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Difference between revisions of "Long Jack"

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=== Mission 1 ===
 
=== Mission 1 ===
  
==== Briefing ====
+
'''Mission Briefing'''
  
 
Stephanie Peebles is a smart cookie.  If she trusts you to look after Striga, so do I.  I've got a problem you could help me with right now, in fact: the Family has been running press gangs up and down the dock, forcing the young sailors to join up or pay the piper.  Will you show those Family press gangs who's boss around Striga?  As far as they're concerned, you are.
 
Stephanie Peebles is a smart cookie.  If she trusts you to look after Striga, so do I.  I've got a problem you could help me with right now, in fact: the Family has been running press gangs up and down the dock, forcing the young sailors to join up or pay the piper.  Will you show those Family press gangs who's boss around Striga?  As far as they're concerned, you are.
  
==== Mission Acceptance ====
+
'''Mission Acceptance'''
  
 
I don't want to see good young men muscled into a life of crime.
 
I don't want to see good young men muscled into a life of crime.
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
Stop press gangs in Port Noble <br>
+
Defeat 20 Family
+
  
==== Debriefing ====
+
* Stop press gangs in Port Noble
 +
* Defeat 20 Family
 +
 
 +
'''Debriefing'''
  
 
Woo!  You sure gave those Family goons a lickin'!  With any luck it'll be a long time before they try throwing their weight around Port Noble again.  Thank you.  You've done this communitya great service.
 
Woo!  You sure gave those Family goons a lickin'!  With any luck it'll be a long time before they try throwing their weight around Port Noble again.  Thank you.  You've done this communitya great service.
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=== Mission 2a ===
 
=== Mission 2a ===
  
==== Briefing ====
+
'''Mission Briefing'''
  
 
The Family isn't the only group who thinks everything and everyone on Striga in theirs to take.  The Council's been running press gangs lately, and a lot of good citizens have gone missing.  I'd like you to take to the streets and see if you can put the hurt on the Council's press gangs.  Maybe you can even find out where to go looking for the missing men.
 
The Family isn't the only group who thinks everything and everyone on Striga in theirs to take.  The Council's been running press gangs lately, and a lot of good citizens have gone missing.  I'd like you to take to the streets and see if you can put the hurt on the Council's press gangs.  Maybe you can even find out where to go looking for the missing men.
  
==== Mission Acceptance ====
+
'''Mission Acceptance'''
  
 
It's gotten so that Port Noble isn't safe for any decent person.  Help me turn that around.
 
It's gotten so that Port Noble isn't safe for any decent person.  Help me turn that around.
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
  
Stop press gangs in Port Noble<br>
+
* Stop press gangs in Port Noble
Defeat 10 Council
+
* Defeat 10 Council
  
==== Mission Clue ====
+
'''Mission Clue:''' Press gang orders
 
+
'''Press gang orders'''
+
  
 
These orders, taken off a Council soldier, read:
 
These orders, taken off a Council soldier, read:
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=== Mission 2b ===
 
=== Mission 2b ===
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
  
Rescue unwilling recruits
+
* Rescue unwilling recruits
  
==== Debriefing ====
+
'''Debriefing'''
  
 
Not a bad day's work, hero.  You put the hurt on the Council and kept a few boys from going over to the dark side.  Stephanie's right, friend; you're just what Striga Isle needs.
 
Not a bad day's work, hero.  You put the hurt on the Council and kept a few boys from going over to the dark side.  Stephanie's right, friend; you're just what Striga Isle needs.
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=== Mission 3 ===
 
=== Mission 3 ===
  
==== Briefing ====
+
'''Mission Briefing'''
  
 
I need you to get over to the Maw.  The Sky Raiders have been holding it for some time, and I need a hero strong enough to punch through their defenses.  It's time we stopped letting them cut us off from the Bonny Morass.  After all, there are people who live out there: the vicar, Old Toby, and his brother, Lars.  If the Sky Raiders are allowed to hold that bridge, Toby and Lars will be stranded out in the Morass indefinately.  I need you to evict the Sky Raiders from the Maw.
 
I need you to get over to the Maw.  The Sky Raiders have been holding it for some time, and I need a hero strong enough to punch through their defenses.  It's time we stopped letting them cut us off from the Bonny Morass.  After all, there are people who live out there: the vicar, Old Toby, and his brother, Lars.  If the Sky Raiders are allowed to hold that bridge, Toby and Lars will be stranded out in the Morass indefinately.  I need you to evict the Sky Raiders from the Maw.
  
==== Mission Acceptance ====
+
'''Mission Acceptance'''
  
 
The Sky Raiders won't be turned away easily.  They've got military discipline and plenty of determination.
 
The Sky Raiders won't be turned away easily.  They've got military discipline and plenty of determination.
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
Clear Sky Raiders from Maw<br>
+
Defeat 20 Sky Raiders
+
  
==== Debriefing ====
+
* Clear Sky Raiders from Maw
 +
* Defeat 20 Sky Raiders
 +
 
 +
'''Debriefing'''
  
 
Good work.  I imagine I'll have to work for you beyond the Maw from now on.  You should brace yourself; the rest of Striga Isle is a lot more deadly than you might imagine.
 
Good work.  I imagine I'll have to work for you beyond the Maw from now on.  You should brace yourself; the rest of Striga Isle is a lot more deadly than you might imagine.
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=== Mission 4 ===
 
=== Mission 4 ===
  
==== Briefing ====
+
'''Mission Briefing'''
  
 
I appreciate your efforts to keep the Maw open, but I'm afraid we've got new problems.  The Council has dreamed up a scheme for cutting Port Noble off from the rest of Striga indefinitely; they're planning to raise the bridge that spans the Maw.  If they manage it, they should be able to cement their control over the eastern side of the island.  You've got to stop the Council from raising that bridge!
 
I appreciate your efforts to keep the Maw open, but I'm afraid we've got new problems.  The Council has dreamed up a scheme for cutting Port Noble off from the rest of Striga indefinitely; they're planning to raise the bridge that spans the Maw.  If they manage it, they should be able to cement their control over the eastern side of the island.  You've got to stop the Council from raising that bridge!
  
==== Mission Acceptance ====
+
'''Mission Acceptance'''
  
 
The vicar and his brother are good people, and if the Council manages to raise the bridge, they'll be stranded on the other side of the island.  Don't let that happen.
 
The vicar and his brother are good people, and if the Council manages to raise the bridge, they'll be stranded on the other side of the island.  Don't let that happen.
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
  
Defeat all villains in warehouse
+
* Defeat all villains in warehouse
  
==== Mission Clue ====
+
'''Mission Clue: ''' The Archon's story
 
+
'''The Archon's story'''
+
  
 
The Council Archon you defeated told you:
 
The Council Archon you defeated told you:
Line 94: Line 92:
 
'Just you wait, little hero.  The Council has big plans in mind for your precious city!'
 
'Just you wait, little hero.  The Council has big plans in mind for your precious city!'
  
==== Debriefing ====
+
'''Debriefing'''
  
 
You've done good work, my friend.  I'm sure Old Toby would like to thank you for keeping Striga Isle in one piece.  Be nice to me and I may introduce you some day.
 
You've done good work, my friend.  I'm sure Old Toby would like to thank you for keeping Striga Isle in one piece.  Be nice to me and I may introduce you some day.
Line 100: Line 98:
 
=== Mission 5 ===
 
=== Mission 5 ===
  
==== Briefing ====
+
'''Mission Briefing'''
  
 
I've got a task for you, if you're willing.  I need you to get to the Bog and clear a path down to the swampy region, through the Banished Pantheon and the Council War Wolves.  I don't expect it to be easy.  But heroes like you need access to the Bog if you're ever going to clear the Council out.  What do you say?  Will you clear a path through the Pantheon and the Council?
 
I've got a task for you, if you're willing.  I need you to get to the Bog and clear a path down to the swampy region, through the Banished Pantheon and the Council War Wolves.  I don't expect it to be easy.  But heroes like you need access to the Bog if you're ever going to clear the Council out.  What do you say?  Will you clear a path through the Pantheon and the Council?
  
==== Mission Acceptance ====
+
'''Mission Acceptance'''
  
 
There are wicked things in the Bog, my friend.  Watch yourself.
 
There are wicked things in the Bog, my friend.  Watch yourself.
  
==== Mission Goals ====
+
'''Mission Objective(s)'''
Clear path through Bog<br>
+
 
Defeat 15 Council and 15 Banished Pantheon
+
* Clear path through Bog
 +
* Defeat 15 Council and 15 Banished Pantheon
  
 
[[Category:NPCs]][[Category:Contacts]]
 
[[Category:NPCs]][[Category:Contacts]]

Revision as of 04:41, 12 September 2005

Missions

Mission 1

Mission Briefing

Stephanie Peebles is a smart cookie. If she trusts you to look after Striga, so do I. I've got a problem you could help me with right now, in fact: the Family has been running press gangs up and down the dock, forcing the young sailors to join up or pay the piper. Will you show those Family press gangs who's boss around Striga? As far as they're concerned, you are.

Mission Acceptance

I don't want to see good young men muscled into a life of crime.

Mission Objective(s)

  • Stop press gangs in Port Noble
  • Defeat 20 Family

Debriefing

Woo! You sure gave those Family goons a lickin'! With any luck it'll be a long time before they try throwing their weight around Port Noble again. Thank you. You've done this communitya great service.

Mission 2a

Mission Briefing

The Family isn't the only group who thinks everything and everyone on Striga in theirs to take. The Council's been running press gangs lately, and a lot of good citizens have gone missing. I'd like you to take to the streets and see if you can put the hurt on the Council's press gangs. Maybe you can even find out where to go looking for the missing men.

Mission Acceptance

It's gotten so that Port Noble isn't safe for any decent person. Help me turn that around.

Mission Objective(s)

  • Stop press gangs in Port Noble
  • Defeat 10 Council

Mission Clue: Press gang orders

These orders, taken off a Council soldier, read:

'Take the new recruits to this location for indoctrination.'

Below is a set of coordinates.

Mission 2b

Mission Objective(s)

  • Rescue unwilling recruits

Debriefing

Not a bad day's work, hero. You put the hurt on the Council and kept a few boys from going over to the dark side. Stephanie's right, friend; you're just what Striga Isle needs.

Mission 3

Mission Briefing

I need you to get over to the Maw. The Sky Raiders have been holding it for some time, and I need a hero strong enough to punch through their defenses. It's time we stopped letting them cut us off from the Bonny Morass. After all, there are people who live out there: the vicar, Old Toby, and his brother, Lars. If the Sky Raiders are allowed to hold that bridge, Toby and Lars will be stranded out in the Morass indefinately. I need you to evict the Sky Raiders from the Maw.

Mission Acceptance

The Sky Raiders won't be turned away easily. They've got military discipline and plenty of determination.

Mission Objective(s)

  • Clear Sky Raiders from Maw
  • Defeat 20 Sky Raiders

Debriefing

Good work. I imagine I'll have to work for you beyond the Maw from now on. You should brace yourself; the rest of Striga Isle is a lot more deadly than you might imagine.

Mission 4

Mission Briefing

I appreciate your efforts to keep the Maw open, but I'm afraid we've got new problems. The Council has dreamed up a scheme for cutting Port Noble off from the rest of Striga indefinitely; they're planning to raise the bridge that spans the Maw. If they manage it, they should be able to cement their control over the eastern side of the island. You've got to stop the Council from raising that bridge!

Mission Acceptance

The vicar and his brother are good people, and if the Council manages to raise the bridge, they'll be stranded on the other side of the island. Don't let that happen.

Mission Objective(s)

  • Defeat all villains in warehouse

Mission Clue: The Archon's story

The Council Archon you defeated told you:

'Just you wait, little hero. The Council has big plans in mind for your precious city!'

Debriefing

You've done good work, my friend. I'm sure Old Toby would like to thank you for keeping Striga Isle in one piece. Be nice to me and I may introduce you some day.

Mission 5

Mission Briefing

I've got a task for you, if you're willing. I need you to get to the Bog and clear a path down to the swampy region, through the Banished Pantheon and the Council War Wolves. I don't expect it to be easy. But heroes like you need access to the Bog if you're ever going to clear the Council out. What do you say? Will you clear a path through the Pantheon and the Council?

Mission Acceptance

There are wicked things in the Bog, my friend. Watch yourself.

Mission Objective(s)

  • Clear path through Bog
  • Defeat 15 Council and 15 Banished Pantheon