnight Mansion}})
({{UL|Bring Percy Winkley's remains back to Montague in the Midnight Mansion}})
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You have Percy's remains? Excellent, bring them back to the Midnight Mansion so we can reconstitute him physically and spiritually.
 
You have Percy's remains? Excellent, bring them back to the Midnight Mansion so we can reconstitute him physically and spiritually.
  
'''Debriefing'''<br/>
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{{Mission Objective|Entrance=|Primary=Bring Percy Winkley's remains back to Montague in the Midnight Mansion|Secondary=|Additional=|Completion=}}
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Excellent work in recovering Percy's armor, and what remains of his body. I am, however, concerned about the magical rituals that the {{red|Talons of Vengeance}} were up to, and the fact that Percy's Armor was animated and helping them. It is disturbing. It's almost as if Percy's armor became sentient, like the wards that were placed around the Midnight Mansion which transformed into the Animus Arcana.
 
Excellent work in recovering Percy's armor, and what remains of his body. I am, however, concerned about the magical rituals that the {{red|Talons of Vengeance}} were up to, and the fact that Percy's Armor was animated and helping them. It is disturbing. It's almost as if Percy's armor became sentient, like the wards that were placed around the Midnight Mansion which transformed into the Animus Arcana.
  

Revision as of 16:37, 4 June 2012

Finale: Back From The Dead

Briefing

Unfortunately, Percy is going to be difficult to work with. Without a familiar material form to possess his attention appears fleeting and his memory scattered. I did, however, plan for this contingency.

Tremaine's Manual of the Dead has a number of sections pertaining to returning life to the dead. Zombies, for example, are simply corpses occupied by magic or a soul that didn't originate in that vessel. The Manual only touches vaguely on anything more elaborate, so I got to thinking: Whatever Percy did to the rest of the Midnighters and I must have been based on Tremaine's incomplete studies.

So I went through Percy's notes and discovered the ritual he used on us, but there's a catch. We'll need to recover his physical remains.

  • There was nothing left of him.

Perhaps not of him, but from what I recall of our brief duel, his armor was nigh well invulnerable. It almost certainly survived the ritual that killed Percy, though it is probably no longer in one piece. I found Percy's helmet here in the Mansion. Take it and use it as a focus while traveling through the stable portal just outside the Mansion's grounds. It will translocate you to where Percy fell.

Find whatever parts of his armor and body that you can and bring them back to us. The ritual will recombine them and fill in the blank spaces with magic. He won't be whole, but he'll be better than dead.

Unnecessary Solicitation

Percy's remains should still be in the caverns beneath First Ward's Forbidden Crags where he died interrupting Serene's magical ceremony... assuming nobody moved them.

Mission Objective(s)

You step through the portal and into some familiar caverns. The walls shudder and echo as the spirit world presses in on all sides.

  • Recover Percy's Physical Remains
    • Recover Percy's Remains
    • Defeat Percy's Animated Remains

You successfully recovered Percy Winkley's remains, but learned of a dangerous new plot of the Talons of Vengeance.

Enemies

Notable NPCs

  • Animated Midnight (boss)
Icon clue generic.png
Percy Winkley's Physical Remains
Percy Winkley's corpse and armor certainly put up a fight. Now that you have them in your possession you can return to the Midnight Mansion and begin the ritual to restore him to a semblance of life.
Icon clue generic.png
Banshees
From what you overheard, Master Midnight's animated armor had created a technique by which the Talons of Vengeance can use Apparitions and the souls of the dead to create creatures called Banshees. Considering the number of dead souls trapped in the Night Ward, the Talons may have found all the recruits they could ever need.
Bring Percy Winkley's remains back to Montague in the Midnight Mansion

Unnecessary Solicitation You have Percy's remains? Excellent, bring them back to the Midnight Mansion so we can reconstitute him physically and spiritually.

Mission Objective(s)

  • Bring Percy Winkley's remains back to Montague in the Midnight Mansion

Excellent work in recovering Percy's armor, and what remains of his body. I am, however, concerned about the magical rituals that the Talons of Vengeance were up to, and the fact that Percy's Armor was animated and helping them. It is disturbing. It's almost as if Percy's armor became sentient, like the wards that were placed around the Midnight Mansion which transformed into the Animus Arcana.

With the ritual the Talons were conducting it seems that there is a distinct connection between the Talons and the events drawing First Ward and the Netherworld together into the Night Ward.

There is certainly a link there, as each of the Animus Arcana broke free from the Overspell at points where Percy's magic had woven them together, but I need Percy's ability to help me put it all together. Let's conduct the ritual of reconstitution now, there is no sense in waiting.

Character, I have no idea how Percy is going to react once he and his armor are reconstituted. For all we know he may turn on us, or try to re-establish dominance over myself and the other Midnighters. If that happens, be ready to stop him.

Reconstitute Percy's body

Unnecessary Solicitation

I need your help in conducting the ritual. If Percy turns on us again I'll need you to stop him.

Mission Objective(s)

The Midnighters have gathered to return Percy Winkley's soul to a physical form, this could very easily go badly for them.

  • Reconstitute Percy's Body
    • Talk to Montague
    • Participate in the ritual
    • Save Percy's Soul

You completed the ritual and restored life to Percy Winkley!

Briefing

The ritual will reunite Percy with his body, making him whole... In a manner of speaking. This should enable him to once more function as the talented wizard I now know him to be.

  • Alright, what do you need me to do?

Whatever evil lurking within Percy's armor will try with all its might to regain control of his soul. I want you to stop that from happening.

  • And if that happens...?

Then Percy will likely regain control over us through whatever wicked magic he used to enslave our spirits in the first place. Only he knows the full extent of what villainy we commited according to his whims. I shudder to think on it...

  • (Heroic) Don't worry, you can count on me.
Splendid! Now, we can begin when you are ready.
  • Let's get started.
  • (Villainous) Interesting... Oh, you can count on me.
Splendid! Now, we can begin when you are ready.
  • Yeah... Let's get started.


Enemies

V badge ExMidnighter.png Midnight Masters

Notable NPCs

  • Percy Winkley (Boss)
Icon clue generic.png
Percy Winkley is restored
Percy Winkley has been restored to a semblance of his former glory and the evil has been driven from his soul. Thanks to your efforts an evil man has been redeemed and put back on the path of righteousness!
Talk to Montague about reactivating the Mansion's wards

Briefing

Montague appears lost in thought as you approach, the battle with Percy having obviously sapped much of his strength. He looks to you blankly and then speaks plainly.

Character! Thank you so much for your help in returning Percy to us. I've been talking with him and he has given me tremendous insight into what is happening here in Night Ward. I'm afraid it is not good.

  • How not good?

Tremaine's Manual of the Dead has revealed a dark truth to us. The Night Ward, it seems, exists only where the worlds of the living and the dead overlap. As time moves on, Night Ward grows larger as the Netherworld and the world of the Living begin to overlap one another.

Character, if we do not stop this, then soon there will be only one realm, the Night Realm; a place where life and death exist and cancel each other out. A place where life cannot live and even death may die...

Percy and I agree, that before we can combat this darkness, we must first defend ourselves from it.

  • Agreed, but where do we start?

Montague smiles.

Percy was most helpful on that front. With him, many holes in our knowledge have been filled. It appears that the creation of the Animus Arcana are not only unsurprising to Percy, he reflects that he had counted on them being created, should he die. But that is not the focus right now.

  • What is the focus, exactly?

Ward; the Overspell of the mansion.

Percy revealed that he had added sentience to the spell in an effort to stop Cerulean from breaching the mansion interior. The Night Ward, however, seems to have amplified that intelligence and gifted Ward, and those spells that Percy wove into him, with life.

Ward's behavior, is rather... Fatherly. As such, it will do everything in its power to ensure that the mansion and all of its inhabitants remain safe.

Without Ward on our side, we have no chance to survive what Night Ward is preparing to throw at us. Additionally, the presence of the Talons of Vengeance here is most concerning. Ward has asked to speak with you.

  • Interesting.


Debriefing

Montague seems lost in thought.

This is all just the beginning. The Night Ward is only beginning to pull realities together, but soon... Very soon, the pace will quicken and chaos will rain down upon worlds.

That the Talons of Vengeance have their claws in this is only further proof of the grave situation we face. Until now, Ward was the only protection we needed, but now, we aren't so sure.

Ward is the Overspell of the Midnight Mansion. Percy Winkley had added a semblance of sentience to its magic in an effort to stop Cerulean, but now, it seems, that along with all of the other spells in Night Ward, Ward has gained even greater intelligence and is asking about where its children have gone.