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Difference between revisions of "Mission:Tip - Easy Job, Easy Money!"

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(Created new Rogue Morality mission page)
 
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{{wip|date=2011-06-16|note=Needs more ingame info.}}
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{{wip|date=2011-06-25|note=Conversation with Arbiter Becklo strangly doesn't show up
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*More info coming soon}}
 
==={{UL|Easy Job, Easy Money! (40-50)}}===
 
==={{UL|Easy Job, Easy Money! (40-50)}}===
  
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* {{green|Look into taking the job!}}
 
* {{green|Look into taking the job!}}
  
{{darkorange|Briefing above is repeated.}}
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You put out a call to some of your reliable contacts to find out everything you can about this Arbiter Becklo.
  
* {{green|Accept}}
+
Soon enough you have all the information you need, including where he is at this very moment - Warburg. Becklo is a respected Arbiter, known for his extreme loyalty to Arachnos (as all Arbiters are) as well as being Arbiter Daos's' 'go to' person for solving conflicts between the patrons - in other words, a man who has a reputation within Arachnos for being trustworthy. Of course, this is being trustworthy...''within Arachnos''..so how much that actually means is debatable.
  
{{Mission Objective|Entrance={{Missing}}|Primary={{Missing}}|Secondary={{Missing}}
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At any case, even if it is a trap, it would be easy enough to get out of it from within Warburg - what do you have to lose?
|Completion={{Missing}}}}
+
 
 +
* {{green|Rendezvous with Arbiter Becklo!}}
 +
 
 +
You'll have to head towards the Arachnos Flyer within St. Martial, where becklo assured you that a pilot would be waiting to personally fly you out towards their location within Warburg. Then it's just a matter of making the deal and going through it - nothing that should be too difficult for you.
 +
 
 +
{{Mission Objective|Entrance=You arrive at the Arachnos site in Warburg, noticing that Arachnos has their full guard up, just in case any other supers try to break into this warehouse.|Primary=Make a deal with Arachnos!|Secondary=Speak with Arbiter Becklo!
 +
**Withstand the Arachnos assault!
 +
**Deal with Blast Furnace!
 +
**Defeat the lead Arachnos agent within the warehouse!
 +
**Destroy the generator to weaken Crichton!
 +
**Speak with Blast Furnace!
 +
|Completion=Blast Furnace falls to the ground, his armor cracking in several places before he is teleported away. Maybe that will teach him not to test the limits of you 'charity'!}}
  
 
'''Enemies'''
 
'''Enemies'''
  
{{Missing}}
+
{{Enemy Arachnos}}
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
  
{{Missing}}
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*Blast Furnace {{Named|Faction=Rogues Gallery|Type=Boss}}
 +
*Executioner Crichton {{Named|Faction=Arachnos Soldiers|Type=Bane Spider Executioner}}
 +
 
 +
{{NPC Text|title=Random dialogues|text=
 +
'''{{UL|Upon spawn}}'''<br />
 +
:Bane Spider Commando: Word is {{Character}} has been hired up by Becklo.
 +
:Fortunata: Speak of the devil! Becklo is waitong for you, {{Character}}.
 +
----
 +
:Fortunata: It's a good day to be a member of Arachnos.
 +
:Bane Spider Commando: Got that right. Little nervous about being in Warburg though...}}
 +
 
 +
{{NPC Text|title=Conversation with Arbiter Becklo|text=
 +
{{Mission Briefing|Type=Conversation|Contact=Arachnos Arbiter|text=Ah, {{Character}}, I'm glad you made it. I was informed ahead of time that you accepted our offer, though I do apologize that I could not inform you of what is happening beforehand.
 +
*{{green|Not a problem. Let's get down to business.}}
 +
A man of business, just as I was told.
 +
 
 +
Very well. You are aware of the situation we have with our Bane Spiders? Some of them have been breaking free of our mental network and gone rogue, hiding in the slums of the Isles.
 +
*{{green|Okay...}}
 +
For the most part, Westin Phipps has been able to track each of them down, though we have currently run into an...issue.
 +
 
 +
Part of the slums have become more...self-reliant lately. They aren't going to Haven House for food or supplies - they're actually able to survive on their own. Which would mean that we do not have an inside source on part of the slums. This is something that we can't let slide - not with the current issue at hand.
 +
*{{green|Still waiting for the part where I come in, Arbiter...}}
 +
Yes, of course.
 +
 
 +
We have taken over a Malta base within here.
 +
 
 +
You will pilot a Zeus Class Titan into the slums - the turrets around Grandville will fire blanks at you, of course.
 +
 
 +
Once you're in the designated section of the slums, you will unleash everything you have on the buildings within there. We've calculated the payload within the titan - it will be enough to destroy half of the apartments there, while severely damaging others.
 +
 
 +
This will inflict many casualties...however the most important thing is that the people in these slums will no longer have enough to be self-reliant. They will be forced to go back to Haven House, where Westin Phipps will once again be able to get any information out of them.
 +
 
 +
In the end, an Arachnos patrol will arrive to take down the titan - at this point you will make your escape.
 +
 
 +
Any questions?
 +
*{{green|..you want me to open fire in the homes of normal families?}}
 +
 
 +
Hrm...well, yes, granted there are probably several poor families living there.
 +
 
 +
However, the case of finding rogue Bane Spiders is mor important. As well, it will bolster the people's faith that Arachnos is here to protect them...making it harder for the people of the slums to sympathize for these 'heroic' Bane Spiders who have broken free.
 +
*{{green|You can't be serious! This is attacking innocent civilians!}}
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I was told you were someone who had no moral qualm, {{Character}}. Was I wrong?
 +
*{{green|You're right. But even I have a line, and this is it.}}
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This is most...troubling.
 +
 
 +
So are you going to turn down the job offer?
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*{{green|I'm turning it down. I don't deal in slaughters, Becklo.}}
 +
{{orange|Arbiter Becklo's hand rests on a shotgun at his side.}}
 +
 
 +
A shame. You leave me no chance but to put you down, {{Character}}. We can't have someone like you just going around with this information now, can we?
 +
*{{green|Make one more move and you're going to regret it, Becklo.}}
 +
{{orange|Arbiter Becklo goes to pull out his shotgun - you quickly disable the man and knock him out with a powerful attack! You over hear his last words...}}
 +
 
 +
If you won't help us...then we'll just activate it...remotely...inside the warehouse...!
 +
*{{green|I have a feeling this won't end well.}}
 +
{{orange|You look towards the warehouse.}}}}}}
  
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{{NPC Text|type=villain|title=Assault group dialogues|text=
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'''{{UL|Upon putting down Arbiter Becklo's offer}}'''<br />
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:Fortunata: Assaulting an Arbiter is a serious offense! Get {{Character}}, alert the base inside!
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:Bane Spider Commando: Hey! There's {{Character}}.
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:Bane Spider Commando: We've got some problems here!
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:Mu Striker: What's up, {{Character}}? Heard you're gonna help us solve that Bane Spider problem.
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:Tarantula: Assaulting an Arbiter is a serious offense, {{Character}}!
 +
'''{{UL|Assault Wave #2}}'''<br />
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:Bring {{Character}} to justice!
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'''{{UL|Assault Wave #3}}'''<br />
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:Don't let {{Character}} get away!
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'''{{UL|Assault Wave #4}}'''<br />
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:Keep the pressure on {{Character}}, he can't survive forever!
 +
'''{{UL|Assault Wave #5}}'''<br />
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:Keep attacking!
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'''{{UL|Assault Wave #6}}'''<br />
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:Throw everything you've got at {{Character}}!
 +
'''{{UL|Assault Wave #7}}'''<br />
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:This is it! We stop {{Character}} here and now!}}
  
 
[[Category:Rogue Morality Missions]]
 
[[Category:Rogue Morality Missions]]

Revision as of 18:41, 25 June 2011

Easy Job, Easy Money! (40-50)

Rogue Morality Mission

You are personally contacted by a lowly Arachnos operative during your travels. The man hands you a device - a hologram. When you ask what exactly is here, he informs you that it is for your eyes only. The operative walkds away, leaving you with the device. You set it down and activate it, causing the image of an Arbiter of Arachnos to appear.

Greetings Character, I am Arbiter Becklo. Despite previous...actions on your part with Arachnos, we wish to offer you a job, a very well-paying one at that - and quite simple as well. It requires someone such as yourself who is rather powerful and isn't afraid of...well...let's say, crossing a few lines.

If you are interested, you can come contact me as an Arachnos base we have set up outside of Warburg - I'll have one of our men personally fly you over there from St. Martial.

There I will give you the exact details - it is not safe to release them in the currect state of our...conversation.

I look forward to doing buisness with you. Good day Character.

One constant of Arachnos is how well they'll usually pay merceneraries in their employ - it gives them plausible deniability and a steady stream of support in their various small civil wars. It is somewhat...concerning that Arbiter Becklo wasn't willing to give you the details of what exactly the mission is. If you are going to go through with this, it would be best to first check in to the situation to ensure you aren't working into some sort of trap.

WARNING: This is a Morality Mission. Completing this mission will change your alignment to Rogue. Being a Rogue means you will be able to move between Paragon City and the Rogue Isles.

  • Look into taking the job!

WARNING: This is a Morality Mission. Completing this mission will change your current alignment of Villain to Rogue, removing any progress you may have made on any other alignments.

Are you sure you want to do this?

  • Look into taking the job!

You put out a call to some of your reliable contacts to find out everything you can about this Arbiter Becklo.

Soon enough you have all the information you need, including where he is at this very moment - Warburg. Becklo is a respected Arbiter, known for his extreme loyalty to Arachnos (as all Arbiters are) as well as being Arbiter Daos's' 'go to' person for solving conflicts between the patrons - in other words, a man who has a reputation within Arachnos for being trustworthy. Of course, this is being trustworthy...within Arachnos..so how much that actually means is debatable.

At any case, even if it is a trap, it would be easy enough to get out of it from within Warburg - what do you have to lose?

  • Rendezvous with Arbiter Becklo!

You'll have to head towards the Arachnos Flyer within St. Martial, where becklo assured you that a pilot would be waiting to personally fly you out towards their location within Warburg. Then it's just a matter of making the deal and going through it - nothing that should be too difficult for you.

Mission Objective(s)

You arrive at the Arachnos site in Warburg, noticing that Arachnos has their full guard up, just in case any other supers try to break into this warehouse.

  • Make a deal with Arachnos!
    • Speak with Arbiter Becklo!
    • Withstand the Arachnos assault!
    • Deal with Blast Furnace!
    • Defeat the lead Arachnos agent within the warehouse!
    • Destroy the generator to weaken Crichton!
    • Speak with Blast Furnace!

Blast Furnace falls to the ground, his armor cracking in several places before he is teleported away. Maybe that will teach him not to test the limits of you 'charity'!

Enemies

V badge ArachnosBadge.png Arachnos

Notable NPCs