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Difference between revisions of "Issue 14"

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(Costumes: rm "jerks". however the term was used, it is IMHO just not appropriate in this article.)
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{{future}}
 
''Issue 14: Architect'' was announced on September 25th, 2008[http://boards.cityofheroes.com/showflat.php?Number=12045859#Post12045859], began closed beta testing on February 13th, 2009. [http://boards.cityofheroes.com/showflat.php?Number=13063944#Post13063944], and entered open beta testing on March 17th, 2009[http://boards.cityofheroes.com/showflat.php?Number=13200592#Post13200592].
 
 
It is currently scheduled to be released on Wednesday, April 8th, 2009[http://boards.cityofheroes.com/showflat.php?Number=13270286#Post13270286], but may be delayed if necessary.
 
 
{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
'''[[Issues|Issue]] 14''', titled ''Architect'', will be a major revision to City of Heroes and City of Villains. The title refers to the [[Mission Architect]], which was originally slated to be a part of [[Issue 13]].
+
'''[[Issues|Issue]] 14''', titled ''Architect'', is the most recent major revision to City of Heroes and City of Villains, released on Wednesday, April 8, 2009. The title refers to the [[Mission Architect]], which was originally slated to be a part of [[Issue 13]].
  
This article summarizes some of the major features in Issue 14. For more complete details, see the {{orange|release date's patch notes}}.
+
This article summarizes some of the major features in Issue 14. For more complete details, see the {{Patch Notes/2009-04-08|release date's patch notes}}.
  
 
== Confirmed ==
 
== Confirmed ==
Line 21: Line 17:
  
 
=== Costumes ===
 
=== Costumes ===
* A [[Valkyrie_Costume_Pieces|Valkyrie]] option for [[Dual Blades]] [http://boards.cityofheroes.com/showflat.php?Number=12929728#Post12929728] can be seen at the character creator on test.
+
* A [[Valkyrie_Costume_Pieces|Valkyrie]] option has been added for [[Dual Blades]].
* [[Buttcape]]s (officially called ''Waist Capes'') really and truly available to ''female'' Widows.[http://boards.cityofheroes.com/showflat.php?Number=13275073#Post13275073]
+
* [[Buttcape]]s (officially called ''Waist Capes'') are available to ''female'' Widows.
 +
 
 +
=== Arena ===
 +
*Swiss Draw: An 8 to 64 player tournament that will have players duking it out 1 vs 1 until the top 8 combatants are chosen. After this point there will be three rounds of single elimination to determine the winner of the tournament.
 +
*Pre-Match Buffing Period: Upon entering an arena map a "Waiting for Players" period will begin. It will wait until all players are on the map or until 1 minute has passed, whatever happens first. After this there is a brief "Buff Players" phase which allows players to turn on their toggles and buff themselves and their teammates. During this phase all players can only affect and be affected by their allies.
 +
*Improved Respawn: Arena matches now have a 15 second global respawn timer. When that timer is up, all defeated players respawn at the same time. After respawning players will be phased out and can only affect and be affected by friendly players, just like during the Buff Players period. In addition to this all teams have a static spawn location. This means that each time a team member is defeated they will respawn at the same location.
 +
*New victory conditions: Individual Kills, where a player must earn a certain number of kills to win the match, and Individual Lives, where each player has a set number of lives that must be depleted to end the match.
 +
*Villain Pentad and Hero/Villain Septad: Similar to heroes, villains can now opt to form teams consisting of one of each core archtype, and both factions can form teams of one of each core and one of each Epic archetype.
  
 
=== SG & Bases ===
 
=== SG & Bases ===
From [[Sunstorm (Developer)|Sunstorm]]: [http://boards.cityofheroes.com/showflat.php?Number=13179801#Post13179801]
 
 
*[[Storage_Items|Storage containers]] now have rank based permissions for each storage container. So each container can be set so specific ranks can add or remove items from that storage container.
 
*[[Storage_Items|Storage containers]] now have rank based permissions for each storage container. So each container can be set so specific ranks can add or remove items from that storage container.
*A super-leader position was added to smooth out some of the leadership change problems. Promoting a player to super-leader will make them the leader, and demote the original leader.
+
*Super Leader: A new position above the original Leader rank, Super Leaders can promote or demote any player in the Supergroup, including themselves. With the new position, Leader rank players will not be auto-demoted due to inactivity. This is reserved only for Super Leaders, who will be demoted back to Leader rank and the most recent Leader promoted in their place. There can be only one Super Leader.
 +
 
 +
=== PvP Changes ===
 +
*PvP Invention Sets have been added. These sets have a chance to drop only by defeating other players, either in PvP zones or in the arena. They have two different bonuses, a PvE bonus and a PvP bonus. In PvE zones, only the PvE bonus will affect the player. In PvP zones or the Arena, both bonuses will be in effect.
 +
**Fury of the Gladiator (Melee AoE Set) (Recipe Level Range 10-50)
 +
**Javelin's Volley (Ranged AoE Set) (Recipe Level Range 10-50)
 +
**Gladiator's Armor (Resistance Buff Set) (Recipe Level Range 10-50)
 +
**Gladiator's Javelin (Ranged Damage Set) (Recipe Level Range 10-50)
 +
**Gladiator's Net (Hold Set) (Recipe Level Range 10-50)
 +
**Gladiator's Strike (Melee Damage Set) (Recipe Level Range 10-50)
 +
**Panacea (Healing Set) (Recipe Level Range 10-50)
 +
**Shield Wall (Defense Buff Set) (Recipe Level Range 10-50)
 +
*Players in a phased state can now affect other phased players. This means that players using Phase Shift, Dimension Shift, and other similar powers can attack each other. Players under the effect of Hibernate or Cage powers are not considered phased, and thus the change does not affect them.
 +
*[[Elusivity]] in PvP has been decreased slightly, in order to ensure that it behaves properly in the presence of To-hit buffs and when compared to Resistance.
  
 
===Other Changes===
 
===Other Changes===
* According to [[Synapse_(Developer)|Synapse]] "...there will be some small changes to the merit reward system (and the reward system in general) in Issue 14, that I am sure will be viewed as positive changes." [http://boards.cityofheroes.com/showflat.php?Number=13048662]
+
* The [[Taskforce Random Recipe Roll]] and [[Trial Random Recipe Roll]] from merit vendors have been merged into one random roll pool. Also, the recipes generated by random rolls have been weighted so that recipes for common power types (such as Ranged Damage) drop more often than sets that are not so commonly used (such as Confuse). Finally, recipes formerly in [[Pool C]] or [[Pool D]] now have a small chance of dropping from a [[Boss]] class NPC.
Specifically, the [[Taskforce Random Recipe Roll]] and [[Trial Random Recipe Roll]] from merit vendors have been merged into one random roll pool. Also, the recipes generated by random rolls have been weighted so that recipes for common power types (such as Ranged Damage) drop more often than sets that are not so commonly used (such as Confuse). Finally, recipes formerly in [[Pool C]] or [[Pool D]] now have a small chance of dropping from a [[Boss]] class NPC.
+
* Characters with active accounts will no longer have items placed on the Black Market/Wentworth's deleted after 60 without logging in.
* From [[Castle (Developer)|Castle]]: "I checked in some changes for I14 yesterday that increases the minimum speed of Hover and the Suppressed Speed of Flight."[http://boards.cityofheroes.com/showflat.php?Number=13090120#Post13090120]
+
* The minimum speed of Hover and the Suppressed Speed of Flight, including the Kheldian versions, is now higher.
* Bug fixes (via a "Known Issues" update) [http://boards.cityofheroes.com/showflat.php?Cat=&Board=technical&Number=13096047&bodyprev=#Post13096047]
+
* Pet attack powers (the powers that the pets themselves use, not the summon powers) are no longer affected by recharge changes of any kind in order to fix AI power cycling issues. This means that enhancements, buffs such as Speed Boost, or slows will no longer affect pet attack powers.
**P-strings no longer appearing in Hero Zone Event Chat.  
+
*Slight fixes to powers across multiple archetypes.
**Art Costume: Female>Lower Body>Pants>Flared Pants made available in the costume creator and tailors
+
{{clr}}
+
 
+
== Confirmed Not In Issue ==
+
* [[Powerset Proliferation]] [http://boards.cityofheroes.com/showflat.php?Number=12047075#Post12047075]
+
* Dual Pistols [http://boards.cityofheroes.com/showflat.php?Number=12909527#Post12909527]
+
 
+
== External Links ==
+
* [http://www.cityofheroes.com/news/game_updates/issue_14/issue_14_overview.html Official Feature Update]
+
* [http://www.brighthub.com/video-games/pc/articles/5691.aspx Preview: Issue 14: Architect]
+
* [http://www.brighthub.com/video-games/pc/articles/9285.aspx Issue 13 Mission Architect Delay]
+
  
  

Revision as of 20:48, 8 April 2009

Overview

Issue 14, titled Architect, is the most recent major revision to City of Heroes and City of Villains, released on Wednesday, April 8, 2009. The title refers to the Mission Architect, which was originally slated to be a part of Issue 13.

This article summarizes some of the major features in Issue 14. For more complete details, see the Template:Patch Notes/2009-04-08.

Confirmed

Mission Architect

Main Article: Mission Architect

First the City of Heroes Character Creator set a new standard for player creation and customization. Now, Issue 14 takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community. Using an intuitive interface similar to the game's detailed Character Creator, players can create missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.

Among other rewards, authors and architects who create the most extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status unlocking new rewards and benefits for their creators.

Dual Valk Blades.JPG

Costumes

Arena

  • Swiss Draw: An 8 to 64 player tournament that will have players duking it out 1 vs 1 until the top 8 combatants are chosen. After this point there will be three rounds of single elimination to determine the winner of the tournament.
  • Pre-Match Buffing Period: Upon entering an arena map a "Waiting for Players" period will begin. It will wait until all players are on the map or until 1 minute has passed, whatever happens first. After this there is a brief "Buff Players" phase which allows players to turn on their toggles and buff themselves and their teammates. During this phase all players can only affect and be affected by their allies.
  • Improved Respawn: Arena matches now have a 15 second global respawn timer. When that timer is up, all defeated players respawn at the same time. After respawning players will be phased out and can only affect and be affected by friendly players, just like during the Buff Players period. In addition to this all teams have a static spawn location. This means that each time a team member is defeated they will respawn at the same location.
  • New victory conditions: Individual Kills, where a player must earn a certain number of kills to win the match, and Individual Lives, where each player has a set number of lives that must be depleted to end the match.
  • Villain Pentad and Hero/Villain Septad: Similar to heroes, villains can now opt to form teams consisting of one of each core archtype, and both factions can form teams of one of each core and one of each Epic archetype.

SG & Bases

  • Storage containers now have rank based permissions for each storage container. So each container can be set so specific ranks can add or remove items from that storage container.
  • Super Leader: A new position above the original Leader rank, Super Leaders can promote or demote any player in the Supergroup, including themselves. With the new position, Leader rank players will not be auto-demoted due to inactivity. This is reserved only for Super Leaders, who will be demoted back to Leader rank and the most recent Leader promoted in their place. There can be only one Super Leader.

PvP Changes

  • PvP Invention Sets have been added. These sets have a chance to drop only by defeating other players, either in PvP zones or in the arena. They have two different bonuses, a PvE bonus and a PvP bonus. In PvE zones, only the PvE bonus will affect the player. In PvP zones or the Arena, both bonuses will be in effect.
    • Fury of the Gladiator (Melee AoE Set) (Recipe Level Range 10-50)
    • Javelin's Volley (Ranged AoE Set) (Recipe Level Range 10-50)
    • Gladiator's Armor (Resistance Buff Set) (Recipe Level Range 10-50)
    • Gladiator's Javelin (Ranged Damage Set) (Recipe Level Range 10-50)
    • Gladiator's Net (Hold Set) (Recipe Level Range 10-50)
    • Gladiator's Strike (Melee Damage Set) (Recipe Level Range 10-50)
    • Panacea (Healing Set) (Recipe Level Range 10-50)
    • Shield Wall (Defense Buff Set) (Recipe Level Range 10-50)
  • Players in a phased state can now affect other phased players. This means that players using Phase Shift, Dimension Shift, and other similar powers can attack each other. Players under the effect of Hibernate or Cage powers are not considered phased, and thus the change does not affect them.
  • Elusivity in PvP has been decreased slightly, in order to ensure that it behaves properly in the presence of To-hit buffs and when compared to Resistance.

Other Changes

  • The Taskforce Random Recipe Roll and Trial Random Recipe Roll from merit vendors have been merged into one random roll pool. Also, the recipes generated by random rolls have been weighted so that recipes for common power types (such as Ranged Damage) drop more often than sets that are not so commonly used (such as Confuse). Finally, recipes formerly in Pool C or Pool D now have a small chance of dropping from a Boss class NPC.
  • Characters with active accounts will no longer have items placed on the Black Market/Wentworth's deleted after 60 without logging in.
  • The minimum speed of Hover and the Suppressed Speed of Flight, including the Kheldian versions, is now higher.
  • Pet attack powers (the powers that the pets themselves use, not the summon powers) are no longer affected by recharge changes of any kind in order to fix AI power cycling issues. This means that enhancements, buffs such as Speed Boost, or slows will no longer affect pet attack powers.
  • Slight fixes to powers across multiple archetypes.


Template:Issue Releases