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==== Paragon Wiki as a Developer Reference ====
 
==== Paragon Wiki as a Developer Reference ====
  
In a [http://eu.plaync.com/eu/news/podcast/episode_1/ recent Podcast], several developers were interviewed, including Lead Developer Matt Miller.  The following quote is from the transcript of the podcast:
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In a [http://eu.plaync.com/eu/news/podcast/episode_1/ recent Podcast], several developers were interviewed, including Lead Developer [[Positron (Developer)|Matt "Positron" Miller]].  The following quote is from the transcript of the podcast:
  
 
: (Interviewer) Stephen Reid: Do you look at the forums...and see what players are anticipating in terms of storylines and then, potentially, changing storylines to accommodate that?
 
: (Interviewer) Stephen Reid: Do you look at the forums...and see what players are anticipating in terms of storylines and then, potentially, changing storylines to accommodate that?
  
: (Lead Developer) [[Positron (Developer)|Matt "Positron" Miller]]: Sometimes we can't actually remember what we've told players and what's just written in 'The Bible.'  So if we need to alter something or change something, we'll have to actually go to the players knowledge base like Paragon Wiki, where they've pulled everything out of the game, and see, "OK, we haven't told them that" or "we have told them that," "we should really do more with that," because there's just so much information out there it gets difficult at times to remember exactly what we've told the players and what we haven't..."
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: (Lead Developer) Matt Miller: Sometimes we can't actually remember what we've told players and what's just written in 'The Bible.'  So if we need to alter something or change something, we'll have to actually go to the players knowledge base like Paragon Wiki, where they've pulled everything out of the game, and see, "OK, we haven't told them that" or "we have told them that," "we should really do more with that," because there's just so much information out there it gets difficult at times to remember exactly what we've told the players and what we haven't..."
  
Be sure to check out the rest of the podcast, and a huge thanks for the efforts of all of our editors and administrators, past, present, and future, for helping to make the Paragon Wiki the awesome resource that it is!
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Be sure to check out the rest of the podcast, and a huge thanks goes out for the efforts of all of our editors and administrators, past, present, and future, for helping to make the Paragon Wiki the awesome resource that it is!
  
 
=== Monday, February 18, 2008 ===
 
=== Monday, February 18, 2008 ===

Revision as of 07:29, 9 March 2008

Welcome to the Paragon Wiki!

City of Heroes official site
City of Villains official site

Welcome to City of Heroes and City of Villains, the online world that's home to an entire universe of heroes and villains, where you and thousands of other players take on the roles of super powered heroes and villains in a stunning, 3D graphical world.

This wiki is intended to be a central repository of all things that have to do with NCSoft's two MMORPGs, City of Heroes and City of Villains. This wiki is a community effort. If you cannot find the information you are searching for, please add it to the wiki for other users to see.

To find information, use the search box on the left, or feel free to browse the available categories or view the table of contents.

This wiki is provided by the Paragon City Free Press, a fansite dedicated to the enjoyment of City of Heroes and City of Villains by providing more depth to the game.

Please see the Editing User's Guide for information about how to write and create articles for this wiki.

News

Saturday, March 9, 2008

Paragon Wiki as a Developer Reference

In a recent Podcast, several developers were interviewed, including Lead Developer Matt "Positron" Miller. The following quote is from the transcript of the podcast:

(Interviewer) Stephen Reid: Do you look at the forums...and see what players are anticipating in terms of storylines and then, potentially, changing storylines to accommodate that?
(Lead Developer) Matt Miller: Sometimes we can't actually remember what we've told players and what's just written in 'The Bible.' So if we need to alter something or change something, we'll have to actually go to the players knowledge base like Paragon Wiki, where they've pulled everything out of the game, and see, "OK, we haven't told them that" or "we have told them that," "we should really do more with that," because there's just so much information out there it gets difficult at times to remember exactly what we've told the players and what we haven't..."

Be sure to check out the rest of the podcast, and a huge thanks goes out for the efforts of all of our editors and administrators, past, present, and future, for helping to make the Paragon Wiki the awesome resource that it is!

Monday, February 18, 2008

Old Site User Pages Transfer

This only applies to you if you have user pages on the old (pre-November 27) Paragon Wiki site.

The read-only copy of the old site's user pages, accessible at http://old.paragonwiki.com/w/index.php/Main_Page, will be going down within the next few days. If you have information on your user page from before November 27, 2007, please take a minute to copy it to your user page on this wiki. To access the read-only copy of your old user page, log into the wiki using the link above and click on your name at the top of the page.

Sunday, February 17, 2008

Spring Fling

February 14th kicked off Spring Fling! The event started with Manticore and Sister Psyche getting married on Valentine's day in a special event on the Test Server. The event continues until February 28th with special cooperative missions from Ganymede, Scratch, and DJ Zero, as well as special wedding-related missions from Sela Vermont (for heroes) and Zev Scalamore (for villains).

Wednesday, February 13, 2008

Patch Notes

Yesterday's patch (2008-02-12, official patch notes) introduces several notable changes and new features players should be aware of, including:

  • The Combat Monitor Window and Attribute Monitor, providing access to all of a character's attributes in real time
  • XP Curve Adjustment, providing a global buff to experience as well as increasing the rate of experience over certain level ranges

Saturday, February 9, 2008

Double XP Weekend

Another Double XP Weekend is upon us! Earn double experience, double prestige, and double influence/infamy all this weekend starting Friday, February 8th and ending at midnight on Sunday, February 10th.

Record Server Population

Lighthouse announced on the official forums last night that the Freedom server, after an extensive upgrade that accommodates more players than ever, had more heroes and villains on it than any time within the last several years. In fact, it reached its new peak in maximum concurrency, and new logins had to be denied for a short while last night, introducing a new server status possibility: "Full".

As of this morning, all servers are up and well below maximum capacity, but with this entire weekend being a double experience weekend, one or more servers might yet still reach full capacity during peak hours. On the official forums discussion thread, however, it was noted by many that even when the servers were at maximum capacity, lag problems were practically non-existent.

Congratulations, NCsoft and heroes of the Freedom Server!

Wednesday December 19, 2007

NCsoft Charity Auction

NCsoft is placing several items related to its games up for bid on eBay and donating the proceeds to Child's Play, a charity dedicated bringing toys, games, books, and even cash to sick children in hospitals across the country.

Among the items you should check out are a poster signed by the development team, a signed copy of the Collector's Edition of City of Villains, and a really sweet Lord Recluse statue.

If you're also into other NCsoft games, especially a certain game developed by the developer of Ultima fame, be sure to check out the Tabula Rasa items up for sale as well. Don't just buy the game, buy the game with style. You could even get an NPC named after you in-game!

Monday December 17, 2007

Winter Event

Winter Event 2007 is now live. Happy holidays! This year's event adds to last year's with badges for the ski slopes plus the addition of candy cane salvage.

Tuesday November 27, 2007

Issue 11 Release Date

Issue 11 has been scheduled to be released on Wednesday, November 28, 2007. The servers will undergo an extended maintenance period from 7:00am Eastern until approximately 1:00pm Eastern. Along with the new features and content, a free costume change token and power respecification will be given away. Check the announcement on the official forums for more information.

Paragon Wiki Move to Wikia Complete

A few months ago, we announced that the Paragon Wiki was going to be hosted by Wikia in the future. As you can see, that move is now complete! We still have the same great staff running things, but now we have a much higher level of computing and staff resources dedicated to making sure the Paragon Wiki is up and running well.

Archived News

Wanted: Your Mad Writing Skillz (with a Z)

Want to contribute to the Paragon Wiki but don't know where to start? One good place to start is by editing articles that are designated as Stub articles and Work in Progress articles. These articles need anything from minor tweaks to major overhauls, and anything you have to add would be appreciated!

If you want to dive into writing some highly needed articles from scratch, check out the list of Wanted Pages. These are pages that are linked to from other pages but that have no articles associated with them. They are sorted by the number of links that point to them, so by filling in the articles towards the top of the list, you will be giving the most bang for your temporal buck.

Contact Info

TonyV is the administrator of this wiki. If you need to contact him, please send an e-mail to tonyv@pcfreepress.com. Please see the Administrators page for more information about the administrators of the Paragon Wiki.

Legal Information

City of Heroes is ©2004 NCsoft Corporation and Cryptic Studios, Inc. All rights reserved.
City of Villains is ©2005 NCsoft Corporation and Cryptic Studios, Inc. All rights reserved.
City of Heroes, City of Villains, game content, logos, and materials are trademarks and copyrights of NCsoft Corporation and its Licensors and used with permission. Please see the General Disclaimer for more information.