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Difference between revisions of "Instanced Map"

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# Mission maps that a player enters through a [[Mission Door|door]] in a [[Static Zone|static zone]].
 
# Mission maps that a player enters through a [[Mission Door|door]] in a [[Static Zone|static zone]].
 
# [[Supergroup]] [[bases]].
 
# [[Supergroup]] [[bases]].
 +
#* Note that though supergroup bases are treated as instanced maps (a base is only "generated" when a character is standing in it), their contents are obviously saved between visits.
  
 
== See Also ==
 
== See Also ==
 
* [[Static Zone]]
 
* [[Static Zone]]
 
[[Category:Definition]]
 
[[Category:Definition]]

Revision as of 06:53, 7 November 2008

Definition

Instanced Map
  1. A map that is generated when a player enters it, and is eventually removed from the system when the player leaves it (by completion, disconnection, or simply leaving).

Examples

  1. Mission maps that a player enters through a door in a static zone.
  2. Supergroup bases.
    • Note that though supergroup bases are treated as instanced maps (a base is only "generated" when a character is standing in it), their contents are obviously saved between visits.

See Also